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241. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: What do you feel about Amarr having the range, Gallente having dampeners, CA having precision and MM get better at hacking and running. I am not too comfortable with giving the CA both range and precision supremacy, I believ...
- by Brokerib - at 2014.07.07 00:25:00
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242. GalScout profile question. - in General Discussions [original thread]
Arkena Wyrnspire wrote: A Calscout with precision enhancers won't show you the 'You have been scanned' message. Gallogis with focused scanners are very, very rare. This. Unless you've noticed someone tracking your movement on the tac net, the...
- by Brokerib - at 2014.07.06 14:44:00
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243. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: mollerz wrote: Ghost Kaisar wrote: Adipem Nothi wrote: o7 No need to salute, I'll still be here in the barbershop! Just hanging up the tools of war. I'll retire to my barstool and notepad. I might not be play...
- by Brokerib - at 2014.07.06 08:56:00
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244. Best Sidearm For You - in General Discussions [original thread]
axINVICTUSxa wrote: Federal Duvolle Specialist Assaut Rif--oh, you said sidearm. Well, we commandos dont have a sidearm :3 Just for that I'm going to skill into Minmatar commando and set up a dual SMG fit.
- by Brokerib - at 2014.07.06 02:01:00
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245. Best Sidearm For You - in General Discussions [original thread]
Assault scrambler pistol. Prior to 1.8 I used to run a dual scrambler scout in ambush. Might have to give that another try. Nova Knife. Is on about 80% of my fits. SMG. Because sometimes all you need is a hail of bullets.
- by Brokerib - at 2014.07.05 23:29:00
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246. Scout Registry / Killboard - in General Discussions [original thread]
Wow, that was...super frustrating. Just had a really good domination match. Nice even teams, they were about 10-20 clones better on the kill count, we were about a quater of the MCC ahead the entire match. Ownership of the point was changing so q...
- by Brokerib - at 2014.07.05 09:49:00
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247. Scout Registry / Killboard - in General Discussions [original thread]
I would be really happy if this was hotfix charlie. CCP Rattati wrote: Read, and agree that FW rewards need to be better than public matches due to higher risk. https://forums.dust514.com/default.aspx?g=posts&m=2242412#post2242412 Br...
- by Brokerib - at 2014.07.05 08:06:00
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248. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
This answer is good enough that I think it bares repeating. Baal Omniscient wrote: This is silly. A prof 5 proto assault forge on a fully bpo'd out skinweave heavy can 3 shot a fully fitted, fully specced, massively expensive ADS out of the sk...
- by Brokerib - at 2014.07.04 14:52:00
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249. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: Adipem Nothi wrote: Any news on the PvP front? Looks alot like a PvE game to me. I'll run through the PvE here and there (mostly to upgrade my stuff easier) Like I think a good bit of people will do, since u can progres...
- by Brokerib - at 2014.07.03 02:01:00
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250. When building a Caldari scout... - in Rookie Training Grounds [original thread]
Aero Jupiter wrote: And i begin to work on modules, which is most important? I know i need precision for other scouts but i feel lacking in my range even trying to detect normal suits. The dampener i feel i can level last because if i can see o...
- by Brokerib - at 2014.07.03 01:18:00
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251. HMG's are still not a small threat to vehicles, they are no thre... - in Feedback/Requests [original thread]
Emo Skellington wrote: I have something to say about this. The shield repair rate out does the DPS of an HMG This makes it harder to go thru it and defeat the armor... (almost how eve works with shield tanking) The only difference that would...
- by Brokerib - at 2014.07.03 01:08:00
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252. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: I think any change to the Frame suits, is going to cause the Amarr Scout problem. At present there are 2 reasons to skill into the Amarr Scout, (1) because you're doing it for RP purposes (2) you're just starting out and the...
- by Brokerib - at 2014.07.03 00:51:00
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253. Scout Registry / Killboard - in General Discussions [original thread]
Pokey Dravon wrote: Adipem Nothi wrote: @ Pokey If this is in fact necessary, then I'd recommend dropping PG/CPU requirements across the board prescribing a new Scout Bonus. I see little harm in letting everyone run cloak; it doesn't do muc...
- by Brokerib - at 2014.07.03 00:02:00
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254. The extra sp cap this week? - in General Discussions [original thread]
Accelerated skill point week. 5x SP from WP, and 3x cap. https://forums.dust514.com/default.aspx?g=posts&t=166958&find=unread Keep an eye on the announcements/events section if you want to keep track of what's going on. https://forum...
- by Brokerib - at 2014.07.02 14:40:00
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255. Rattati pls read:) - in Feedback/Requests [original thread]
While I would love this I would also be heavily conflicted, as the lure of a scout BPO is strong. But Amarr
- by Brokerib - at 2014.07.02 05:00:00
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256. Scout Registry / Killboard - in General Discussions [original thread]
Iron Wolf Saber wrote: So... how about giving scans fall off? and racially theme them all? Sounds interesting, but would need more info on how it would work. And also if it's technically feasible give the current Dust resources. Otherwise it'...
- by Brokerib - at 2014.07.02 04:48:00
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257. ASSAULT Scan Range 15m - in Feedback/Requests [original thread]
I agree, but keep it simple. Heavy 10 Medium 15 Light 20 Medium with a single complex range amp can get to 32m scan radius.
- by Brokerib - at 2014.07.02 03:24:00
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258. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Any news on the PvP front? Looks alot like a PvE game to me. Jolly put up a PVP video recently. Looks pretty good, though only two maps and one game mode were available in alpha.
- by Brokerib - at 2014.07.01 23:32:00
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259. Hey CCP Rattati, about those heavies... - in General Discussions [original thread]
Hakyou Brutor wrote: OP FOTM wrote: You're just mad that you have no skill, and the heavies who also have no skill are beating you. Woah there buddy, I'm not saying I can't kill heavies, cause believe me, I can. I'm just saying they are t...
- by Brokerib - at 2014.07.01 05:50:00
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260. Hey CCP Rattati, about those heavies... - in General Discussions [original thread]
Hakyou Brutor wrote: Fact: Heavies are meant to be close quarter combat monsters and outside of CQC they are to be ineffective. So... The question I ask is: "Why does the HMG have an effective range of 55 meters?" Heavies are currently beast...
- by Brokerib - at 2014.07.01 04:49:00
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