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441. Wow they are still running around solo and dieing to scounts - CCP - in General Discussions [original thread]
Athena Sentinel wrote: da GAND wrote: Or just follow some blue dots that look like they know what they are doing. A scout can still take out a bad group with no mics.. Just work from the last guy in line ;) If the warning can go out.. th...
- by Bormir1r - at 2014.04.07 00:51:00
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442. Let's be real: The Tacnet is OP - in General Discussions [original thread]
Cyrius Li-Moody wrote: The only reason why people are even considering that the cloak is OP is because the tacnet is absolutely OP and the cloak circumvents that. The game has trained it's players to not even shoot at people. They shoot at che...
- by Bormir1r - at 2014.04.06 18:43:00
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443. Bored of (FOTM) Gallante Scout. - in General Discussions [original thread]
Bored of Gal? Try Min. Go hard mode. =P
- by Bormir1r - at 2014.04.06 18:40:00
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444. Scouts vs Sentinals - in General Discussions [original thread]
Charlotte O'Dell wrote: Every battle is a squad of scouts vs a squad of heavies+logi. Occasional tanks get called in... Who is crying about gal and cal scouts, anyway? The cal is easily countered by one guy with a scanner and the gal is hunte...
- by Bormir1r - at 2014.04.04 22:34:00
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445. How are changes decided? - in General Discussions [original thread]
I think it's both. When they nerfed the flaylock they showed the gradual increase of deaths by flaylock usage on a graph and they look a the forums, so I assume it's both.
- by Bormir1r - at 2014.04.04 17:30:00
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446. Cloaks and Minmatar Scouts - in General Discussions [original thread]
Sgt Kirk wrote: Minmatar Bonus is lol worthy. Seems CCP drunk too much of the CoD kool-aid when thinking up that Bonus. Lol ikr? I mean don't get me wrong, NK are good and all but they don't help **** if you're dead.
- by Bormir1r - at 2014.04.04 17:19:00
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447. Where devs are heading? how to counter cloaks? - in Feedback/Requests [original thread]
SeeD A wrote: You created something really good with cloaks but at the the same time you created nothing to counter that! let aside flaws like shooting while de-cloak, no malfunction when damage, and list go on. Dust 514 is based on a futuris...
- by Bormir1r - at 2014.04.04 17:17:00
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448. Cloaks and Minmatar Scouts - in General Discussions [original thread]
I depend on the cloak. Why? Because I'm a Minmatar Scout. My bonuses are extremely specific and don't provide me the general advantages that can give me a greater edge compared to the other scouts. My suit has the lowest base HP and is ever so "sl...
- by Bormir1r - at 2014.04.04 17:14:00
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449. How to un**** the situation with Scouts + Cloaks - in General Discussions [original thread]
Master Smurf wrote: Minnie Scouts still have big fitting issues Just putting that out there So true.
- by Bormir1r - at 2014.04.04 05:15:00
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450. I've noticed a few weapons are having hit detection issues - in General Discussions [original thread]
The SMG is fine, but the Shotgun is still buggy.
- by Bormir1r - at 2014.04.03 17:42:00
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451. Amarr Assault - in General Discussions [original thread]
NAV HIV wrote: RA Drahcir wrote: Would you sacrifice a high slot for an extra low? I would. 2H 4L would be better for me. No Thank you... Love the suit the way it is... Only thing that kills me is a scout. But that's usually my fault......
- by Bormir1r - at 2014.04.03 17:14:00
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452. How to un**** the situation with Scouts + Cloaks - in General Discussions [original thread]
Alldin Kan wrote: 1. Change Racial bonus to 5-10% reduction of CPG/PG for cloaks, I can still fit PRO EVERYTHING on the suit since a STD cloak is enough to go on a rampage. If not this then lower duration/recharge. 2. If I shoot someone cloaked...
- by Bormir1r - at 2014.04.03 16:47:00
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453. MY opinion on Cloaks and scouts - in General Discussions [original thread]
Sev Alcatraz wrote: There fine just BUT the whole -Uncloak *throws RE's everywhere* cloak run away and wait for a poor red berry to walk over it and set it off- is kinda OP I can't even count how many times I have been in one of those cit...
- by Bormir1r - at 2014.04.03 16:22:00
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454. Dont Nerf Heavy Suits CCP. Dont do it - in General Discussions [original thread]
Magpie Raven wrote: Please don't do it. Why would you finally put the heavy suit in a good position just to club it over the head with the nerf hammer? If heavies needed nerfing the forums would be lit up with complaints about it. But Its not....
- by Bormir1r - at 2014.04.02 20:50:00
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455. NK damage - in General Discussions [original thread]
Korvin Lomont wrote: Alena Ventrallis wrote: NK are indeed impartial to shields or armor. They are 100%/100%. In addition, the sentinel bonuses against certain weapons seem to not affect NK, so you only have to calculate your raw damage vs t...
- by Bormir1r - at 2014.04.02 20:39:00
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456. Flaylock my love. - in General Discussions [original thread]
Sinboto Simmons wrote: bamboo x wrote: olol more like gaylock pistol I've always hated that for multiple reasons. Lol flaylocks are probably only effective in "flaylock" squads.
- by Bormir1r - at 2014.04.02 16:54:00
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457. Flaylock my love. - in General Discussions [original thread]
Sinboto Simmons wrote: bamboo x wrote: olol more like gaylock pistol I've always hated that for multiple reasons. Lol flaylocks are probably only effective in "flaylock" squads.
- by Bormir1r - at 2014.04.02 16:50:00
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458. Super scouts & dancing back and forth need fixing - in General Discussions [original thread]
Meknow Intaki wrote: A cloaky scout with a shot gun should not be the go to guy in a war!! A scout should not be able to go toe to toe against a heavy and win hands down.. And that super human back and forth side step dance people do to avoide...
- by Bormir1r - at 2014.04.02 16:05:00
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459. THE BPO SALE - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: don't even entertain sorry replies like that man. you did too much work writing all of that just for a sorry ass two liner meant to **** you off. as for the BPOs, all I care about atm is getting a 'daemon' shotgu...
- by Bormir1r - at 2014.04.02 06:05:00
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460. Brick-Tanked Scouts with Cloaks - in General Discussions [original thread]
I believe there are only 2 solutions to which brick tanked scouts with cloaks can be solved. 1) Increase pg usage on armor plates. The basic armor plate only requires 1 pg and provides more than 3 times the amount of eHP than a basic shield ext...
- by Bormir1r - at 2014.04.01 19:58:00
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