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861. Suggestion gambling - in Feedback/Requests [original thread]
It's mostly confirmed that gambling will take place
- by Bojo The Mighty - at 2013.03.21 19:49:00
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862. WEAPON ATTACHMENTS PLZ!!!!!!!!!!!! - in Feedback/Requests [original thread]
Let's wait till the fast approaching next build! I can see it now! People complaining that weapon attachments are too complicated!
- by Bojo The Mighty - at 2013.03.21 17:13:00
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863. Nano hive supply depo - in Feedback/Requests [original thread]
OZAROW wrote: Ya but if u fav ur fit with hives an drops u can Quicky have them back by uploading the Same fit @ supply depo which makes training for a fab machine useless if u can just call in for a new sd, just put your bomb, hive and drop u...
- by Bojo The Mighty - at 2013.03.21 03:28:00
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864. Request: Pulse Lasers - in Feedback/Requests [original thread]
Vermaak Doe wrote: SoonGäó and they're called scrambler rifles I'm really dang sure those will be sniper variant
- by Bojo The Mighty - at 2013.03.21 02:08:00
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865. Nano hive supply depo - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: No That's why we'll be able to call in supply depots in the future. On a related note- we should be able to replenish nanohives from supply depots without having to worry about switching fittings. Officially Hijacki...
- by Bojo The Mighty - at 2013.03.21 01:30:00
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866. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
Aeon Amadi wrote: Do keep in mind that if another player on your team can sight a target they will appear for you as well. When testing the scanning system, it's best to do it in a completely controlled environment devoid of all life and pref...
- by Bojo The Mighty - at 2013.03.20 06:31:00
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867. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
Aeon Amadi wrote: Pssh, hopefully when they get it to actually work. The Vehicle module is still in-game and despite people saying that it does, I have yet to successfully get it to work. Even tested it on a lone heavy who was standing -ten m...
- by Bojo The Mighty - at 2013.03.20 06:07:00
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868. Nerf AR's - in Feedback/Requests [original thread]
Coleman Gray wrote: Iff thats the case I'm going gek and damage mods, goin tank hunting Alright, one, you must be exaggerating because you said you have somewhere in the mid 900's in armor. Secondly, weapons have efficiency ratings, tank hun...
- by Bojo The Mighty - at 2013.03.20 02:53:00
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869. [REQUEST] Batch Restocking of Olde - in Feedback/Requests [original thread]
Actually that method doesn't work if you use the same module on multiple fittings, it makes restocking more of a constant chore.
- by Bojo The Mighty - at 2013.03.20 02:45:00
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870. Nerf AR's - in Feedback/Requests [original thread]
The dead horse has risen to be beaten once more!
- by Bojo The Mighty - at 2013.03.20 02:44:00
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871. [Feedback/Request] Recent Caldari Prime Event - in Feedback/Requests [original thread]
Quote: Participating in these matches will be your first shot at claiming the limited availability Federal Defence Union and State Protectorate dropsuits! Future opportunities to claim these dropsuits will be posted as a reply to this thread....
- by Bojo The Mighty - at 2013.03.19 23:37:00
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872. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
Holy Crap I think the scout got a buff! I logged on for the Caldari Prime battles and: My Radar was actually working withing reason! My scout was really fast! Yet I wasn't very apparent on enemy radar (I assume) as I wasn't detected a whole lot...
- by Bojo The Mighty - at 2013.03.19 23:33:00
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873. Better sights for regular assault rifles - in Feedback/Requests [original thread]
CCP Wolfman wrote: They are new irons but the tactical and burst will have a nice new scope as well. Makes a big difference :-) No major changes on the Scrambler pistols sights. Hmmm....what are you withholding? But that is fantastical news.
- by Bojo The Mighty - at 2013.03.19 22:55:00
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874. Discussion: Skillbooks for Aurum and Low Combat - in Feedback/Requests [original thread]
RINON114 wrote: The thing is, I only see Dust becoming more like EVE until only primary gameplay is a difference (shooting vs piloting) so introducing portions of the game that were locked to Aurum would go against having a free to play game. ...
- by Bojo The Mighty - at 2013.03.17 07:51:00
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875. LAV Rep Turret - in Feedback/Requests [original thread]
Yeah you just described remote repairers...as the Doe-Ray-Me said above.
- by Bojo The Mighty - at 2013.03.17 04:21:00
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876. Feedback - Heavy changes low level heavys need a bit of a nerf, adv and proto he... - in Feedback/Requests [original thread]
Wojciak wrote: Bojo The Mighty wrote: 2-Ton Twenty-One wrote: #1 Armor plates and shield extenders should be a % of dropsuit base armor or shields. (info from Sloth9230) I agree with everything but this ^. That totally screws scouts o...
- by Bojo The Mighty - at 2013.03.17 03:57:00
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877. Feedback - Heavy changes low level heavys need a bit of a nerf, adv and proto he... - in Feedback/Requests [original thread]
2-Ton Twenty-One wrote: #1 Armor plates and shield extenders should be a % of dropsuit base armor or shields. (info from Sloth9230) I agree with everything but this ^. That totally screws scouts over, the CPU/PG requirements for the % would...
- by Bojo The Mighty - at 2013.03.17 02:42:00
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878. Better sights for regular assault rifles - in Feedback/Requests [original thread]
CCP Wolfman wrote: Have no fear, the AR will have greatly improved sights in the next build. You should give me some pistols...you know, just tweak that random number generator... But that is good news, does it also apply to pistols? Their ...
- by Bojo The Mighty - at 2013.03.17 02:14:00
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879. Proof that Militia forge gun is OP - in Feedback/Requests [original thread]
Void Echo wrote: that conversation is proof that militia AV gear is OP, he admitted himself that there is no reason for him to skill up in AV equipment when he can take out 3 of our tanks with just 1 militia forge gun that he didn't skill up f...
- by Bojo The Mighty - at 2013.03.17 02:08:00
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880. Discussion: Skillbooks for Aurum and Low Combat - in Feedback/Requests [original thread]
RINON114 wrote: Disagree entirely. Making Aurum versions that far outweigh standard non-combat gear is, however something I can agree on. Locking people out of the most requested part of this game would be a heinous act. It's drawing a line b...
- by Bojo The Mighty - at 2013.03.17 02:04:00
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