Pages: 1 2 3 4 5 6 7 8 9 10 |
301. request: race bonuses - in Feedback/Requests [original thread]
xLT Green wrote: I would like to see a bonus on a race using its own race equipment. Example. If your race is gallente and you use a gallente dropsuit and weapon the should be some slight bonus. Maybe a CPU bump or armor or hell maybe more dama...
- by BuTtHuRtPEepZ - at 2013.06.19 23:14:00
|
302. The perfect counter - in Feedback/Requests [original thread]
I would like a device that disrupts electronic equipment within a certain radius. so enemy uplinks/repair guns/scanners/nanohives are rendered ineffective within the certain radius.....i really hate uplink spammers
- by BuTtHuRtPEepZ - at 2013.06.19 23:11:00
|
303. Nanite Injectors - in Feedback/Requests [original thread]
Eris Ernaga wrote: cy6 wrote: Eris Ernaga wrote: Was wondering what everyone thinks about this idea well you know how Nanite Injectors are pretty much just spammed? The only reason they aren't used as efficiently is because they are tempo...
- by BuTtHuRtPEepZ - at 2013.06.19 23:07:00
|
304. Please rename the Gallente Assault Rifle - in General Discussions [original thread]
ZDub 303 wrote: If they change names, I think racial names should be added too. Amarr Scrambler Rifle Gallente Blaster Rifle Caldari Gauss Rifle Minmatar Combat Rifle Sounds more badass to me with the racial names in as well. i second this...
- by BuTtHuRtPEepZ - at 2013.06.19 21:35:00
|
305. [Idea] New Dropsuit Role: Wingman Light Frame - in General Discussions [original thread]
Rusty Shaklefurd wrote: Wingman Dropsuits... +3% to heavy female dropsuit pickup per level. Lol'd hard
- by BuTtHuRtPEepZ - at 2013.06.19 16:38:00
|
306. Give Scouts and Assaults two grenade slots for prototype suits. - in Feedback/Requests [original thread]
The suits dont need an additional grenade slot, what they need is assaults losing their equipment slot and scouts gaining 1 more equipment slot.
- by BuTtHuRtPEepZ - at 2013.06.06 01:51:00
|
307. free blueprint - in Feedback/Requests [original thread]
Chaotic Evil Clone wrote: new players should recieve a recruit caldari blueprint set up and work their skills up with that blueprint before they make some regretable choices. This would help them balance shield and armor skills better. This...
- by BuTtHuRtPEepZ - at 2013.05.30 20:45:00
|
308. Sniper Request / Complaint - in Feedback/Requests [original thread]
Kadeim wrote: BuTtHuRtPEepZ wrote: As a 24/7 sniper, of the list i only agree with the rangefinder. 1. The scopes are good as is, the one dot provides excellent accuracy while maintaining good visibility 1a. Active scanners would promote m...
- by BuTtHuRtPEepZ - at 2013.05.30 20:44:00
|
309. [feedback] New player's academy - in Feedback/Requests [original thread]
martinofski wrote: BuTtHuRtPEepZ wrote: EVE is all about starting off as a nobody and thru strife, endurance, and dedication; slowly evolve into a highly skilled individual. You start off as an ant, and slowly become godzilla I am just sa...
- by BuTtHuRtPEepZ - at 2013.05.30 19:30:00
|
310. [feedback] New player's academy - in Feedback/Requests [original thread]
EVE is all about starting off as a nobody and thru strife, endurance, and dedication; slowly evolve into a highly skilled individual. You start off as an ant, and slowly become godzilla
- by BuTtHuRtPEepZ - at 2013.05.30 19:15:00
|
311. Sniper Request / Complaint - in Feedback/Requests [original thread]
As a 24/7 sniper, of the list i only agree with the rangefinder. 1. The scopes are good as is, the one dot provides excellent accuracy while maintaining good visibility 1a. Active scanners would promote more mountain/cliff camping. If you want a...
- by BuTtHuRtPEepZ - at 2013.05.30 18:52:00
|
312. Anti OHKO Mechanic? - in Feedback/Requests [original thread]
TheEnd762 wrote: -1, no. Not unless all Sniper Rifles get at least a 50% RoF boost. tactical thale sounds scary
- by BuTtHuRtPEepZ - at 2013.05.30 03:09:00
|
313. TAC rifles - in Feedback/Requests [original thread]
CCP Wolfman wrote: Hi We are currently testing an update to the TAC AR and we hope to release it next week. The changes being tested include a smaller clip size, increased hip-fire dispersion to make it less effective in CQC and a lower ROF. W...
- by BuTtHuRtPEepZ - at 2013.05.30 02:15:00
|
314. Armor Plates - in Feedback/Requests [original thread]
imo, removing the speed penalty would require a major rework of all the dropsuits and a specific weapon to balance the change. 1. in order to prevent caldari and minmatar from abusing the additional armor hp, it would require that all caldari an...
- by BuTtHuRtPEepZ - at 2013.05.30 01:48:00
|
315. [Suggestion] CovOps Dropuplink - in Feedback/Requests [original thread]
Kaze Eyrou wrote: Actually, I would like to see them fix the visibility on all the drop uplinks. Right now, even if you look at them from 500m away and through tons of walls, you can see them... not to mention nanohives. It's kinda gamebreakin...
- by BuTtHuRtPEepZ - at 2013.05.30 01:19:00
|
316. Basic, Advanced and Prototype gametypes - in Feedback/Requests [original thread]
How would you feel if CCP implemented basic, advanced and prototype variations of skirmish. Specifically, in each gametype you can only have access to the corresponding equipment. for instance: In basic skirmish you can only wear: standard/milti...
- by BuTtHuRtPEepZ - at 2013.05.30 01:14:00
|
317. nova Knives - two trick pony - in Feedback/Requests [original thread]
being able to run while charged, although useful, will make alot of players really pissed and lead to another nerf era on the forums
- by BuTtHuRtPEepZ - at 2013.05.30 00:01:00
|
318. request- new tac sniper/ ar - in Feedback/Requests [original thread]
Just make it settle faster. Having Sniper operation at 5, it takes 3 seconds to settle. In that time, i am usually dead by TARs
- by BuTtHuRtPEepZ - at 2013.05.29 23:15:00
|
319. TAC rifles - in Feedback/Requests [original thread]
its not modded controllers thats the problem, its 1. fast trigger fingers + no firecap 2. super range 3. tight hipfire accuracy
- by BuTtHuRtPEepZ - at 2013.05.29 20:16:00
|
320. [Feedback] Laser Rifle - in Feedback/Requests [original thread]
A simple fix to the lazer rifle would be: 1. Remove dmg increase over time and make it do constant damage 2. Give the lazer rifle a sight 5. Make it do amazing against shield but crap against armor
- by BuTtHuRtPEepZ - at 2013.05.28 19:47:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |