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Thread Statistics | Show CCP posts - 13 post(s) |
Alpha 443-6732
Purgatorium of the Damned League of Infamy
4
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Posted - 2013.06.08 19:35:00 -
[1] - Quote
Are there plans for making maps inside areas such as:
-Space stations -Massive production facilities -Underground facilities and caves
and are there plans for naval maps and ship engagements, or raids on underwater facilities? Will there be submarines and such? |
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CCP LogicLoop
C C P C C P Alliance
82
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Posted - 2013.06.16 04:30:00 -
[2] - Quote
Alpha 443-6732 wrote:Are there plans for making maps inside areas such as:
-Space stations -Massive production facilities -Underground facilities and caves
and are there plans for naval maps and ship engagements, or raids on underwater facilities? Will there be submarines and such?
Space stations, not sure. We want to have fighting in MCC's in the future.
Currently working on a large socket that is a rather large production facility, but it may not be exactly what you are imagining.
Underground facilities, this relates to our memory problems with interiors in general. We want them too and will find a way to do it eventually.
We have specific road map right now and things like this are not a priority right now, but they are in our minds and in things we want to do in the future. |
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crazy space 1
Unkn0wn Killers
1361
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Posted - 2013.06.16 06:44:00 -
[3] - Quote
CCP LogicLoop wrote:Alpha 443-6732 wrote:Are there plans for making maps inside areas such as:
-Space stations -Massive production facilities -Underground facilities and caves
and are there plans for naval maps and ship engagements, or raids on underwater facilities? Will there be submarines and such? Space stations, not sure. We want to have fighting in MCC's in the future. Currently working on a large socket that is a rather large production facility, but it may not be exactly what you are imagining. Underground facilities, this relates to our memory problems with interiors in general. We want them too and will find a way to do it eventually. We have specific road map right now and things like this are not a priority right now, but they are in our minds and in things we want to do in the future.
You could totally use the same texture maps you are building for the inside of the MCC, for the inside of space stations and buildings on the ground : ) under water? put water outside the windows! MCC? put an view of the battle ground! Outer space? Stars! Underground? Windows with rocks outside!
haha ok that last idea is really silly :P |
From Costa Rica
Grupo de Asalto Chacal CRONOS.
110
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Posted - 2013.06.16 07:43:00 -
[4] - Quote
What are your priorities if i may ask? |
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CCP LogicLoop
C C P C C P Alliance
89
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Posted - 2013.06.16 09:28:00 -
[5] - Quote
From Costa Rica wrote:What are your priorities if i may ask?
Solidifying what's out there. Creating the proper surface infrastructures for each race, more set ups with current game modes that exist on new terrain. New terrains in general.
That's level designs right now. |
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Eskel Bondfree
DUST University Ivy League
107
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Posted - 2013.06.16 16:37:00 -
[6] - Quote
CCP LogicLoop wrote:We want to have fighting in MCC's in the future. Yes, please! The titan game mode in BF 2142 was awesome. Can't wait to battle it out in the enemy MCC, then blow it up from inside |
Doyle Reese
OSG Planetary Operations Covert Intervention
137
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Posted - 2013.06.16 17:17:00 -
[7] - Quote
How will fighting in MCCs work? I mean, we've all been in MCCs before, it doesn't seem very roomy |
crazy space 1
Unkn0wn Killers
1381
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Posted - 2013.06.16 23:40:00 -
[8] - Quote
CCP LogicLoop wrote:From Costa Rica wrote:What are your priorities if i may ask? Solidifying what's out there. Creating the proper surface infrastructures for each race, more set ups with current game modes that exist on new terrain. New terrains in general. That's level designs right now.
please focus on fleshing out each race <3 It makes me sad to see this called eve and no minmatar or ammar going on : ( |
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CCP LogicLoop
C C P C C P Alliance
120
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Posted - 2013.06.17 01:28:00 -
[9] - Quote
Doyle Reese wrote:How will fighting in MCCs work? I mean, we've all been in MCCs before, it doesn't seem very roomy
Not entirely sure yet, but the MCC's will either have a new interior, or it will be a new MCC all together. The current MCC's are for safe spawn location. |
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Alpha 443-6732
G.R.A.V.E
5
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Posted - 2013.06.17 01:32:00 -
[10] - Quote
(offtopic) What about island to island maps that require dropships to traverse? Or civilian districts, where one fights from apartments and such? |
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From Costa Rica
Grupo de Asalto Chacal CRONOS.
112
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Posted - 2013.06.17 01:46:00 -
[11] - Quote
how far in the time line is it to expand the playable area?
Maybe that could fix the socket problems... |
Hendaw
Quafe Runners
6
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Posted - 2013.06.17 05:06:00 -
[12] - Quote
When inside maps are finally put in, can we have the option to filter so we only get inside maps?
Unkillable HAVs sniping from beyond the redline and LAV-Squashfest-514 is getting old. |
Halador Osiris
Dead Six Initiative Lokun Listamenn
404
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Posted - 2013.06.17 16:56:00 -
[13] - Quote
CCP LogicLoop wrote:Doyle Reese wrote:How will fighting in MCCs work? I mean, we've all been in MCCs before, it doesn't seem very roomy Not entirely sure yet, but the MCC's will either have a new interior, or it will be a new MCC all together. The current MCC's are for safe spawn location. As a request, could these MCCs have landing pads for aerial vehicles on top? And could they have an exposed upper level so us assault dropship pilots don't miss out on the fun? |
Halador Osiris
Dead Six Initiative Lokun Listamenn
404
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Posted - 2013.06.17 16:57:00 -
[14] - Quote
From Costa Rica wrote:how far in the time line is it to expand the playable area?
Maybe that could fix the socket problems... This would fix this problem:Hendaw wrote:Unkillable HAVs sniping from beyond the redline |
Mobius Wyvern
BetaMax. CRONOS.
1972
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Posted - 2013.06.17 21:08:00 -
[15] - Quote
CCP LogicLoop wrote:Doyle Reese wrote:How will fighting in MCCs work? I mean, we've all been in MCCs before, it doesn't seem very roomy Not entirely sure yet, but the MCC's will either have a new interior, or it will be a new MCC all together. The current MCC's are for safe spawn location. So is it likely we'll be seeing them upsized to 300 meters and made more similar to BF2142 Titans as the DevBlog on them and the 2009 presentation seemed to imply? |
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CCP LogicLoop
C C P C C P Alliance
134
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Posted - 2013.06.18 01:39:00 -
[16] - Quote
Mobius Wyvern wrote:CCP LogicLoop wrote:Doyle Reese wrote:How will fighting in MCCs work? I mean, we've all been in MCCs before, it doesn't seem very roomy Not entirely sure yet, but the MCC's will either have a new interior, or it will be a new MCC all together. The current MCC's are for safe spawn location. So is it likely we'll be seeing them upsized to 300 meters and made more similar to BF2142 Titans as the DevBlog on them and the 2009 presentation seemed to imply?
I do not know what the intended specs are at this point. Things change (and I didn't start here until just over a year ago) over time.
However, with that said the current MCC's clearly do not support a realistic gameplay scenario in scale right now. So it would only seem logical that they would become greater in size. |
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sammus420
Goonfeet Special Planetary Emergency Response Group
115
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Posted - 2013.06.18 19:21:00 -
[17] - Quote
CCP LogicLoop wrote:Underground facilities, this relates to our memory problems with interiors in general. We want them too and will find a way to do it eventually.
This amazes me. Interior levels have been the bread and butter of FPSs since Wolfenstein 3D, yet Dust is so messed up that it can't handle them? Incredible. |
Harry Hendersons
Royal Uhlans Amarr Empire
3
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Posted - 2013.06.21 02:03:00 -
[18] - Quote
Inside a battledome would be really cool |
Eskel Bondfree
DUST University Ivy League
112
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Posted - 2013.06.21 16:12:00 -
[19] - Quote
sammus420 wrote:CCP LogicLoop wrote:Underground facilities, this relates to our memory problems with interiors in general. We want them too and will find a way to do it eventually. This amazes me. Interior levels have been the bread and butter of FPSs since Wolfenstein 3D, yet Dust is so messed up that it can't handle them? Incredible. Well, ask yourself this question: how many multiplayer FPS games on PS3 can you think of that have the same large scale exterior maps, number of players, level of character customization, graphical fidelity, mmo like player communication and extensive interior areas? I'll admit I haven't played many PS3 multiplayer games myself, but the mentioned constellation certainly is not common. Interior levels have been the bread and butter of FPS games because large scale open terrain is harder to do, and mixing both is even harder. |
Yani Sing
Krusual Covert Operators Minmatar Republic
1
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Posted - 2013.06.22 18:53:00 -
[20] - Quote
This is not cod, stop playing close quarters all the time. Dust is about vast areas. |
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Henry Stanley
Tritan's Onslaught RISE of LEGION
1
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Posted - 2013.07.02 23:54:00 -
[21] - Quote
are there plans for a ship yard or anything like that like a junk yard for titans or battleships or anything similiar i would love to hear some of ccp ideas for future outpost or just cool places to shoot people in how awesome would it to be playing in a half destoyed titan and having amazing places for warfare like that thats what makes this game great how awesome it will be |
Robert JD Niewiadomski
NULLIMPEX INC
266
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Posted - 2013.07.09 13:48:00 -
[22] - Quote
When one roams present day maps, one can notice many closed doors leading inside of small buildings. Which stay closed no matter what Is there a slight chance to let us in one day? |
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CCP LogicLoop
C C P C C P Alliance
244
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Posted - 2013.07.10 01:34:00 -
[23] - Quote
Henry Stanley wrote:are there plans for a ship yard or anything like that like a junk yard for titans or battleships or anything similiar i would love to hear some of ccp ideas for future outpost or just cool places to shoot people in how awesome would it to be playing in a half destoyed titan and having amazing places for warfare like that thats what makes this game great how awesome it will be
Not at this moment. However, I discussed the idea of this with one of our technical artists and he believes we would be capable of doing so. The primary concerns are typically our asset / memory / processor etc.. budgets.
Their are a lot of types of things we would like to do with our sockets, but our first priority is to get a specific set for each race out currently. |
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Iron Wolf Saber
Den of Swords
5941
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Posted - 2013.07.10 01:36:00 -
[24] - Quote
Eve battleships are pretty massive one of them would be the size of most of our current maps if not larger. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S. League of Infamy
1915
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Posted - 2013.07.10 02:00:00 -
[25] - Quote
CCP LogicLoop wrote:Henry Stanley wrote:are there plans for a ship yard or anything like that like a junk yard for titans or battleships or anything similiar i would love to hear some of ccp ideas for future outpost or just cool places to shoot people in how awesome would it to be playing in a half destoyed titan and having amazing places for warfare like that thats what makes this game great how awesome it will be Not at this moment. However, I discussed the idea of this with one of our technical artists and he believes we would be capable of doing so. The primary concerns are typically our asset / memory / processor etc.. budgets. Their are a lot of types of things we would like to do with our sockets, but our first priority is to get a specific set for each race out currently.
And the different planet types, hopefully =) |
Vilaskis Shalashev
Wolfhounds Ru RUST415
10
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Posted - 2013.07.10 14:50:00 -
[26] - Quote
I saw that in the MCC has already runways. You can skozat only one thing: The pilot suits? The runway? Same fighter jet! When will the fighters jet? say, if I may. |
Funkmaster Whale
0uter.Heaven
55
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Posted - 2013.07.10 15:06:00 -
[27] - Quote
CCP LogicLoop wrote:Henry Stanley wrote:are there plans for a ship yard or anything like that like a junk yard for titans or battleships or anything similiar i would love to hear some of ccp ideas for future outpost or just cool places to shoot people in how awesome would it to be playing in a half destoyed titan and having amazing places for warfare like that thats what makes this game great how awesome it will be Not at this moment. However, I discussed the idea of this with one of our technical artists and he believes we would be capable of doing so. The primary concerns are typically our asset / memory / processor etc.. budgets. Their are a lot of types of things we would like to do with our sockets, but our first priority is to get a specific set for each race out currently.
I'm really hoping the transition to the PS4 will alleviate a lot of the asset / memory / processor concerns, at least partially. I know there's still the network aspect to consider. There needs to be a Worldwide Gigabit Internet Initiative... If only. |
Killar-12
Greatness Achieved Through Training EoN.
106
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Posted - 2013.07.11 22:41:00 -
[28] - Quote
Lets have a map of a Frigate to start off with if we look at ships. |
Avinash Decker
BetaMax. CRONOS.
56
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Posted - 2013.07.12 04:19:00 -
[29] - Quote
CCP LogicLoop wrote:Henry Stanley wrote:are there plans for a ship yard or anything like that like a junk yard for titans or battleships or anything similiar i would love to hear some of ccp ideas for future outpost or just cool places to shoot people in how awesome would it to be playing in a half destoyed titan and having amazing places for warfare like that thats what makes this game great how awesome it will be Not at this moment. However, I discussed the idea of this with one of our technical artists and he believes we would be capable of doing so. The primary concerns are typically our asset / memory / processor etc.. budgets. Their are a lot of types of things we would like to do with our sockets, but our first priority is to get a specific set for each race out currently.
Is it possible to have terrain sockets like valleys, rivers , natural bridges , caves , lakes, etc ? |
Hunter Junko
Bojo's School of the Trades
118
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Posted - 2013.07.15 07:19:00 -
[30] - Quote
Eskel Bondfree wrote:CCP LogicLoop wrote:We want to have fighting in MCC's in the future. Yes, please! The titan game mode in BF 2142 was awesome. Can't wait to battle it out in the enemy MCC, then blow it up from inside ahh.... those were the days,
now i fee like dusting off my old account and visit titan mode for old time's sake :] |
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