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621. It's time to try new things. - in General Discussions [original thread]
Things I will do today. Actually use small turrets.
Fit a mobile CRU and laugh.
Use 3 sets of uplinks on my pilot fitting and drop them on every objective.
Use torque modules that you cannot even obtain in 1.7 and test them on a Gunnl...
- by Borne Velvalor - at 2013.12.15 20:09:00
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622. How are LAVs? - in General Discussions [original thread]
The only problem with LAVs is that you can call out a nitro boosted militia HAV for the same price. Transport and an 80GJ turret with massive HP.
- by Borne Velvalor - at 2013.12.15 19:42:00
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623. Bolt Pistols coming in 1.8 - in General Discussions [original thread]
I cannot wait to get 3HKO'd by Bolt Pistol headshots from 40m away while I'm waddling across the desert with a head the size of a laptop computer. Absolutely cannot wait.
- by Borne Velvalor - at 2013.12.15 19:39:00
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624. 659 LP Payout at level 10 standing? What? - in General Discussions [original thread]
Nazz'Dragg wrote: Borne Velvalor wrote: Ambush, 380k ISK a good match, no losses. FW State of Eternal Losses, 20k ISK in LP in a "good" match - 270k ISK in one HAV to pop 5 Somas and Sicas = -250k ISK. How can I choose between +380k and -25...
- by Borne Velvalor - at 2013.12.15 19:28:00
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625. So GǪ Oldest Player? - in General Discussions [original thread]
General John Ripper wrote: Borne Velvalor wrote: 90% of given ages on the internet are made up. Now that you have been informed, you can now know that I am a toddler. 98% of all percentages on the internet are made up Cliche. So cliche...
- by Borne Velvalor - at 2013.12.15 19:22:00
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626. Now installations are useful. - in General Discussions [original thread]
Jason Pearson wrote: I keep running away from AV as my hardeners drop only to have a once blue railgun be red and kill me in 2 shots. I now pop all red and yellow Railguns that aren't 10m from spawning in all modes. Those things are brutal, 1...
- by Borne Velvalor - at 2013.12.15 09:21:00
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627. So... Youngest player? - in General Discussions [original thread]
Lynn Beck wrote: Guess this explains the idiot blueberries! I am 4 days old and I am offended.
- by Borne Velvalor - at 2013.12.15 09:19:00
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628. So GǪ Oldest Player? - in General Discussions [original thread]
90% of given ages on the internet are made up. Now that you have been informed, you can now know that I am a toddler.
- by Borne Velvalor - at 2013.12.15 09:06:00
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629. 659 LP Payout at level 10 standing? What? - in General Discussions [original thread]
Ambush, 380k ISK a good match, no losses. FW State of Eternal Losses, 20k ISK in LP in a "good" match - 270k ISK in one HAV to pop 5 Somas and Sicas = -250k ISK. How can I choose between +380k and -250k ISK? I just can't! All joking aside, FW is...
- by Borne Velvalor - at 2013.12.15 09:02:00
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630. tanks aren't op - in General Discussions [original thread]
Garrett Blacknova wrote: Have you tried doing the math where you account for the range advantage of the Missile Turrets on a Sica/Gunnlogi? ... And if you're running double hardeners on your Sica/Gunnlogi, guess what? The higher resist means yo...
- by Borne Velvalor - at 2013.12.15 08:25:00
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631. tanks aren't op - in General Discussions [original thread]
I haven't been instantly popped even in my 110k Sica with only one Standard item in the fitting (my Large Missile Turret). I can drop a Sica's full shields in 2 seconds with a Blaster if it is unhardened. One double amped Railgun round from a S...
- by Borne Velvalor - at 2013.12.15 02:58:00
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632. tanks aren't op - in General Discussions [original thread]
Garrett Blacknova wrote: 1. Blasters are a primarily anti-infantry weapon. Complaining that they take a long time to kill a tank is like complaining that an Assault Rifle takes too long to kill a tank. Okay, change the turret to an ADV Railgu...
- by Borne Velvalor - at 2013.12.15 02:04:00
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633. You all just need to adapt - in General Discussions [original thread]
Shooty Dangerman wrote: Kane Fyea wrote: Oh don't worry I have adapted to using militia tanks to take out others. Why use proto swarms with 3 damage mods and prof 4 (For a price of 160k isk) when a militia tank is 3x more effective, has more...
- by Borne Velvalor - at 2013.12.14 20:30:00
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634. You all just need to adapt - in General Discussions [original thread]
Knight Soiaire wrote: "Tanks are indestructible" (Not my vid) And thats with one Comp. Damage Mod, on a Scout suit! It's a shield tank. If you hit a shield tank that is unhardened, its shields drop in 1-2 shots of any good AV weapon in...
- by Borne Velvalor - at 2013.12.14 20:24:00
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635. tanks aren't op - in General Discussions [original thread]
TheBLAZZED wrote: early chromosomes I had matches where I would easily kill 50 in ambush but one proto fg would kill me. Now, 20 kills is a great game. I just think everybody got used to paper thin they were in 1.6.-á I do way less damage than ...
- by Borne Velvalor - at 2013.12.14 20:06:00
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636. Everyone uses turbo. - in General Discussions [original thread]
Rowdy Railgunner wrote: I am not supporting exploits here. Just tactical advantages. I'm guessing you would consider a camera with tracking software and robotic hands that aims and shoots for you also not an exploit. After all, it's just a pi...
- by Borne Velvalor - at 2013.12.14 19:46:00
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637. Blaster Range: 85m Optimal, 175m Effective? - in General Discussions [original thread]
noobsniper the 2nd wrote: Its pretty funny killing av 100+ m away with a blaster thinking there safe lol It's no longer funny when 2 Forge Gunners on a roof are too scared to try and shoot me, because they die within seconds of popping their ...
- by Borne Velvalor - at 2013.12.14 19:22:00
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638. 50 Clone Ambush? Launch the mobile battle stations! - in General Discussions [original thread]
Here's some scores from my 50 clone Ambushes since 1.7. I run a Madrugar when no tanks are around and have fun popping Somas 2 v 1 against me in a hardened Gunnlogi when they call them in. The few deaths you see almost always occur from a lucky su...
- by Borne Velvalor - at 2013.12.14 18:43:00
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639. Blaster Range: 85m Optimal, 175m Effective? - in General Discussions [original thread]
I kill Forge Gunners on rooftops 100+m away most matches in seconds, because I'm at about 75% damage, meaning I can take out 1200 HP on a maxed core skill Heavy in 2 seconds. At 100m on a rooftop. Then the untanked swarm fits come in and I find I ...
- by Borne Velvalor - at 2013.12.14 18:30:00
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640. TANK combat. - in General Discussions [original thread]
SILVERBACK 02 wrote: Borne Velvalor wrote: SILVERBACK 02 wrote: the only thing that should be able to take out a tank is... ANOTHER TANK do you agree? personally i agree.. i think tanks should be a dominating presence on the battle...
- by Borne Velvalor - at 2013.11.30 01:50:00
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