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621. Minmatar Light getting killed IN 4-5 SHOTS from a Militia Assault Rifle - in General Discussions [original thread]
Um. Math. Scouts have always died that quick. Militia AR does 31.0 damage. 4 shots get you to 124, 5 to 155. Scouts, start with 190. So yeah maybe you could survive that, unless hes landed a shot or two in your head. Honestly look at the math b...
- by Bones McGavins - at 2013.05.06 18:55:00
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622. Gameplay tuned for 32-48 players? - in General Discussions [original thread]
Increasing squads to 6 without making team sizes an even multiple of 6 is silly. I hope to god they dont do that. I suppose the worst case scenario is the last 4 get a squad of 4 which is what we have now, but it still...seems dumb.
- by Bones McGavins - at 2013.05.03 21:12:00
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623. Gameplay tuned for 32-48 players? - in General Discussions [original thread]
In the patch notes this note stuck out to me. I havent heard any confirmation but will team sizes be increased to 24 with uprising? I know squad size will be 6. With current teams of 16, a squad size of 6 is strange and will likely leave 2 player...
- by Bones McGavins - at 2013.05.03 20:37:00
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624. Super newb HAV question : Zoom - in Rookie Training Grounds [original thread]
Well, this will help me greatly as I play with tanks before uprising. Thanks. Tanking felt VERY difficult to aim from 3rd person.
- by Bones McGavins - at 2013.05.03 19:01:00
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625. Super newb HAV question : Zoom - in Rookie Training Grounds [original thread]
Hey, is it possible to zoom in with the main guns on the tank? If so, how? I always assumed I could, but my 2-3 times in an HAV, i couldnt do so. Sometimes I run into bugs where I cant zoom as an assault or scout, so perhaps I just ran into those ...
- by Bones McGavins - at 2013.05.03 18:44:00
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626. Leader board k/d ratio reset - in General Discussions [original thread]
A reset would be better. Since there is no training mode, ive used Skirmish as such. Plus they should filter the leader board for recent performance anyway, cause who cares if you used to suck at barely get 1.0 k/d if you are better now and get 4...
- by Bones McGavins - at 2013.05.02 19:24:00
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627. Can you carebears stop complaining about AFK Farming - in General Discussions [original thread]
Heres the problem with a WP system. It becomes easier to get more WP the more SP you have. So you have a system that increases the gap quite a bit. The only fix to that would be a scaled system where you get a modifier for your WP based on your S...
- by Bones McGavins - at 2013.05.02 19:18:00
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628. The Pistolero : A guide to the most fun you can have in dust. - in Rookie Training Grounds [original thread]
Actually doesnt the scrambler pistol DPS outshine the AR even without the HS bonus? Standard AR: 31 X 750. Standard Scrambler: 75 X 400 The DPS on the scrambler is actually higher than the AR. But I find it suffers from "hit detection issues" ...
- by Bones McGavins - at 2013.05.01 21:09:00
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629. Tips for fighting mass drivers - in Rookie Training Grounds [original thread]
First the lazer situation was as an assault, i like scout, but not enough to run around with a lazer with it. If Im standing still, melting faces from a distance, I prefer a bit more tank. It was one particularly adapt MD user there that chased me...
- by Bones McGavins - at 2013.05.01 19:33:00
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630. Tips for fighting mass drivers - in Rookie Training Grounds [original thread]
I usually hold my own as a scout. It requires map awareness and good accuracy while strafing, but the only things I cant upgrade in the game are hitbox and movement speed (not sprint) so with that in mind, those are the two areas scouts excel at. ...
- by Bones McGavins - at 2013.05.01 17:29:00
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631. Tips for fighting mass drivers - in Rookie Training Grounds [original thread]
While pooping I was thinking about my problem with MD users. I believe part of it I dont know how many rounds they hold or what the reload time on them is. If I was more familiar with those things I could pick better opportunities to strike. But e...
- by Bones McGavins - at 2013.05.01 16:29:00
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632. Tips for fighting mass drivers - in Rookie Training Grounds [original thread]
So the title pretty much says it all. I can usually take on any soldier I face, but MD users give me nightmares. There doesnt seem to be a range where I have the advantage with any gun over a really good MD user. The splash on the assault variety ...
- by Bones McGavins - at 2013.05.01 15:33:00
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633. Questions about some stats and stuff... - in Rookie Training Grounds [original thread]
I realize armor plates decrease movement speeds, but does movement speed have a direct corelation between turn speed and/or straifing speed? A heavy turns far slower than a scout, it also straifs far slower. Are these two speeds based on movement...
- by Bones McGavins - at 2013.04.30 22:01:00
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634. Questions about some stats and stuff... - in Rookie Training Grounds [original thread]
Does movement speed have a direct corelation to straif speed and/or turn speed? Do armor plates reduce these speeds as well? Also are stat increases by percentage due to skill applied to the dropsuit after modules or before? Same can be said to d...
- by Bones McGavins - at 2013.04.30 19:27:00
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635. Any controller settings to improve DUST's aiming? - in General Discussions [original thread]
Does deadzone sensativity in move settings have any impact on the deadzone for the joysticks?
- by Bones McGavins - at 2013.04.29 16:03:00
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636. Punished for being aggressive. - in General Discussions [original thread]
Wow. This thread is awesome. If you want to zerg at the enemy in high speed fashion, use cheaper gear. Unless you are afraid using cheaper gear will destroy your k/d. Which if so, that brings up the question of just what does your k/d matter if...
- by Bones McGavins - at 2013.04.29 14:16:00
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637. Who asked for the sharpshooter nerf?? - in General Discussions [original thread]
Sharpshooter is a pretty silly mechanic anyway. Its a must have skill right now, so its pretty much a useless SP dump until everyone is on even footing, and then makes the game frustrating for newer players. In a competitive game (which hopefully...
- by Bones McGavins - at 2013.04.29 14:10:00
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638. I think the k/d ratios should be a rolling number of your last 10 matches - in General Discussions [original thread]
I think the default leaderboard should be over a time period instead of all-time though. With an option to change the filter to all time. But either way, SOMETHING should happen to adequately reflect stats since the Skirmish change (/bug?) occurr...
- by Bones McGavins - at 2013.04.24 17:47:00
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639. Why bother with tanks? (2) - in General Discussions [original thread]
Spkr4theDead wrote: Bones McGavins wrote: Yeah im not sure how else to take a .1% comment other than a compliment. Imperfects are good, I dont know your stats in particular, but I do assume you are probably better than me. Awesome for you. ...
- by Bones McGavins - at 2013.04.23 21:57:00
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640. Scrambler Rifle gonna kill shield lovers - in General Discussions [original thread]
Seems like a decent way to help balance speed tanking. Make the "skill" weapons do a bit more to shield to counter the fact the pray and spray weapons are easier to hit them with. Do we know what the headshot bonus on the scrambler rifle is? If i...
- by Bones McGavins - at 2013.04.23 21:52:00
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