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1061. Unarmed Heavy Dropship Variant - in Feedback/Requests [original thread]
IDK, the loss of speed considering forges and railguns really outweighs more HP especially since it has no weapons. You could just wait for the gunship which is the HAV version of a Dropship.
- by Bojo The Mighty - at 2013.02.09 01:03:00
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1062. Why does revive still count as death? - in Feedback/Requests [original thread]
Razor Risen wrote: Alan-Ibn-Xuan Al-Alasabe wrote: If they fix...what? Nothing is broken. You went down. Your HP went below 0. That's a death. You don't undo that just because someone saved you afterwards. Thats not true When some one ...
- by Bojo The Mighty - at 2013.02.09 00:31:00
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1063. Why does revive still count as death? - in Feedback/Requests [original thread]
Your KDR reflects how bad you suck, not your ISK efficiency.
- by Bojo The Mighty - at 2013.02.09 00:18:00
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1064. Sniper Rifles - in Feedback/Requests [original thread]
You are proposing to make the Sniper Rifle OP, when it can already OHK people from across the map? I have SP invested in the Sniper Rifle and I don't want it to become OP, then too UP because nerf hammer came down.
- by Bojo The Mighty - at 2013.02.09 00:18:00
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1065. let us resell un used equipment - in Feedback/Requests [original thread]
Cinnamon267 wrote: Oh, God. Yes. Any resell option. Let me unload the 30 Prometheus dropships I have. UGH! Dude....I'll take them. They like me better anyways. But If I see another "let us sell salvage" thread I'm going to shoot myself throu...
- by Bojo The Mighty - at 2013.02.08 06:44:00
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1066. [Request/Feedback] Yanno what, let's fix ALL the guns - comprehensive list - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=514547#post514547 Swarm Launcher Skill Doesn't Make Sense Also, don't direct hate towards CCP. Hate is destructive, we want constructive. We can redirect where the stream goes, but beating ...
- by Bojo The Mighty - at 2013.02.08 06:16:00
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1067. The Heist mode? - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=448435#post448435 Link to my map proposal (includes a train that you could easily set up for a heist!) But yeah, the Quafe event was based around stolen documents....still have those BPCs ac...
- by Bojo The Mighty - at 2013.02.08 02:52:00
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1068. REQUEST: NERF AV GRENADES AND REMOVE MILITIA SWARMS... - in Feedback/Requests [original thread]
So uh my Methana can take an AV nade and then some, why can't your tank? My Myron can take Militia Swarms, why can't your tank? Maybe a range nerf on AV nades at absolute most. AV nades can't defend against infantry, so there's a weakness in AV ...
- by Bojo The Mighty - at 2013.02.07 22:30:00
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1069. [Feedback] Turrets should have no AI - in Feedback/Requests [original thread]
S hift wrote: Jack Hawthorn wrote: I wish we could get in and fire them ourselves. You can, after you hack a turret you allowed to get into it. You can even hack enemy vehicles. No wonder you people don't leave the turret when I'm shoo...
- by Bojo The Mighty - at 2013.02.07 18:13:00
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1070. Swarm Launchers and Tanks-hopefully a fix - in Feedback/Requests [original thread]
KING ZUMA wrote: OK so lots of people have been complaining about swarm launchers killing tanks to easly especially the militia swarms. Here is a hopeful fix. Swarm Launchers have 2 settings- blind fire (no lock on) and locked fire. Blind fire...
- by Bojo The Mighty - at 2013.02.07 17:42:00
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1071. Target Painters - in Feedback/Requests [original thread]
BMSTUBBY wrote: Quote: REQUEST] Target painting Update: We like the idea and something similar will be coming in the future. https://forums.dust514.com/default.aspx?g=posts&m=512813#post512813 ^----------------------Search Tab is r...
- by Bojo The Mighty - at 2013.02.07 17:40:00
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1072. Target Painters - in Feedback/Requests [original thread]
Jack Sharkey42 wrote: Would like to see a Logistics/Sniper based weapon that could be used to highlight specific targets for the rest of your team. Was thinking it would work like the laser rifle, where a sustained shot "paints" the target to a...
- by Bojo The Mighty - at 2013.02.07 17:39:00
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1073. Cloaking module for dropships - in Feedback/Requests [original thread]
http://dust514.com/news/blog/2012/03/vehicle-dev-b/ It's been set in stone for a while now
- by Bojo The Mighty - at 2013.02.07 17:38:00
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1074. [Suggestion] Weapon and vehicle concept list - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=240856#post240856
- by Bojo The Mighty - at 2013.02.07 05:59:00
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1075. Derpships - in Feedback/Requests [original thread]
Do armor modules (because they increase mass) decrease motion caused by enemy fire? That would be a good perk to armor.
- by Bojo The Mighty - at 2013.02.07 05:50:00
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1076. Equipment Effectiveness Modifiers (module) - in Feedback/Requests [original thread]
Gunner Nightingale wrote: I like it, would definitely make logiing easier and a bit cheaper on the wallet. If its an efficiency bump the question becomes what is the efficiency bump in each piece, perhaps the simplest way to code it is s 3 5 10...
- by Bojo The Mighty - at 2013.02.07 05:46:00
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1077. Equipment Effectiveness Modifiers (module) - in Feedback/Requests [original thread]
So we have damage modifiers, that increase the damage outputs of weapons. Could a module that acts similarly be made for equipment? Basically it increases the output of the equipment based on %. So it would cause Nanohives to increase ammo outp...
- by Bojo The Mighty - at 2013.02.07 04:32:00
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1078. AV Grenades. No team work. - in Feedback/Requests [original thread]
The horse is dead guys quit beating it.
- by Bojo The Mighty - at 2013.02.06 01:32:00
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1079. (Feedback) I have a lot of questions... - in Feedback/Requests [original thread]
TLDR got some nid bits. I'm going to get 2 tons of **** and a cherry on top for what I'm about to say..... Beta......
- by Bojo The Mighty - at 2013.02.06 00:35:00
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1080. AV Grenades. No team work. - in Feedback/Requests [original thread]
PIMP MAC DADDY 2100374163 wrote: Bojo The Mighty wrote: It takes more than one AV nade to take down my Methana, just ask Free Healing. Forges offer the benefit of range. You don't have to get suicide-close to a HAV to use a forge against it...
- by Bojo The Mighty - at 2013.02.06 00:28:00
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