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1481. Does Diversity Matter? - in General Discussions [original thread]
Jaqen Morghalis wrote: Cosgar wrote: Every game mechanic should have its own strengths, weaknesses, and respective niche on the battlefield that they excel at to counter eachother. If one thing overpowers everything else, what's to point of ...
- by Buster Friently - at 2013.07.17 22:33:00
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1482. Does Diversity Matter? - in General Discussions [original thread]
Cenex Langly wrote: Ruthless Lee wrote: There are a lot of cool-LOOKING weapons in the game. I really like to play around with all the different stuff, and would do so even more than I have, if SP weren't an issue. Unfortunately, none of the...
- by Buster Friently - at 2013.07.17 22:21:00
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1483. Does Diversity Matter? - in General Discussions [original thread]
AKCP Scion Lex wrote: What I see here are a lot of people looking at the 50m target and not seeing the 300m. First let me say that the idea that dust doesnt favor diversity is off base. I maintain about 20ish fits, for whatever situation I mi...
- by Buster Friently - at 2013.07.17 21:05:00
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1484. ARs, and why you have a problem with them. - in Feedback/Requests [original thread]
Nemo Bluntz wrote: Buster Friently wrote: [quote=Alena Ventrallis]This accounts for only so much overuse. Not the 10x more kills with the AR than Scrambler Rifle. Please see the real data here: https://forums.dust514.com/default.aspx?g=po...
- by Buster Friently - at 2013.07.17 21:02:00
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1485. Does Diversity Matter? - in General Discussions [original thread]
DUST Fiend wrote: Compiles 4 skirmish games worth of "data" Implies that CCP don't know **** 'bout their own data, through suggesting that 4 games worth of data counters well over a years worth of gameplay data Cla..... Others also collecte...
- by Buster Friently - at 2013.07.17 20:53:00
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1486. Does Diversity Matter? - in General Discussions [original thread]
Spademan wrote: The thing is, unless you drive the AR a mile into the ground, it's always going to be the most used weapon, and maybe it should be. But wait, there's more. An AR is a simple to use weapon, and many will be familiar with it. It's...
- by Buster Friently - at 2013.07.17 20:31:00
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1487. [Feedback and request] FIX THE FLAYLOCK PISTOLS - in Feedback/Requests [original thread]
low genius wrote: flavour of the month will always get nerfed. Unless it's the flavor of the game - AR.
- by Buster Friently - at 2013.07.17 19:39:00
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1488. Does Diversity Matter? - in General Discussions [original thread]
I'm curious what people think on this subject. Specifically, does a diversity of usable weapons/fits/roles etc matter to you, or are you happy with a game where there's really just one mode of play? Let me get to the point. As most of you know, I...
- by Buster Friently - at 2013.07.17 19:30:00
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1489. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Spectre-M wrote: I can see you compiled alot of data. good job, but i would like to know how many dropsuits were using AR compared to the other weapons. If there were 2 ARs for every sniper rifle, then yes you will see a significant difference(...
- by Buster Friently - at 2013.07.17 19:26:00
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1490. You're all a bunch of whiners - in General Discussions [original thread]
DUST Fiend wrote: Buster Friently wrote: Unfortunately, stupid seems to be winning. It seems that Dust will not be a game like Eve that rewards players for playing with intelligence. Hail AR 514. HTFU bro, this is New Eden. If stupid w...
- by Buster Friently - at 2013.07.17 18:30:00
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1491. [b] Dont nerf flaylocks into oblivion. the perfect balance it here. [/b] - in General Discussions [original thread]
The dark cloud wrote: You know what? screw fair "balance" it will get nerfed so hard that it will do pitifull damage. Same thing happend to lasers so i dont see a reason why the flaylock should get a different treatment. And speaking of "missil...
- by Buster Friently - at 2013.07.17 18:24:00
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1492. Nerf the Flaylock pistol - in General Discussions [original thread]
CCP Eterne wrote: Himiko Kuronaga wrote: CCP Eterne wrote: We have a dev blog in the pipeline that will discuss the changes we're making to the Flaylock that will help bring it into line with other weapons. The changes are pretty signific...
- by Buster Friently - at 2013.07.17 18:07:00
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1493. Scouting Advancements So Far... - in General Discussions [original thread]
Roy Ventus wrote: So...since the official release of Dust 514, how has Scouting actually developed? I'm not talking specifically about the the drop suit but the role. Have people actually taken the role seriously and made it their main job inst...
- by Buster Friently - at 2013.07.17 17:57:00
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1494. [Feedback] HMG hit detection - in Feedback/Requests [original thread]
Master Jaraiya wrote: Buster Friently wrote: Go AR or go home. Hail AR 514. Hey man, I understand your frustration, but comments like that have no place in a thread about bugged hit detection for the HMG. Try to keep some level of maturi...
- by Buster Friently - at 2013.07.17 17:46:00
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1495. [b] Dont nerf flaylocks into oblivion. the perfect balance it here. [/b] - in General Discussions [original thread]
D legendary hero wrote: Buster Friently wrote: D legendary hero wrote: Sloth9230 wrote: D legendary hero wrote: i know right.... i don't understand. the whole idea behind my idea of the balance to flaylocks is that it punishes th...
- by Buster Friently - at 2013.07.17 17:44:00
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1496. You're all a bunch of whiners - in General Discussions [original thread]
Dr Allopathy wrote: If you want Dust to be the EvE equivalent of a FPS game, then shut the **** up already about OP weapons and such. Everything is supposed to have a counter, or "anti". You will never be able to face EVERYTHING and stand a go...
- by Buster Friently - at 2013.07.17 17:41:00
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1497. the exo, and freedom massdrivers are a tad redundant - in General Discussions [original thread]
Cenex Langly wrote: N1ck Comeau wrote: Mass driver is fine because it's a light weapon (not a sidearm) and has a lot of fitting requirements unlike the (you guessed it) Flaylock It's not overpowered because you can't kill someone in one c...
- by Buster Friently - at 2013.07.17 17:33:00
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1498. the exo, and freedom massdrivers are a tad redundant - in General Discussions [original thread]
Cyrius Li-Moody wrote: Buster Friently wrote: Zekain Kade wrote: Once you hit lv 5 on your masshole skill, the blast radius is large enough to allow you to pretty much hit anything you're aiming at. Sure, the other 2 deal more damage, and...
- by Buster Friently - at 2013.07.17 17:24:00
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1499. [Feedback] HMG hit detection - in Feedback/Requests [original thread]
Go AR or go home. Hail AR 514.
- by Buster Friently - at 2013.07.17 17:20:00
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1500. [b] Dont nerf flaylocks into oblivion. the perfect balance it here. [/b] - in General Discussions [original thread]
D legendary hero wrote: Sloth9230 wrote: D legendary hero wrote: Syther Shadows wrote: i like it how people on focus on dissing op when he has valid points... i know right.... i don't understand. the whole idea behind my idea of...
- by Buster Friently - at 2013.07.17 17:20:00
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