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681. Scouts should not have a light weapon slot - in General Discussions [original thread]
Duke Noobiam wrote: At first I didn't like this idea, but the more I think about it, the more I think this is the way to fix both the Scout and the Assault classes I KNOW HOW TO FIX DUST. WE JUST NERF EVERYTHING. How about we try...
- by Bethhy - at 2014.07.22 16:45:00
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682. You can't really trust anyone in Dust 514 can you? - in General Discussions [original thread]
See if you would of gave me that 30 mil I would of rolled a dice. If it landed on 2, 4 or 6 I would of doubled the ISK.
- by Bethhy - at 2014.07.22 16:41:00
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683. destiny is proof of ccp ineptitude - in General Discussions [original thread]
Sgt Kirk wrote: CCP is proof of CCP's ineptitude. Nothing more. Trying to make a cutting edge game with new concepts not really ever in the console, half merging the EVE and DUST players into one universe. Then they build it on UE3... A G...
- by Bethhy - at 2014.07.20 15:40:00
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684. Should a Heavy with an HMG be able to strafe as fast as a scout? - in General Discussions [original thread]
Bethhy wrote: OMG CLICK THIS FOR ALL THE ANSWERS TO NEEDLE SPAM AND CALDARI SCOUTS AND HEAVIES!!!!!!
- by Bethhy - at 2014.07.19 19:17:00
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685. Don't allow blueberries to have needles - in General Discussions [original thread]
OMG, CLICK THIS FOR ALL THE ANSWERS TO NEEDLE SPAM AND CALDARI SCOUTS AND HEAVIES!!!!!!
- by Bethhy - at 2014.07.19 19:14:00
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686. Destiny beta giveaways? - in General Discussions [original thread]
Michael Arck wrote: Bethhy wrote: Michael Arck wrote: My apologies, I received a notification from Bethyy first. If he/she does not want it, I will send to you. Sent verification mail Via DUST please respond so I know I have the right...
- by Bethhy - at 2014.07.19 03:02:00
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687. Destiny beta giveaways? - in General Discussions [original thread]
Michael Arck wrote: My apologies, I received a notification from Bethyy first. If he/she does not want it, I will send to you. Sent verification mail Via DUST please respond so I know I have the right guy ;)
- by Bethhy - at 2014.07.19 02:51:00
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688. Why does Amarr still get the most CPU/PG? - in General Discussions [original thread]
Because no one sat down and explained the original visions for DUST in Alpha to CCP Rattati. And Logibro is way to new to know any of it. Tackling a smaller group of issues at a time is working but other side effect issues crop up as the origin...
- by Bethhy - at 2014.07.19 02:33:00
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689. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
CCP Rattati wrote: As must be very well known, the singularly least used module in all of the DUST 514 economy is the PG Upgrade. Please speak your mind about it, I am particularly interested in players who actually use it, and for what purpos...
- by Bethhy - at 2014.07.19 02:20:00
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690. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
CCP Logibro wrote: Alright, so after a little testing I'm going to reduce the knife hit time from 0.3 and 0.55 to 0.2 and 0.45. The animation however is fixed, so it will seem a bit quicker, but the hit markers will indicate accurately when you...
- by Bethhy - at 2014.07.19 01:56:00
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691. I hear a sidearm event is coming straight after this one - in General Discussions [original thread]
CCP Rattati wrote: Feel free to come up with ideas, but no "every third kill with a militia kill counts double, except if the two before that were proto". Keep it simple Officer flaylock? *drools*
- by Bethhy - at 2014.07.18 15:30:00
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692. Play/counter-play by moody - in General Discussions [original thread]
CUSE TOWN333 wrote: being smart and haveing a counter to what other people run really means be smart and have 40mill sp. You can counter with an ADV suit. even a STD suit. It's more on fittings. The biggest problem with it all is that c...
- by Bethhy - at 2014.07.18 14:45:00
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693. Play/counter-play by moody - in General Discussions [original thread]
Yeeeuuuupppp wrote: hfderrtgvcd wrote: It's funny cause he talks about people whining and not do anything and then he says gal scouts have no counter. I dunno about you, but shooting them works just fine for me. No EWAR counter Gallent...
- by Bethhy - at 2014.07.18 03:42:00
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694. Modded controller + Adv ScR = 50/0 - in General Discussions [original thread]
Master Jaraiya wrote: Happy Violentime wrote: Please oh wise one explain how a turbo controller can get around the charge up time of the rail rifle, oh and explain how that would also work for the bolt pistol, forge gun, large railgun and ...
- by Bethhy - at 2014.07.18 00:00:00
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695. SoE Forgets to pay their internet bill. - in General Discussions [original thread]
Soraya Xel wrote: Malkai Inos wrote: Oh how hilarious would it have been had someone nicked the domain and parked some Viagra spam site there instead. Domains are usually purchased for upwards of a year. The only chance to get it back would...
- by Bethhy - at 2014.07.17 18:39:00
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696. Balance Scouts.. remove cloaks - in General Discussions [original thread]
Clone D wrote: Bethhy wrote: Because your full of ****. And your basic understanding how the Tac-Net even works is terrible. Just go back to saying "This is OP, that is OP". because WOW. If you have a contrary understanding, please expl...
- by Bethhy - at 2014.07.17 16:33:00
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697. Balance Scouts.. remove cloaks - in General Discussions [original thread]
calvin b wrote: Clone D wrote: calvin b wrote: The cloak has been one of the most lopsided items placed in the game IMO and needs to be removed. You are a closed beta vet so you know all about ewar. What is you reason behind not specci...
- by Bethhy - at 2014.07.17 16:30:00
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698. Balance Scouts.. remove cloaks - in General Discussions [original thread]
Clone D wrote: Bethhy wrote: Clone D wrote: I would argue that, at the speed which scouts move and due to the fact that the server lag creates a fringe of invisibility on TACNET, scouts can race directly toward a precision-enhanced dropsu...
- by Bethhy - at 2014.07.17 16:28:00
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699. The reason everyone dual tanks - in General Discussions [original thread]
Fizzer94 wrote: CCP Rattati wrote: It's something we want to fix, first was in alpha to get other plates incentivized. I truly believe that the best way is to make hp modules the most expensive to fit and I agree with reducing the kincats/co...
- by Bethhy - at 2014.07.17 16:26:00
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700. Balance Scouts.. remove cloaks - in General Discussions [original thread]
Clone D wrote: I would argue that, at the speed which scouts move and due to the fact that the server lag creates a fringe of invisibility on TACNET, scouts can race directly toward a precision-enhanced dropsuit and one-shot it before they even...
- by Bethhy - at 2014.07.17 16:18:00
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