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4661. Revive/ melee exploit? 120 kills in a match - in General Discussions [original thread]
After a thorough investigation of the video evidence, three bags of popcorn, and listening to Sammus brag about torturing the poor pubbie unnecessarily I have issued the following report to Goon Command: Dear Sir or Ma'am: Ahem... HAHAHAHAHAHAHA...
- by Breakin Stuff - at 2013.07.16 20:03:00
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4662. Forge Gunner Tries Tanks - in General Discussions [original thread]
I won't cry much if tanks are made cheaper. more for me to shoot.
- by Breakin Stuff - at 2013.07.12 22:58:00
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4663. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
elite42 assassin-23 wrote: i think the forge gun its self is way to powerful, it takes tanks out way to easy it one shots almost every tank in the game witch is seems as if the game is set ageist the people who use tanks not only do we move slo...
- by Breakin Stuff - at 2013.07.10 23:51:00
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4664. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Buster Friently wrote: WhiteMage7322 wrote: Yes, might as well kill the forge too. The HMG and now the forge guns, while we are at it we might as well cut the heavies shield and armor by half. Yeah, get rid of all non AR weapons. Compl...
- by Breakin Stuff - at 2013.07.10 20:53:00
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4665. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
there's a lot of crybaby who wants to be invincible in this thread. He doesn't play heavy, ever, so he thinks heavies should be irrelevant. He doesn't use the forge gun, so he thinks forge guns are finger of god and wants them nerfed, never real...
- by Breakin Stuff - at 2013.07.10 20:17:00
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4666. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Canaan Knute wrote: +15% with Forge Gun Proficiency at level 5. which hardly anyone gets. but ok 668 damage x 1.15 =762 total damage. this is the absolute maximum you can be hit for by two consecutive assault forge guns. Still tankable with...
- by Breakin Stuff - at 2013.07.10 11:05:00
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4667. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Nelo Angel0 wrote: i though the final charge time was 1.875 not 1.2 O_o or am i wrong here. 1.2 is the multiplier you use for two complex damage mods. the max a heavy can use. Jesus is math really that hard? BTW it's actually lower than ...
- by Breakin Stuff - at 2013.07.10 10:57:00
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4668. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Canaan Knute wrote: Heavenly Daughter wrote: Yes that correct, partly, One of those weapons is capable of doing 2 shots in less than 2 seconds. so 277.2 X 2 plus the damage mods plus what you get from the forging skills will push it over 700...
- by Breakin Stuff - at 2013.07.10 10:51:00
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4669. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
277 x 1.2 (we shall assume that the stacking penalty got removed and heavies can only have two) why that comes to...332.4 so 2 shots = 664.8 splash damage. tankable on anything but a scout. Oh by the way, Kobrah, you are quick to dismiss peopl...
- by Breakin Stuff - at 2013.07.10 10:50:00
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4670. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: Breakin Stuff wrote: King Kobrah wrote: You're a moron if you think any caldari assault worth half his weight is running around with 800 EHP and shows you know little about the game Oh dear God if you believe that I...
- by Breakin Stuff - at 2013.07.10 06:03:00
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4671. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: You're a moron if you think any caldari assault worth half his weight is running around with 800 EHP and shows you know little about the game Oh dear God if you believe that I want you in every single game on the opposing...
- by Breakin Stuff - at 2013.07.10 05:53:00
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4672. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
two shots will hit for around 750 damage if you only get splash. most two-shot hits with an ishukone assault forge (which I use) involve a ranging shot for splash, and a direct hit for the killshot if you do it right. I'm stupidly good at this com...
- by Breakin Stuff - at 2013.07.10 05:43:00
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4673. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
If you're complaining about a breach forge gun you have lost all credibility with me. if you hold still or stay in the open long enough to get hit with two breach shots you have lost all right to call yourself anything but free warpoints.
- by Breakin Stuff - at 2013.07.10 05:36:00
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4674. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: lol 3 shots? two splash from a good forge gun will kill almost any suit. not a properly fit advanced or proto assault or logi. if you're talking about shitfits, cheapfits and freefits, you lose all credibility with me
- by Breakin Stuff - at 2013.07.10 05:32:00
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4675. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: even if i concede the fact it's not meant for AV, it's still too good vs infantry right now. so the average requirement of 3-4 shots to kill an infantryman makes it too good? this is if you don't instablap them in the firs...
- by Breakin Stuff - at 2013.07.10 05:24:00
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4676. DUST (a females prospective) - in General Discussions [original thread]
Mass drivers are fine. Mass drivers are responsible for over half the time I lose dropsuits. I play a heavy and they jack me up badly. mass drivers take setup and situational awareness to use. they are difficult to aim. their ADS is worthless. ...
- by Breakin Stuff - at 2013.07.10 05:14:00
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4677. Heavies need two nade slots - in General Discussions [original thread]
HowDidThatTaste wrote: Logi Bro wrote: I can't say I've ever seen a troll post from you before. No if you were being cereal. I'm trying to stay loyal to the heavy suit but loosing faith fast. We can't out run nades for the most part we...
- by Breakin Stuff - at 2013.07.10 04:53:00
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4678. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Forge Gun Timeline: Day 1: Forge gunners get raped in CQC and at range due to steep learning curve. Gunners realize that the weapon is only viable at range or against large targets. Assault yell "LOL GG scrubs!" Day 10: Kinda getting the hang of...
- by Breakin Stuff - at 2013.07.10 04:44:00
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4679. If heavies have it so hard, why do I see them all the time? - in General Discussions [original thread]
9/10 Asher. Good work. my highest awarded rating yet.
- by Breakin Stuff - at 2013.07.08 03:56:00
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4680. If heavies have it so hard, why do I see them all the time? - in General Discussions [original thread]
Asher Night wrote: Lance 2ballzStrong wrote: pretty sure the bonus on the commando suit and Sentinel suit is poop...even a CPM member said as much. Legit complaint. Anything else? Anything else is what I would be asking you, you derper....
- by Breakin Stuff - at 2013.07.07 09:51:00
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