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581. Good job with the combat rifle CCP - in General Discussions [original thread]
Izlare Lenix wrote: You realize in order to get that magical 640 dps, you have to pull the trigger 6.6 times a second. Most humans can not do that. Especially for a prolonged period of time. I can click a mouse 8 times a second. I use a DS3,...
- by Borne Velvalor - at 2013.12.21 00:29:00
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582. Is there anyone who can stop the Alldin? - in General Discussions [original thread]
Alldin Kan wrote: Borne Velvalor wrote: Unless that was done in a Soma anf they had a full AV squad with 3 HAVs on your ass , I have no interest. It's harder to go 40+ kills protostomping with a Combat Rifle in a Gallente Logistics sitting ...
- by Borne Velvalor - at 2013.12.20 22:55:00
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583. Is there anyone who can stop the Alldin? - in General Discussions [original thread]
Unless that was done in a Soma anf they had a full AV squad with 3 HAVs on your ass, I have no interest. It's harder to go 40+ kills protostomping with a Combat Rifle in a Gallente Logistics sitting on 2 triage hives.
- by Borne Velvalor - at 2013.12.20 22:48:00
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584. The Laser Rifle is dead. - in General Discussions [original thread]
arimal lavaren wrote: This is news? That poor gun has been in the dirt for awhile now. I used it up until a few weeks from 1.7, but I don't think I'll ever be using it again. Sad.
- by Borne Velvalor - at 2013.12.20 22:45:00
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585. Tanks vs AV - A Couple Clarifications - in General Discussions [original thread]
Harpyja wrote: In other words, if the other team brought more tanks than your AV can handle, then you should be screwed, sorry. This is a lobby shooter at the moment. In public matches, at least, the enemy team shouldn't instantly win because...
- by Borne Velvalor - at 2013.12.20 22:32:00
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586. The Laser Rifle is dead. - in General Discussions [original thread]
I have not died to a single Laser Rifle since 1.7 deployed, and I don't think it's just because the C&R rifles are new and have an event.
- by Borne Velvalor - at 2013.12.20 22:28:00
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587. I would rather have no tanks than... - in General Discussions [original thread]
Takahiro Kashuken wrote: Ive been in heavy tank games, we lose because we dont have the infantry to control the points Then your AV is doing it wrong So a good HAV squad is its own problem because they happen to be good 16 tanks vs 16suit...
- by Borne Velvalor - at 2013.12.18 21:11:00
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588. Scouts need to have no health bar. - in General Discussions [original thread]
So, like CoD? I always equipped Assassin for this. Provided they still turn red, it could work. If they didn't, well, FW TKs would quadruple.
- by Borne Velvalor - at 2013.12.18 06:43:00
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589. Remove blasters from tanks? - in General Discussions [original thread]
Roger Cordill wrote: Borne Velvalor wrote: What players don't realize about Blasters is that they received a big range buff. Standard Blasters have a higher optimal than old Stabilized Blasters, with no additional fitting costs. 85m optimal,...
- by Borne Velvalor - at 2013.12.18 06:23:00
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590. Remove blasters from tanks? - in General Discussions [original thread]
What players don't realize about Blasters is that they received a big range buff. Standard Blasters have a higher optimal than old Stabilized Blasters, with no additional fitting costs. 85m optimal, 175m effective from my experience. My longest ki...
- by Borne Velvalor - at 2013.12.17 23:36:00
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591. I would rather have no tanks than... - in General Discussions [original thread]
Takahiro Kashuken wrote: Borne Velvalor wrote: Takahiro Kashuken wrote: ... Aw, that's cute. Too bad a good Gunnlogi can cycle hardeners and be "shiny" for 60 seconds straight, leave for 15 seconds, and then do it again. Split it into...
- by Borne Velvalor - at 2013.12.17 23:26:00
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592. I now feel everyone frustration - in General Discussions [original thread]
Nothing like getting a single roadkill and getting kicked because it counted as 5000 damage. Or calling in an Orbital and having a Super Soma Scrub Squad member nitro into it.
- by Borne Velvalor - at 2013.12.17 14:40:00
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593. I would rather have no tanks than... - in General Discussions [original thread]
Takahiro Kashuken wrote: ... Aw, that's cute. Too bad a good Gunnlogi can cycle hardeners and be "shiny" for 60 seconds straight, leave for 15 seconds, and then do it again. Split it into 7 second cooldowns and you can cycle indefinitely. I...
- by Borne Velvalor - at 2013.12.17 14:32:00
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594. Heavy Attack Vehicle!!! - in General Discussions [original thread]
Great idea. Let's just force all the Light and Mediums to spec into the Heavy suit and Forge Guns to fight tanks anyone can deploy for 0 SP and 69k ISK. Swarms are useless the grand majority of the time against vehicles that aren't being operated ...
- by Borne Velvalor - at 2013.12.17 14:21:00
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595. I would rather have no tanks than... - in General Discussions [original thread]
Rasatsu wrote: Borne Velvalor wrote: The fact that players need to pack bombs into LAVs and OHKO HAVs because there's so many presents a problem. Also, 2 guys on my squad did this today and popped 2 of 4 enemy tanks. 20 seconds later, there'...
- by Borne Velvalor - at 2013.12.17 14:18:00
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596. I would rather have no tanks than... - in General Discussions [original thread]
Takahiro Kashuken wrote: Borne Velvalor wrote: My Gunnlogi can pop 2 Somas in a 2 v 1 with hardeners up, sponging all of the damage. Missiles to unwary HAVs work and amped Railguns work until the enemy brings out better Railguns. I can run ...
- by Borne Velvalor - at 2013.12.17 14:05:00
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597. HOLY ****! MY FIRST CALDARI WIN! WHOOOO - in General Discussions [original thread]
State Patriots are the only way to go. Won 2 in a row tanking with them. *shameless plug*
- by Borne Velvalor - at 2013.12.17 13:54:00
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598. I would rather have no tanks than... - in General Discussions [original thread]
Takahiro Kashuken wrote: Borne Velvalor wrote: Takahiro Kashuken wrote: Borne Velvalor wrote: Takahiro Kashuken wrote: I would rarther have no infantry than several fully kitted out protobears on the enemy side of every other battle...
- by Borne Velvalor - at 2013.12.17 13:45:00
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599. I think it's pretty evident at this point that HAVs need a cost increase - in General Discussions [original thread]
Mobius Wyvern wrote: That may sound extreme, but consider how much LP it takes to get a Federation Madrugar, for example. If you can keep one of those alive through several FW matches, you can easily make enough LP to keep purchasing more, an...
- by Borne Velvalor - at 2013.12.17 13:31:00
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600. I would rather have no tanks than... - in General Discussions [original thread]
Orber Gen wrote: I'm start tanking ))) Cause this is *** - u running in proto gear, killing ppls, then they bring 6 tanks and ur team is done. Also my militia soma is good for wallet, only 50k ISK for 18-24 kills with 0 deaths. Yea, sometimes ...
- by Borne Velvalor - at 2013.12.17 13:25:00
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