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3221. [Request]High slot fitted nanite autoinjector (for logis mainly) - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: When logibro eats the lead, who will rezz him? With high death ratio among logis we eat up clone reserves quickly Adding to the chance of defeat OK that's me acctually and i have no right to speak for all logis...
- by Buster Friently - at 2013.03.02 17:37:00
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3222. ASSAULT RIFLE CALCULATIONS FOR DMG / WEPONRY & 3 COMPLEX MODS - in General Discussions [original thread]
ImMortal SoLDieR X wrote: START TRANSMISSION....................... What is the 2% refering to. How and when is it applied? Dont just tell me.Show me how and why. We dont have to assume. Numbers write eqations than are provable or not. They...
- by Buster Friently - at 2013.03.02 08:48:00
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3223. ASSAULT RIFLE CALCULATIONS FOR DMG / WEPONRY & 3 COMPLEX MODS - in General Discussions [original thread]
Spec Ops Cipher wrote: ImMortal SoLDieR X wrote: START TRANSMISSION........................... This skill says " 2% to handheld wepon damage per lvl ". Yet ther is no connection to the Base of the gun ! If use Assault Rifle i should be a...
- by Buster Friently - at 2013.03.02 08:47:00
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3224. ASSAULT RIFLE CALCULATIONS FOR DMG / WEPONRY & 3 COMPLEX MODS - in General Discussions [original thread]
ImMortal SoLDieR X wrote: START TRANSMISSION....................... What is the 2% refering to. How and when is it applied? Dont just tell me.Show me how and why. We dont have to assume. Numbers write eqations than are provable or not. They...
- by Buster Friently - at 2013.03.02 08:43:00
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3225. New Spawn. Worst Spawn? - in General Discussions [original thread]
Bald Crusader Two wrote: Free Beers wrote: At this rate of improvement it will be in beta for another 2 years. That scraping sound you hear are deck chairs being rearranged on the Titanic. These aren't the tweaks of a beta. These are wildl...
- by Buster Friently - at 2013.03.02 08:40:00
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3226. Complex damage mods - in General Discussions [original thread]
Dalton Smithe wrote: TheMarkOf22 wrote: Jotun Hiem wrote: TheMarkOf22 wrote: not anymore broken then shield mods Which shield mods are broken? If you mean the extenders, they aren't supposed to have stacking penalties. yea addi...
- by Buster Friently - at 2013.03.02 08:34:00
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3227. ASSAULT RIFLE CALCULATIONS FOR DMG / WEPONRY & 3 COMPLEX MODS - in General Discussions [original thread]
ImMortal SoLDieR X wrote: START TRANSMISSION..................... So where does the 2% per lvl go and travel ? END TRANSMISSION.......................... Well based on your first post, you just didn't multiply it in. What do you wa...
- by Buster Friently - at 2013.03.02 08:28:00
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3228. ASSAULT RIFLE CALCULATIONS FOR DMG / WEPONRY & 3 COMPLEX MODS - in General Discussions [original thread]
ImMortal SoLDieR X wrote: START TRANSMISSION........................... This skill says " 2% to handheld wepon damage per lvl ". Yet ther is no connection to the Base of the gun ! If use Assault Rifle i should be able to calculate what this...
- by Buster Friently - at 2013.03.02 08:18:00
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3229. [request] How to PROPERLY balance/nurf the laser rifle - in Feedback/Requests [original thread]
usrevenge2 wrote: Buster Friently wrote: Let me see, something like 80% of the players run AR. Until I see something like 50% of players using a LR instead, I say no nerf. In fact, no nerfs to anything please, just add more content and fix...
- by Buster Friently - at 2013.03.02 08:15:00
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3230. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
I'd like to see a MD with very short range, but a much taller arc suitable for lobbing over walls and other obstructions. I'm thinking something in between the range of a thrown grenade and the current MD
- by Buster Friently - at 2013.03.02 01:47:00
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3231. DUST514 no hype needed - in General Discussions [original thread]
I like pie
- by Buster Friently - at 2013.03.01 22:50:00
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3232. DUST514 no hype needed - in General Discussions [original thread]
David Spears wrote: I am a player of Dust514 since when the beta began. I have three accounts and have varied my play style multiple times to see how the game is and see what the hype is all about. This HYPE, about two games Eve, which I will ...
- by Buster Friently - at 2013.03.01 22:18:00
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3233. Please do not add PvE. - in Feedback/Requests [original thread]
BASSMEANT wrote: i do play arma. watching you guys whine about 514 being too hard is kinda funny. and again be honest: the only reason you want AI is because the humans are all jackhammering you. too much milk fed veal trying to play 514. b...
- by Buster Friently - at 2013.03.01 22:05:00
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3234. SP maXXers - in General Discussions [original thread]
R F Gyro wrote: So, given how cut up people seem to be about the tiniest possibility of missing out on some potential skill points, I wonder if we'll see a "SP max elite" emerge. A group of players that started on Jan 10th 2013, have hit their ...
- by Buster Friently - at 2013.03.01 20:23:00
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3235. [request] How to PROPERLY balance/nurf the laser rifle - in Feedback/Requests [original thread]
Cade Orion wrote: My problem with the LR right now is that it doesn't do what it says. Lasers are supposed to be extremely effective against shields and not that effective vs armor. So then why the hell does a LR kill a Heavy in a matter of sec...
- by Buster Friently - at 2013.03.01 20:18:00
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3236. [Request] Do not do matchmaking to split k/m and controllers - in Feedback/Requests [original thread]
Thurak Mirunas wrote: Another way for good matchmaking is having battles on a large enough scale that its statistically unlikely 1 team will have a significant skill advantage over the other, 16 v 16 games can be greatly offset by 1 very good p...
- by Buster Friently - at 2013.03.01 20:17:00
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3237. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
usrevenge2 wrote: i'm ok with this, mouse and keyboard is like playing the game with training wheels and rather not have to go against people who can point and click to get a kill. It's been in the game for a while now. Would you like to re...
- by Buster Friently - at 2013.03.01 20:08:00
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3238. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Don Von Hulio wrote: I dont have a problem with this. Last time i checked this was a console game. They shouldn't have had K/B support from the beginning, this wouldn't even be an issue. And separating players by input is a good idea. Drop th...
- by Buster Friently - at 2013.03.01 20:05:00
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3239. Please do not add PvE. - in Feedback/Requests [original thread]
BASSMEANT wrote: it's not needed. that's the one and only point. these kids cannot play this game. and so they can go ANNNNNNNNNNNYWHERE else and go play their crappy ai games. you listed em all. go ahead on back to em. we finally get 514...
- by Buster Friently - at 2013.03.01 20:02:00
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3240. Let Corps Join Rooms in Squads of 16 - in Feedback/Requests [original thread]
BASSMEANT wrote: Time is up. Take off the shackles. Give the clans the room to move. Let em join into squads of 16 and let em join pub rooms in order to start getting their teams together. the casuals aren't useful anymore. why you are pr...
- by Buster Friently - at 2013.03.01 20:00:00
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