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701. scrambler pistol nerfed, make the pistol how it used to be - in Feedback/Requests [original thread]
bacon blaster wrote: [ Scrambler pistol doesn't need to over power an hmg or an ar. It needs to STAY nerfed. Damage =/= DPS HMG outgunned a Pistol in chromosome, but this is a little too far in my grand opinion.
- by Bojo The Mighty - at 2013.05.07 01:43:00
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702. (Suggestion) Amarr, Galentai, and Caldari HMG variants - in Feedback/Requests [original thread]
If anything, they will just be hand held small turrets. So expect the Gallente HMG to be similar to it's LAV counterpart. Same applies to the rest, except for the Caldari.
- by Bojo The Mighty - at 2013.05.04 22:04:00
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703. [Request] Turn all AV weapons to Heavy weapons - in Feedback/Requests [original thread]
Xender17 wrote: I think you should have to skill into the role in order use AV weapons. AV isn't very role specific other than forge gun...(The only AV heavy weapon.) Isn't the heavy class meant to be AV or at least Mega anti-infantry. Now any ...
- by Bojo The Mighty - at 2013.05.03 23:36:00
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704. Vehicle callback will be abused - in Feedback/Requests [original thread]
Call back isn't instantaneous, you have to hack it. That means this takes time, so burning vehicles will probably blow up before they are sent back if at all.
- by Bojo The Mighty - at 2013.05.03 23:34:00
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705. [REQUEST] All Suits equipped with Armor Reps by default - in Feedback/Requests [original thread]
Pokey Dravon wrote: Bojo The Mighty wrote: Yes to logi, no to others, no to supply depot If you made a supply depot rep like a logi, that's a logi nerf because logistics users are going to have all their business run to the nearest supply d...
- by Bojo The Mighty - at 2013.05.03 15:56:00
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706. [REQUEST] All Suits equipped with Armor Reps by default - in Feedback/Requests [original thread]
Yes to logi, no to others, no to supply depot If you made a supply depot rep like a logi, that's a logi nerf because logistics users are going to have all their business run to the nearest supply depot rather than wait a little for the logi to ge...
- by Bojo The Mighty - at 2013.05.03 15:52:00
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707. Request: Bring Back free Militia Dropships - in Feedback/Requests [original thread]
gbghg wrote: As a dropship pilot, No. As much as I would like free dropships, this idea would backfire so quickly, "oh look enemy tank, kamikaze" "oh look, someone brought out a myron, what a noob, why pay when you get ones for free? Kamikaze"....
- by Bojo The Mighty - at 2013.05.03 03:06:00
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708. [Request] Remove Free Passive SP - in Feedback/Requests [original thread]
Mithridates VI wrote: RINON114 wrote: You mention that all three of your characters have generated passive SP, but even if you had put passive onto each of your characters, the game has only been in open beta for about three months meaning t...
- by Bojo The Mighty - at 2013.04.30 04:53:00
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709. (Request) Mirrors or cameras - in Feedback/Requests [original thread]
Psychotic Shooter wrote: No it should be inbuilt since LAV have it hold down L2 and you can see around the LAV Yeah but we don't have a massive ***** ontop of our LAVs to make us feel high and mighty. We put horseblinds on the turkey basters ...
- by Bojo The Mighty - at 2013.04.29 17:42:00
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710. [Feedback] Criticism of philosophy behind passive skills. - in Feedback/Requests [original thread]
The Robot Devil wrote: Give an AR to a navy seal and then the same gun to a new recruit and you tell me the difference. Put a new pilot in a plane and then an air forced trained top gun and show me the difference. Put me in a f1 race car and th...
- by Bojo The Mighty - at 2013.04.29 16:11:00
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711. [Feedback] Criticism of philosophy behind passive skills. - in Feedback/Requests [original thread]
The Black Jackal wrote: ^^ I don't understand why everyone wants yet another generic shooter. While I agree that many things twitch shooters have done are better than what CCP is doing, retaining the SP reward base is really the only link t...
- by Bojo The Mighty - at 2013.04.26 07:24:00
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712. [Feedback] Criticism of philosophy behind passive skills. - in Feedback/Requests [original thread]
Cosgar wrote: Tiel Syysch wrote: Pre-emptive: Just because something is done a certain way in EVE does not mean it's the right way to do things. It's still the EVE universe so there has to be a degree of semblance. Also, what you're sugg...
- by Bojo The Mighty - at 2013.04.26 05:52:00
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713. [Feedback] Criticism of philosophy behind passive skills. - in Feedback/Requests [original thread]
Mithridates VI wrote: I don't understand the system by which my mercenary's knowledge of firearms increases the maximum range the firearm can reach and would prefer for this to be handled by purchasable gear. I believe that sharpshooter will n...
- by Bojo The Mighty - at 2013.04.26 05:12:00
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714. Aurum and Vanity: Expand - in Feedback/Requests [original thread]
The way I see it, Aurum is most effective, enticing, and most benevolent when the goods are vanity. Raven Assault, Valor Scout, Sever Logistics, the old school BPCs from closed beta (can't remember there names besides the "Colossus" Heavy). Anyway...
- by Bojo The Mighty - at 2013.04.26 03:59:00
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715. high level blue prints - in Feedback/Requests [original thread]
Thank goodness the community is on top of this. Didn't have to lift a finger. Likes for all who answered wisely.
- by Bojo The Mighty - at 2013.04.26 03:42:00
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716. Balancing the Massdriver (MD / Noob-tube / whatever) - in Feedback/Requests [original thread]
Tolen Rosas wrote: Bojo The Mighty wrote: The Mass Driver is the scrubby man's gun. fixed. The sheep goes baaa
- by Bojo The Mighty - at 2013.04.25 18:52:00
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717. [Top Priority] Reject Nanite Injector - in Feedback/Requests [original thread]
You should never reject a revive if you are down on clones, you may be able to do the jerk into safety. KDR is second to almost everything. KCR is far more important.
- by Bojo The Mighty - at 2013.04.25 15:59:00
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718. Balancing the Massdriver (MD / Noob-tube / whatever) - in Feedback/Requests [original thread]
Kushmir Nadian wrote: agree 1000% . Step #1 is losing the silly firing arc and making it a weapon that fires in a straight line. This will reward accuracy, allow it to work in medium range (right now it can't) but will also have the effect of ...
- by Bojo The Mighty - at 2013.04.25 15:56:00
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719. The MCC of the Future - in Feedback/Requests [original thread]
Thread Stealer
- by Bojo The Mighty - at 2013.04.25 01:04:00
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720. show target distance? - in Feedback/Requests [original thread]
No, it will say "Range: x meters" I think it's at the bottom of the data
- by Bojo The Mighty - at 2013.04.24 22:07:00
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