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1. Why does AV seem broken? - in General Discussions [original thread]
Iron Wolf Saber wrote: What is happening is that DS are flying higher than the missiles can reach. Forge gun effective range seems ot be about 75 meters which isnt that far. needs to be me about 150 meters for skills to matter as well. AV na...
- by Bones1182 - at 2012.08.27 13:33:00
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2. Tweak Forge guns - in General Discussions [original thread]
Yes this again. The forge has already been nerfed into near uselessness,the only way to use them atm without wasting a ton of rounds is hide and hope a tank roles by or a dropship just happens to fly low enough. Its total rubbish.
- by Bones1182 - at 2012.08.27 01:13:00
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3. Why does AV seem broken? - in General Discussions [original thread]
Yeah the nerf on the forge was just stupid. Now you have to get right in his face or hide around a corner and no enemy infantry come running up behind you. Other than that the only way to vehicles from range is swarms and while elevation helps the...
- by Bones1182 - at 2012.08.26 00:49:00
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4. TANKS IN TDM / AMBUSH - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: Yawn............ Dumb people make me tired. Goodnight. Goodnight to the pillar of enlightenment and intelligence that is blendeddave. Sarcasm intended.
- by Bones1182 - at 2012.08.24 01:46:00
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5. TANKS IN TDM / AMBUSH - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: Firstly tanks in TDM is totally dumb but whats even worse is not having any re supply's. How are you supposed to kill them ? oh yeah that's right lose a fortune by commiting suicide so you can change fits. DUMB. N...
- by Bones1182 - at 2012.08.24 01:43:00
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6. TANKS IN TDM / AMBUSH - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: Bones1182 wrote: BLENDEDDAVE WARRIORS wrote: Sees-Too-Much wrote: Anyone else suspecting sockpuppets? Wassup... feeling a bit stupid, because one of my clan mates explained it in a simpler form for you to...
- by Bones1182 - at 2012.08.24 01:38:00
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7. TANKS IN TDM / AMBUSH - in General Discussions [original thread]
BLENDEDDAVE WARRIORS wrote: Sees-Too-Much wrote: Anyone else suspecting sockpuppets? Wassup... feeling a bit stupid, because one of my clan mates explained it in a simpler form for you to understand... Apology accepted... lol. Next t...
- by Bones1182 - at 2012.08.24 00:44:00
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8. Forge Gun range overnerf? Makes them Anti-infantry? - in General Discussions [original thread]
The stated effective range on the forgegun last build was 1200m which was three times the draw distance. I do not recall what it is in this build.
- by Bones1182 - at 2012.08.20 14:26:00
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9. Forge Gun range overnerf? Makes them Anti-infantry? - in General Discussions [original thread]
I tried to fight the the forge nerf but people thought shorter range would make it more it more useful against tanks silly me you should want to get within 5 meters to shoot a tank.
- by Bones1182 - at 2012.08.19 19:55:00
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10. Est to Gmt - 20:00 GMT - in General Discussions [original thread]
GMT is 4 hours ahead of the US east coast so simply subtract 4 hours from 20:00 making it 16:00 or 4 pm. Or just use your computers clock to setup a second time display. Also you can download an app for your smartphone if you have one.
- by Bones1182 - at 2012.08.17 01:16:00
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11. New Update Thoughts. - in General Discussions [original thread]
Rorek IronBlood wrote: You know what I find funny -- if not a tad sad -- that has gone unmentioned, and unspoken? Accumalative skill point acquisition. Meaning CCP in the tuesday update did infact turn (back) on automatic stationary skilling. W...
- by Bones1182 - at 2012.08.16 13:15:00
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12. New Update Thoughts. - in General Discussions [original thread]
Debacle Nano wrote: Bones1182 wrote: Debacle Nano wrote: Quote: We do need more options for anti vehicle warfare but the forge on a scout suit is just silly. No, we don't. Since when are options a bad thing. Note I have not yet h...
- by Bones1182 - at 2012.08.15 01:52:00
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13. New Update Thoughts. - in General Discussions [original thread]
Debacle Nano wrote: Quote: We do need more options for anti vehicle warfare but the forge on a scout suit is just silly. No, we don't. Since when are options a bad thing. Note I have not yet had time to log on and see the changes for m...
- by Bones1182 - at 2012.08.15 01:30:00
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14. New Update Thoughts. - in General Discussions [original thread]
Arramakaian Eka wrote: Much better gunplay now, didn't see any serious issues with hit detection, although I think auto-aim is still too aggressive (easy-mode). Got several kills with a scrambler gun, and finally had some success and tank kills...
- by Bones1182 - at 2012.08.15 01:28:00
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15. New Update Thoughts. - in General Discussions [original thread]
Arramakaian Eka wrote: Lurchasaurus wrote: Alright, this is about as simple of a reason as i can make.... CCP has a history of not simply forcing things on you as a developer, meaning everything they build has a reason behind it and isnt so...
- by Bones1182 - at 2012.08.15 00:07:00
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16. Creodron - Really CCP? - in General Discussions [original thread]
Abner Kalen wrote: Gauder Berwyck wrote: You nerfed it from 58 in damage to 48. The Duvolle already had the DPS advantage with 450 over 386. With your recent nerf, the DPS is even worse, 100 less than the Duvolle, clocking in at a measly 324...
- by Bones1182 - at 2012.08.14 22:05:00
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17. A discussion about balance. - in General Discussions [original thread]
As I said I have never had the chance to play MAG most games go one of two ways the flavor of the month is cried about until someone finds a way to beat it or as you said in MAG it never changed. Much like Unreal Tournament or Halo where one or tw...
- by Bones1182 - at 2012.08.14 14:06:00
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18. A discussion about balance. - in General Discussions [original thread]
Omnipotent lilmamaj wrote: Bones1182 wrote: Omnipotent lilmamaj wrote: 1. CCP does not have a style of balancing. This is perfectly well and dandy in EvE(on the computer side), but this is not okay where we are. First person shooters need...
- by Bones1182 - at 2012.08.14 05:19:00
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19. A discussion about balance. - in General Discussions [original thread]
Omnipotent lilmamaj wrote: 1. CCP does not have a style of balancing. This is perfectly well and dandy in EvE(on the computer side), but this is not okay where we are. First person shooters need a steady balance to be considered skillful. We ne...
- by Bones1182 - at 2012.08.14 04:08:00
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20. A discussion about balance. - in General Discussions [original thread]
Ender Storm wrote: Bones1182 wrote: Icy Tiger wrote: Sorry, I skipped a couple pages, but just getting in, my well fitted tank cost me about 18 000 000 SP to get all the parts. Consider the armor, shields, turrets, large turret, repairers...
- by Bones1182 - at 2012.08.13 16:49:00
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