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781. Let's hear your Module ideas! - in General Discussions [original thread]
Vulpes Dolosus wrote: 'Sky Hook' Arial Pickup Equipment TL;DR: An equipment that allows infantry to be picked up by a dropship quickly and effectively, without the dropship needing to land. Not a bad idea. Sometimes the Dropship flies low...
- by Borne Velvalor - at 2013.11.20 12:37:00
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782. LOL, about those supply depots in 1.7 - in General Discussions [original thread]
Yes. At the beginning of every match, someone will pull out an Assault Forge Gun and blow them all up. Then the HAV pilots will complain that they can't get any ammo, and I'll be complaining that I can't get my AV.
- by Borne Velvalor - at 2013.11.20 12:12:00
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783. Let's hear your Module ideas! - in General Discussions [original thread]
Koan Zalinto wrote: I can has headshot damage modifier? My high power slot is currently unused and im a pistol scout XD Headshots would be pure murder at that point. Its already 450% mate Enhanced Active Camouflage: High power slot. Based on t...
- by Borne Velvalor - at 2013.11.20 12:09:00
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784. Let's hear your Module ideas! - in General Discussions [original thread]
In this thread, you post what you think would make fun modules. Modules can fit in lows, highs or be unspecified. Modules can be active (activated through weapon wheel) or passive, to mix things up. Here's some ideas to get things started. Hea...
- by Borne Velvalor - at 2013.11.20 11:37:00
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785. Your lack of modules is disturbing - in General Discussions [original thread]
This is how you fit a suit. Apply 2 Damage Modifiers, possibly 3.
Stick Shield Extenders in highs.
Stick Basic or Enhanced Armor Plates in lows.
Occasionally, some flutter nutter replaces some of their plates with Kinetic Catalyzers. ...
- by Borne Velvalor - at 2013.11.20 11:01:00
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786. If you had a full respec for 1.7, what would you spec Out of and Into? - in General Discussions [original thread]
I would dump Amarr Logistics, pull most of my SP out of HAVs, pull my SP out of ARs down to Operation Level 3 for the TAR and sit on the 2 million SP while testing militia or standard Rail Rifles, Combat Rifles and reading the community's thoughts...
- by Borne Velvalor - at 2013.11.20 10:09:00
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787. Templar BPO & ISK giveaway, Rubicon edition - in General Discussions [original thread]
Castor Crave wrote: Alright, those were 83 fits to go through. I have blurred vision now and feel funny. I am not done yet, but it's 5:30am here. At least I got the points ready. It's not ordered by name or awarded points, but by who posted fir...
- by Borne Velvalor - at 2013.11.20 09:39:00
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788. CCP seen on the field - in General Discussions [original thread]
I was running on an alt and saw Saberwing get owned. One of the guys on my squad commented that CCP can't balance the game because they can't competently play it. All joking aside, most of them are OK players.
- by Borne Velvalor - at 2013.11.19 16:32:00
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789. Templar BPO & ISK giveaway, Rubicon edition - in General Discussions [original thread]
Castor Crave wrote: YOURE ALL BEEN SCAMM'D FOR YUR FITZ!!!! Nah I'm just kidding. I am making a pot of tea and then sit down to go through all of this. It could take a couple of hours though. Thanks to everyone :3 Oh no! Everyone will be ru...
- by Borne Velvalor - at 2013.11.19 16:18:00
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790. So weapons ranges look pretty silly, whats the point of Laser in 1.7? - in General Discussions [original thread]
Chunky Munkey wrote: Nguruthos IX wrote: Im curious to hear it. Hopefully the recoil of the RR will mean that its effective dps will decrease over time, whilst the LR's increases. And since long range engagements benefit most from high h...
- by Borne Velvalor - at 2013.11.19 00:32:00
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791. 1 ISK to 10000000000000000000000000 - in General Discussions [original thread]
knight of 6 wrote: Borne Velvalor wrote: Are you telling me that the character assets are stored client-side, or that I can just modify the client's code and have it change my ISK total? I doubt it. If it were possible, that would be the stu...
- by Borne Velvalor - at 2013.11.19 00:21:00
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792. Thanks, Scotty - in General Discussions [original thread]
Denchlad 7 wrote: My controller would've gone through my telly. So my lost dropsuit wouldnt be the only thing I'd be forking out for. If you were the Heavy, especially.
- by Borne Velvalor - at 2013.11.18 23:55:00
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793. Second Credit Republics Union - in General Discussions [original thread]
itsmellslikefish wrote: I note down the amount and deposit 5% of your amount into your account on a tri-weekly basis! So, you start to turn a profit after 60 weeks?
- by Borne Velvalor - at 2013.11.18 23:54:00
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794. Thanks, Scotty - in General Discussions [original thread]
I spawn into an Ambush with 60 seconds to go. I pick an uplink on a building. I look down to see all of the enemy team's remaining clones massed behind a crate. I throw 3 Locus Grenades at them from above and get a quintuple feed, then use a milit...
- by Borne Velvalor - at 2013.11.18 23:47:00
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795. Why are you nerfing my GLU / Duvolle TAC? - in General Discussions [original thread]
Zero Harpuia wrote: Because there are four kinds of rifles. If the Tactical Blaster Rifle is too good, then there wouldn't be any point in using the Scrambler Rifle. If you want to use the Tactical Rifle to its fullest extent, then skill into S...
- by Borne Velvalor - at 2013.11.18 23:36:00
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796. Do something about matchmaking CCP - in General Discussions [original thread]
Arkena Wyrnspire wrote: Matchmaking is unbelievably awful. I think richiesutie2 had it worse off than I did as well in one of his matches. I've started in 12 vs 0s before. Yes, started. If it's Ambush and anyone drives a LAV off a cliff, y...
- by Borne Velvalor - at 2013.11.18 23:31:00
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797. 1 ISK to 10000000000000000000000000 - in General Discussions [original thread]
Are you telling me that the character assets are stored client-side, or that I can just modify the client's code and have it change my ISK total? I doubt it. If it were possible, that would be the stupidest structuring I have seen in a game like t...
- by Borne Velvalor - at 2013.11.18 23:28:00
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798. Shield extenders are ruining the game - in General Discussions [original thread]
XEROO COOL wrote: Borne Velvalor wrote: Lorhak Gannarsein wrote: but srsly, I seem to remember someone pointing out that mathematically speaking damage mods aren't worth using. Don't remember where, or how, but there it is. The second d...
- by Borne Velvalor - at 2013.11.18 23:14:00
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799. Reasons a Respec should or should not happen. - in General Discussions [original thread]
Zero Harpuia wrote: Borne Velvalor wrote: Haerr wrote: What about when 3 out of the 7 branches in the skill tree is being reworked? Considering the addition of 2 new Rifles that consume the niches of my 3 favourite rifles, (and the o...
- by Borne Velvalor - at 2013.11.18 17:07:00
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800. Forge guns are bullshit - in General Discussions [original thread]
DUST Fiend wrote: Just gonna chime in on the topic of tower forge gunners. Best counter is another forge gun. Which is what I usually do, now. It's not worth the time and risk to get up there when I can just OHKO with the same gun.
- by Borne Velvalor - at 2013.11.18 17:01:00
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