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81. Caldari Sentinel! +1 CCP - in General Discussions [original thread]
4 seconds delay, 10 seconds depleted delay. They probably forgot a 0.
- by Borne Velvalor - at 2014.01.19 17:27:00
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82. Railgun Charge up - in General Discussions [original thread]
Thumb Green wrote: I'm pretty sure every shot on the rail turrets has a charge up time; at least they did last time I used one which was last night. There's an interval when you hold the trigger, but the charge time is only on the first shot....
- by Borne Velvalor - at 2014.01.19 17:23:00
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83. A Message to Kujo - in The War Room [original thread]
I saw Kujo and Soul yesterday with 2 other guys from AE while flying a duo in Domination. Blueberries all went severely negative, even in tanks. I lost around 3 mediocre tanks (all ADV turrets) and popped around 5 plus a Dropship (don't remember n...
- by Borne Velvalor - at 2014.01.19 17:19:00
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84. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Yesterday, I destroyed a Python in one shot from 500m. All Pythons except those with a Complex Heavy Shield Extender die in one shot to a glass cannon, with no warning. They're just flying along and bam, dead.
- by Borne Velvalor - at 2014.01.19 16:35:00
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85. Not much tank talk - in General Discussions [original thread]
I like it when MLTs join the spam if the map is large enough and they aren't all rails. Free 2HKOs. Nothing like parking on a hill and taking out 4 MLTs in one clip of railgun ammo. 0 SP MLTs do not do much to stop good tank squads. Blaster MLTs a...
- by Borne Velvalor - at 2014.01.19 09:19:00
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86. let's talk about something that matters enough to bother me. - in General Discussions [original thread]
CUSE TOWN333 wrote: Yeeeuuuupppp wrote: WHY ARE THERE NO NOVA KNIVES IN THE LOYALTY STORE? Literally every other weapon, even the plasma canon is in the loyalty store. I don't have aurum so I want some lp ishukone nova knives to see if I lik...
- by Borne Velvalor - at 2014.01.19 08:54:00
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87. You spawned my heavy where he couldnt move, CCP. - in General Discussions [original thread]
This has happened to me before several times. Only way out is jumping over something, but I can't jump high enough. Also, spawning clipped inside a diagonal support, unable to move at all, spawning inside crates, spawning under the floor, yeah. Lo...
- by Borne Velvalor - at 2014.01.19 08:50:00
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88. let's talk about something that matters enough to bother me. - in General Discussions [original thread]
Combat Rifles aside from the Specialist variant are also missing, IIRC.
- by Borne Velvalor - at 2014.01.19 08:44:00
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89. The Shinobi Event Killboard - in General Discussions [original thread]
Haven't used knives today. Somehow, using knives seems to have improved my TvT skills, though.
- by Borne Velvalor - at 2014.01.19 08:05:00
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90. The state of Dust 514 in 1.7, a video summary. - in General Discussions [original thread]
Cat Merc wrote: Fake, there should be 6 tanks on the field Inside the tank was a tank which contained a tank containing a tank with a tank inside harboring a tank. You just couldn't tell because they couldn't destroy the first layer of tank.
- by Borne Velvalor - at 2014.01.18 23:24:00
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91. The state of Dust 514 in 1.7, a video summary. - in General Discussions [original thread]
Here you go. You might have to sit through an annoying YouTube ad, but this is the state of infantry, tanks and their interactions in 1.7.
- by Borne Velvalor - at 2014.01.18 23:11:00
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92. The Shinobi Event Killboard - in General Discussions [original thread]
I'm pretty sure I'm over 50 now. Had a 6, 7 a 9 and somewhere around a 10, but the server DC'd me literally seconds before the match ended, so not sure if it counts.
- by Borne Velvalor - at 2014.01.18 11:02:00
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93. Who else has problems burning through ISK? - in General Discussions [original thread]
Alldin Kan wrote: I did two huge ISK giveaways and always play with the most expensive stuff, yet I always find myself recovering the ISK spent/sent. I've been playing with around 420 million ISK for all of Uprising 1.7 -.- ITT: Alldin indire...
- by Borne Velvalor - at 2014.01.18 00:50:00
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94. The Shinobi Event Killboard - in General Discussions [original thread]
Scheneighnay McBob wrote: Didn't take any pictures, but I'm already 22 kills in by my second battle. What's the cap on rewards? My fittings are 30,000 apiece. It caps at 200 NK kills.
- by Borne Velvalor - at 2014.01.18 00:15:00
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95. ISK Breakdown - in General Discussions [original thread]
Although I still get 300-400k and 500-600k payouts in full matches occasionally, they are much rarer than before. Tanks do not die very quickly and don't offer a higher payout than an ADV enemy if they are MLT. Most STD tanks only add as much as a...
- by Borne Velvalor - at 2014.01.17 22:00:00
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96. Issuing Squad Orders, TACNET, and Voice Commands - in General Discussions [original thread]
The processing time for a myriad of commands would be prohibitive, I'd think and/or not very accurate. I can see problems already. Vehicle call in would not work; how will it tell apart my 20 different tanks? I guess it could use a numbering syste...
- by Borne Velvalor - at 2014.01.17 21:56:00
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97. Active damage mods don't have stacking penalties - in General Discussions [original thread]
Doshneil Antaro wrote: The issue here is that since the stats across tiers does not increase, stacking and using multiple of the same items becomes overly powerful. In my tests I have found that just stacking 2 or more damage mods is more effe...
- by Borne Velvalor - at 2014.01.17 21:46:00
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98. Stop Tank QQ - in General Discussions [original thread]
Charlotte O'Dell wrote: zibathy numbertwo wrote: RuckingFetard wrote: Please don't stop. It's quite..... entertaining to say the least Yes, it is quite entertaining when I blow up your full proto tank for 3k isk thanks to remote expl...
- by Borne Velvalor - at 2014.01.17 21:42:00
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99. Active damage mods don't have stacking penalties - in General Discussions [original thread]
I made a thread about the exponential function essentially cancelling out amplifier penalties in contrast to if Dust 514 added same-source damage buffs and only multiplied different source damage buffs like most games, say, Borderlands or Pok+¬mon...
- by Borne Velvalor - at 2014.01.17 21:30:00
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100. How to bring back BPO's: Limited BPO's - in General Discussions [original thread]
Rechargeable BPOs are fine with me, but, then again, I've always been fine with all infantry BPOs. Really don't want BPOs to go away for good.
- by Borne Velvalor - at 2014.01.17 21:26:00
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