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4881. Are you getting rid of the loyalty store? - in Feedback/Requests [original thread]
PSN is being weird. AUR purchase isn't showing up either. the aur not showing is usually a sign that something's buggered up with Sony
- by Breakin Stuff - at 2015.01.18 20:07:00
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4882. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: We are 61 pages in, and THIS is what you point out? Get on topic, or I will end you ...HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHA Ok you just made my day.
- by Breakin Stuff - at 2015.01.18 18:21:00
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4883. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
assault guns are easy enough to build. The problem is the conceptual clash between "I want a machinegun turret" and "I want a cannon." It's why my turret builds are set up to accommodate both.
- by Breakin Stuff - at 2015.01.18 15:19:00
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4884. Thread under Construction (Second attempt) - in Feedback/Requests [original thread]
Terry Webber wrote: But Breaking Stuff, there is still a possibility that one side would lose a battle if they can't leave their spawning area. So instead of having the redline as a barrier, CCP can just make it a boundary colored yellow instea...
- by Breakin Stuff - at 2015.01.18 15:14:00
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4885. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Echo 1991 wrote: Why not just auto squad everyone that joins a battle and as default have voice comms on? I'm sorry but, lowering squad size will not stop proto stomps. Just have players auto squadded would help, especially if there was a deplo...
- by Breakin Stuff - at 2015.01.18 15:12:00
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4886. HAV revamp proposal - in General Discussions [original thread]
5250 in your back pocket. and I remember what made them bad. Standing on nanohives that'd regenerate twenty of them instead of like two of them. I'm not even going to suggest changing how THAT nerf came off. the grenade regen rate was absolutel...
- by Breakin Stuff - at 2015.01.18 14:51:00
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4887. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
gimmie a skype handle and I'll contact ya
- by Breakin Stuff - at 2015.01.17 21:04:00
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4888. HAV revamp proposal - in General Discussions [original thread]
it would make orbiting a little less dicey to have a driver focus on keeping the LAV from exploding while the "Gunner gets the allies up and running.
- by Breakin Stuff - at 2015.01.17 21:02:00
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4889. HAV revamp proposal - in General Discussions [original thread]
shaman oga wrote: Breakin Stuff wrote: keeping the turrets. Simple reason is to make it harder to have 4 HAVs spider tanking. As a module doing it is entirely too easy. Spider tanking was legit imho, but probably blocking large turret w...
- by Breakin Stuff - at 2015.01.17 20:39:00
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4890. HAV revamp proposal - in General Discussions [original thread]
Spkr why do you bother talking when you know I think your attitude is toxic to the game. I'd accept input from a two hour newbie before asking for your opinion. At least most other people have made an effort to be constructive. You don't and you ...
- by Breakin Stuff - at 2015.01.17 20:38:00
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4891. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Breakin Stuff wrote: Hey Thaddeus, can I get you to give me a table that does a burst fire setup? I need a charge time, burst shot count and burst interval. kinda like if you added a forge gun charge to the combat r...
- by Breakin Stuff - at 2015.01.17 20:24:00
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4892. HAV revamp proposal - in General Discussions [original thread]
shaman oga wrote: I tend to choose arguments and make single post about them. This is about armor and shield transport modules, i see you have imagined something like a reptool, honestly i prefer the old style transporters and i would treat the...
- by Breakin Stuff - at 2015.01.17 19:56:00
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4893. AV Players - in General Discussions [original thread]
DeadlyAztec11 wrote: Lazer Fo Cused wrote: DeadlyAztec11 wrote: What vehicle players think of us as 1. No 2. The ***** had organizational skills and worked as a team where as the average AV player uses the SL which requires no s...
- by Breakin Stuff - at 2015.01.17 17:40:00
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4894. How should Orbital Cannons work? - in Feedback/Requests [original thread]
Realistically for orbital artillery/skyfire batteries/etc to be viable there'd need to be heavy tackle bubbling the sh*t out of our targets to hold them down while we fire. Fleet support is the only realistic way fighting EVE ships is viable
- by Breakin Stuff - at 2015.01.17 17:38:00
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4895. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Fox Gaden wrote: Lady MDK wrote: The issue as i see is the weapon not the suit. Sentinals were billed as anti vehicle platforms which is fine the forge gun does this job well. The commando is a heavy class that can field multiple light wea...
- by Breakin Stuff - at 2015.01.17 17:33:00
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4896. CCP please! - in General Discussions [original thread]
Golden Day wrote: Make the next caldari assault bonuse apply to sniper rifles also! Wait wut... Someone actually snipes in a calassault? I thought that fit was extinct!
- by Breakin Stuff - at 2015.01.17 17:31:00
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4897. [ALL CALL] Dropship pilots - in General Discussions [original thread]
Bluntly forge guns are the only balanced AV weapon in the game
- by Breakin Stuff - at 2015.01.17 17:27:00
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4898. [ALL CALL] Dropship pilots - in General Discussions [original thread]
Gabriella Grey wrote: I see what you are trying to do, but from the statistics giving the Incubus and Python more health points to withstand damage is not going to balance dropships with other vehicles, and will inevitably cause more unseen is...
- by Breakin Stuff - at 2015.01.17 17:05:00
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4899. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
added python and Incubus. Don't panic over the PG/CPU "nerf." the modules and turrets in chrome (and thusly this document) were cheaper fitting-wise. Yet More gratuitous numbers
- by Breakin Stuff - at 2015.01.17 16:55:00
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4900. HAV revamp proposal - in General Discussions [original thread]
shaman oga wrote: Ok i've finished with edititng, please note that i've not calculated everything, i'm more for feelings and personal experience, if you find something horribly wrong, just tell me why it's wrong for you, just like you did with ...
- by Breakin Stuff - at 2015.01.17 16:49:00
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