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5681. [Request]How Swarms should work - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Breakin Stuff wrote: Lazer Fo Cused wrote: 1. Swarms should require a laser tag i think, which means you have to keep lock on to guide the missiles instead, if laser is broken you have 5 seconds to regain lock or the...
- by Breakin Stuff - at 2014.12.18 18:18:00
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5682. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Bizarre moment when you realize that the militia HMG with worse heat than when it started feels more functional and less clunky than it did in it's original state. Either that or I was having a REALLY crap day when testing it. scouts were dying ...
- by Breakin Stuff - at 2014.12.18 18:16:00
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5683. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Fox Gaden wrote: CCP Rattati wrote: Fox Gaden wrote: Well I mostly used the Burst HMG anyway, so this is a buff for me, but I am concerned that increasing heat buildup that much on the base model HMG will greatly reduce its effectiveness ...
- by Breakin Stuff - at 2014.12.18 17:44:00
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5684. i hate this - in General Discussions [original thread]
Jacques Cayton II wrote: Arkena Wyrnspire wrote: All weapons are only 10% or so more powerful at proto than at basic, though? I just dont think a standard shotgun should ohk medium suit I'd be fine if it nearly kills me but it gives me a 0...
- by Breakin Stuff - at 2014.12.18 17:31:00
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5685. The 'forum community' and its 'health' - in General Discussions [original thread]
It's more jackassulosis
- by Breakin Stuff - at 2014.12.18 16:53:00
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5686. Rattati, Breach Plasma Cannons? plz. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Breakin Stuff wrote: This proposal is putting more damage than a breach forge gun with less drawback. Anyone else see a problem here? How is there less drawbacks than a Breach Forgegun? The Breach FG has a multiple ro...
- by Breakin Stuff - at 2014.12.18 15:37:00
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5687. Split Dust OFF of the tranquility server. - in Feedback/Requests [original thread]
Aeon Amadi wrote: Breakin Stuff wrote: The games are hard coded together. In order to have EVE OBs you have to have them running concurrently. Never mind there is an API hardcap limit on how much data is alowed transfered. Nevermind separa...
- by Breakin Stuff - at 2014.12.18 12:58:00
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5688. Split Dust OFF of the tranquility server. - in Feedback/Requests [original thread]
The games are hard coded together. In order to have EVE OBs you have to have them running concurrently. Never mind there is an API hardcap limit on how much data is alowed transfered. Nevermind separating the servers will provide little to no be...
- by Breakin Stuff - at 2014.12.18 12:46:00
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5689. Rattati, Breach Plasma Cannons? plz. - in Feedback/Requests [original thread]
This proposal is putting more damage than a breach forge gun with less drawback. Anyone else see a problem here?
- by Breakin Stuff - at 2014.12.18 12:40:00
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5690. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
This post above illustrates perfectly why I think the HMG should be evvicted from CQC.
- by Breakin Stuff - at 2014.12.18 11:11:00
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5691. Nova Knife bonus to the Caldari Scout... - in Feedback/Requests [original thread]
That "lore" is a player-created forum post. It says as much in the wiki. It doesn't indicate it was adopted as canon.
- by Breakin Stuff - at 2014.12.18 10:57:00
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5692. [SUGGESTION] Heavy Damage Mods - in Feedback/Requests [original thread]
Make them not affect the HMG until a better mod solution can be found. The way they are now is more or less useless for forge guns and let's face it. HMGs don't need more damage output. Might actually allow heavy damage mods to be useful again.
- by Breakin Stuff - at 2014.12.18 10:49:00
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5693. [Idea] Show weapon damage when buffed by damage mod - in Feedback/Requests [original thread]
General12912 wrote: it shouldnt be that hard. you stick a damage module onto your dropsuit. when you look at weapon stats, instead of showing the default damage value, let it show the new damage value that the damage mod(s) give to the gun. ...
- by Breakin Stuff - at 2014.12.18 10:45:00
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5694. Crowd Sourcing : Rogue-Like Features - in Feedback/Requests [original thread]
Here I saw the title and was "what, scouts aren't rogue enough?" Was pleasantly surprised.
- by Breakin Stuff - at 2014.12.18 10:43:00
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5695. [Request]How Swarms should work - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 1. Swarms should require a laser tag i think, which means you have to keep lock on to guide the missiles instead, if laser is broken you have 5 seconds to regain lock or the missiles blow 2. SL should not be able to lock...
- by Breakin Stuff - at 2014.12.18 10:40:00
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5696. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
voidfaction wrote: CCP Rattati wrote: voidfaction wrote: Aeon Amadi wrote: I'll be honest... I've played since June 2012 and I'm still not entirely clear as to what Accuracy Rating is. It's the hit detection rating, lol And now you ...
- by Breakin Stuff - at 2014.12.18 10:35:00
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5697. READ HERE FOTM CHASERS!!! - in General Discussions [original thread]
Next time bring math. Anecdote touted as evidence deserves nothing but mockery.
- by Breakin Stuff - at 2014.12.18 08:52:00
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5698. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
CCP Rattati wrote: Vitharr Foebane wrote: Kaeru Nayiri wrote: I'm a little worried this nerfing HMG mentality is just going to push more sentinels to light weapons. There's already one or two per match atm. To be clear, a light weapon o...
- by Breakin Stuff - at 2014.12.18 08:43:00
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5699. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Stuff More importantly, the question isn't for you. I'm well aware that you feel compelled to argue with me even when I agree with you. So feel free not to respond to me.
- by Breakin Stuff - at 2014.12.17 20:03:00
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5700. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Breakin Stuff wrote: Rattati why do you all insist on keeping the HMG in CQC? Serious question, one that I can't see a logical answer to. 1. The sentinal doesnt have the movement of any of the other classes so cross...
- by Breakin Stuff - at 2014.12.17 19:25:00
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