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841. Weapon Request!: Because Everyone else is doing it! - in Feedback/Requests [original thread]
Logi Bro wrote: Too vague, needs more. I like the idea, but what if someone is shot by multiple rounds? Will they stack, and if so, should they have stacking penalties? If they do stack, I think perhaps 2 shots per clip is sufficient. If it is...
- by Bojo The Mighty - at 2013.03.24 19:09:00
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842. Weapon Request!: Because Everyone else is doing it! - in Feedback/Requests [original thread]
gbghg wrote: oh so it acts like slag in borderlands 2? Never played. I have 3 games for my PS3. KZ3, FNV, and Skyreeeeem. So I have no clue whatcha talkin bout Willis.
- by Bojo The Mighty - at 2013.03.24 19:04:00
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843. Weapon Request!: Because Everyone else is doing it! - in Feedback/Requests [original thread]
Everyone else here, especially Ulysses, is posting weapon requests. So I'm jumping on the bandwagon. Parasitic Pistol Sidearm Slot Base Damage: 10 Max Ammo: 9 Clip Size: 3 RoF: 20 RPM Effect: The gun shoots a high-tech "parasitic" slug, ...
- by Bojo The Mighty - at 2013.03.24 18:56:00
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844. Mass Driver area denial..NOT - in Feedback/Requests [original thread]
Have you tried various levels? I know for a fact that Exo woops standards' ass (even though I use standard almost always). The skill to increase blast radius is there for a reason.
- by Bojo The Mighty - at 2013.03.24 18:43:00
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845. [Request] Nova Sword - in Feedback/Requests [original thread]
As long as there is a Katana variant I'm cool with it.
- by Bojo The Mighty - at 2013.03.24 18:34:00
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846. Drop suits and capacitor - in Feedback/Requests [original thread]
That might be hard to implement as Dropsuits do not have Active Modules yet. It's hard to control your Armor Repairer when it's automatic.
- by Bojo The Mighty - at 2013.03.24 17:34:00
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847. Small Railguns: Very Broke! - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Jes. Small railguns are worthless for everything. Anti-infantry? Not even splash damage for a general purpose weapon, and the charge time is too long to snipe effectively. I wouldn't mind if it was fire on release or if it...
- by Bojo The Mighty - at 2013.03.24 07:51:00
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848. Martial Arts in Dust - in Feedback/Requests [original thread]
Just watched Fearless for the first time in over a year. Makes me want martial arts in dust VERY BADLY.
- by Bojo The Mighty - at 2013.03.24 07:37:00
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849. Small Railguns: Very Broke! - in Feedback/Requests [original thread]
Zekain Kade wrote: It's supposed to be a support Av weapon. But I do agree that it's inefficiency is quite low, and does not allow the weapon to actually fulfill it's roll in being a support AV weapon. However, it's quite good against infant...
- by Bojo The Mighty - at 2013.03.24 03:41:00
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850. Small Railguns: Very Broke! - in Feedback/Requests [original thread]
ladwar wrote: the rate of fire which you can do damage is over-all higher. last time i used the small 2 shots and was overheated 5-6 for the standard one and the small rails do not do a whole lot of damage. personally i don't like small rails a...
- by Bojo The Mighty - at 2013.03.24 03:11:00
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851. Small Railguns: Very Broke! - in Feedback/Requests [original thread]
ladwar wrote: i noticed this too, btw compressed is bad for small, to much heat for the damage. double the damage for triple the the heat. Yes but bigger numbers usually equate to less decimals and rounding. Tried it for precision.
- by Bojo The Mighty - at 2013.03.24 02:35:00
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852. Small Railguns: Very Broke! - in Feedback/Requests [original thread]
So I always knew this whole build that small railguns are broken. But I went to figure out how much. So I brought out a Compressed Small Railgun and tested it on some turret installations and even a HAV No matter how varied the range, the eff...
- by Bojo The Mighty - at 2013.03.24 02:18:00
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853. abandoned vehicle explosions - in Feedback/Requests [original thread]
I would like to see the BOOM clock removed as well but the problem is vehicle build up queue. Eventually, if everyone abandons their Methana, and no on blows any of them up, some guy trying to deploy a HAV won't be able to.
- by Bojo The Mighty - at 2013.03.24 01:12:00
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854. [Request] Gunships - in Feedback/Requests [original thread]
Illuminaughty-696 wrote: Definitely need to get at least one example of each vehicle type and category (light, medium, heavy). There is no way to balance vehicles if all the types are not in. But all types are in. LAV=Light Dropship=Medium (...
- by Bojo The Mighty - at 2013.03.23 21:31:00
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855. Feedback: Swarm Launcher + Return Dumbfire - in Feedback/Requests [original thread]
hmm, bump
- by Bojo The Mighty - at 2013.03.23 21:26:00
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856. NEED SP FOR DROPSHIP CRU SPAWNS - in Feedback/Requests [original thread]
Damn, now I have to add a CRU...bad experience with those
- by Bojo The Mighty - at 2013.03.23 19:13:00
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857. Feedback: Swarm Launcher + Return Dumbfire - in Feedback/Requests [original thread]
Pent'noir wrote: I would love to have dumbfire again, however, swarm missiles that hardly do any dmg to infantry with virtually no blast radius doesn't make much sense when they are an explosive weapon that does massive dmg against vehicles. We...
- by Bojo The Mighty - at 2013.03.23 18:57:00
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858. Feedback: Swarm Launcher + Return Dumbfire - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Forge Guns just got The Wang Hammer Of Doom, aka Nerf. They have a maximum targeting of 300 meters. I was only able to confirm 299 though. Your assumptions are not completely valid now. Adjust as necessary. ps: Nope, don'...
- by Bojo The Mighty - at 2013.03.23 07:30:00
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859. Feedback: Swarm Launcher + Return Dumbfire - in Feedback/Requests [original thread]
Hey just a few things on the swarm launcher. The pros and cons are pretty evident, but as it stands the forge gun takes the cake in terms of Handheld AV not because of damage but because of the time it saves and the overall better defense the us...
- by Bojo The Mighty - at 2013.03.23 06:08:00
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860. Caldari Prime events sound effect campy/ retro - in Feedback/Requests [original thread]
I've been hearing it too, *Woom Woom Wum!*
- by Bojo The Mighty - at 2013.03.23 01:42:00
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