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621. DPS calculations for the new Assault Rifles - in General Discussions [original thread]
The other analysis that you'll want to think about too, is weapon + suit matchups. Ideally, all rifles will be MOST bonused with their same race assault suits. An Duvolle AR + Gallente assault with a good chunk of armor, and some shield, vs. a mi...
- by Beren Hurin - at 2013.11.22 15:50:00
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622. DPS calculations for the new Assault Rifles - in General Discussions [original thread]
You are kind of overlooking fitting in your analysis (before core/weapon fitting skills). Duvolle AR: 90 CPU/ 13 PG Boundless CR: 81 CPU/ 8 PG Duvolle AR on lvl 5 gallente assault: 67.5 CPU/ 9.75 PG yeah, -13 CPU isn't a ton of benefit but it ...
- by Beren Hurin - at 2013.11.22 15:35:00
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623. A Plea for Mouse/Keyboard Raw Input - in General Discussions [original thread]
With regard to mouse getting some sort of limiting input delay, I'm not sure what it was, but I was definitely getting a delay with a controller for a long while during chromosome, and maybe into uprising 1.2. It could have largely been a result o...
- by Beren Hurin - at 2013.11.21 20:49:00
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624. Is it me or does this game take a long time? - in General Discussions [original thread]
Cinelgi wrote: Hi everyone, I just started playing Dust and don't get me wrong I like the game. I just feel like it's to long of a game. Does anyone feel this way? Here is a cool game you should check out if you don't like dust: https://a...
- by Beren Hurin - at 2013.11.21 18:38:00
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625. A Plea for Mouse/Keyboard Raw Input - in General Discussions [original thread]
So by raw input you mean, "turn 360 degrees in a split second?"
- by Beren Hurin - at 2013.11.21 18:00:00
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626. TTK, Fairness, and Investment: Choices Needed - in General Discussions [original thread]
So a lot of conversation has happened about whether TTK is in the right spot. There hasn't been a lot of talk around the numbers, but mostly roles, classes, balance, and the squishy and amorphous 'feelings' about how things 'should be'. People b...
- by Beren Hurin - at 2013.11.21 16:01:00
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627. Content Progression: CCP's Goal? - in General Discussions [original thread]
Aeon Amadi wrote: R F Gyro wrote: My guess: Dust devs are in a holding pattern while the new top-bods thrash out strategy. We'll start to see that strategy emerge sometime in the new year. Really hoping they start work on the Assault/Logi...
- by Beren Hurin - at 2013.11.21 15:07:00
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628. Content Progression: CCP's Goal? - in General Discussions [original thread]
Interestingly...rewatching the video...a notable (if not eloquent) quote emerged... "Death is a serious matter...you can own things. You can truly own them. And when you lose things it makes you feel things." Right now, you cannot deny that play...
- by Beren Hurin - at 2013.11.21 15:01:00
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629. Content Progression: CCP's Goal? - in General Discussions [original thread]
Mortedeamor wrote: solid thread as always beren +1 to bad ccp will never save dust I don't think all is lost. I think the map design development trajectory has been a very clever thing. What it entails is that new content won't only be itera...
- by Beren Hurin - at 2013.11.21 14:36:00
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630. Content Progression: CCP's Goal? - in General Discussions [original thread]
So I watched a pretty good video about CCP's core design theory about, according to their CEO, that " The Human Brain is the Platform " In it Hilmar Veigar Petursson explains that it is CCP's stated mission Quote: ...to create virtual worlds ...
- by Beren Hurin - at 2013.11.21 13:54:00
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631. Im already seeking legal action against CCP - in General Discussions [original thread]
Smots Ju-Kyu wrote: OP you are an idiot. Go back to this Thread and read very carefully. They list all the modules/turrets/vehicles and nowhere on that list are LAV BPO's that you are crying about. Whoever gets your complaint is gonna **** th...
- by Beren Hurin - at 2013.11.21 12:31:00
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632. Why a low average TTK bad. - in General Discussions [original thread]
Boy, I'm really glad we came to an agreement on how low is too low. I can see us all being happy here in a few months when CCP figures it all out. I was worried that all that jello we were nailing to the wall was going to be for nothing. ...Oh wa...
- by Beren Hurin - at 2013.11.18 20:41:00
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633. Why people dont fight ? how to solve it ? - in General Discussions [original thread]
Your team gets around 2x the isk from winning than losing. If you sucked, you'll probably lose money anyway, but if you went top 5 or so on your team you have a much better chance of making significantly better isk if you win. That said, if you h...
- by Beren Hurin - at 2013.11.18 16:43:00
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634. Live Q&A with the CPM October 2nd 2300 EVE time - in General Discussions [original thread]
Weren't they talking about new squad broadcast tools for 1.6?
- by Beren Hurin - at 2013.11.15 01:28:00
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635. How to beat the AR: Weapon Cycles and Balance - in General Discussions [original thread]
Cat Merc wrote: Pssst, someone did a test video, and showed that HMG's do 99% of their DPS if you can aim right at the middle since the crosshair is misleading, the HMG is laser accurate. So his calculations are correct. Yeah, I've figured...
- by Beren Hurin - at 2013.11.13 21:23:00
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636. How to beat the AR: Weapon Cycles and Balance - in General Discussions [original thread]
Fox Gaden wrote: Beren Hurin wrote: Fox Gaden wrote: Beren Hurin wrote: Lightning Bolt2 wrote: yay... a ScR nerf thread! saying thats its more OP than the OP AR! No, it explicitly is not a nerf ScR thread. It is a SR is > AR ...
- by Beren Hurin - at 2013.11.13 21:03:00
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637. My logi - in General Discussions [original thread]
Great for PC matches when you win. Bad for most other matches where losing 1 of these means most of your effort is wasted.
- by Beren Hurin - at 2013.11.13 20:53:00
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638. How to beat the AR: Weapon Cycles and Balance - in General Discussions [original thread]
Fox Gaden wrote: Beren Hurin wrote: Lightning Bolt2 wrote: yay... a ScR nerf thread! saying thats its more OP than the OP AR! No, it explicitly is not a nerf ScR thread. It is a SR is > AR in situation A while AR > SR in situati...
- by Beren Hurin - at 2013.11.13 20:43:00
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639. How to beat the AR: Weapon Cycles and Balance - in General Discussions [original thread]
Flix Keptick wrote: Beren Hurin wrote: Lightning Bolt2 wrote: yay... a ScR nerf thread! saying thats its more OP than the OP AR! No, it explicitly is not a nerf ScR thread. It is a SR is > AR in situation A while AR > SR in situ...
- by Beren Hurin - at 2013.11.13 20:05:00
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640. How to beat the AR: Weapon Cycles and Balance - in General Discussions [original thread]
Fox Gaden wrote: Beren Hurin wrote: gbghg wrote: So in the time it takes a HMG to do 1200 damage,assuming that we manage to empty the clip without overheating, the AR does nearly 1600. And you said that's assuming both are inside their op...
- by Beren Hurin - at 2013.11.13 19:54:00
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