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161. So caldari scout will hide ,,only,, with cloak? - in General Discussions [original thread]
Check my list here https://forums.dust514.com/default.aspx?g=posts&t=147844&find=unread
- by Beren Hurin - at 2014.03.17 23:09:00
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162. The "W Module" ? - in General Discussions [original thread]
It was mentioned in a prior blog...what happened?
- by Beren Hurin - at 2014.03.15 06:01:00
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163. Even with the bonus, amarr scout always last in race. - in General Discussions [original thread]
Now do the experiments with stamina/sprint mods.
- by Beren Hurin - at 2014.03.14 21:10:00
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164. Amarr Scout/a.k0 List - in General Discussions [original thread]
I may use the suit to infiltrate the ranks of the Ammatar tand liberate my Starkmanir brethren...when I get the SP.
- by Beren Hurin - at 2014.03.14 16:52:00
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165. Million clone challenge update - in General Discussions [original thread]
If you use the Pareto Principle, where 20% of a population does 80% of the the 'work' of the population then, assuming we have about 3500 people on, on average... Sum up the top 30 players, then divide by .008 then multiply by 1.25
- by Beren Hurin - at 2014.03.14 15:35:00
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166. Guerilla Warfare in Public Skirmishes - in General Discussions [original thread]
Roy Ventus wrote: Soldner VonKuechle wrote: How else would you play buffer tanked Caldari if its not guerrilla? It's like, game design or something. But blueberries are dumb. ? Caldari are actually prone to siege warfare. Long range, ...
- by Beren Hurin - at 2014.03.14 14:53:00
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167. Minmatar in 1.8? - in General Discussions [original thread]
Charlotte O'Dell wrote: I don't think we should look at tank so much when comparing the MN to other races. We should look at the assault bonuses that benefit MN weapons the most. All weapons they have empty their mags really fast and the bonus ...
- by Beren Hurin - at 2014.03.14 14:37:00
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168. Guerilla Warfare in Public Skirmishes - in General Discussions [original thread]
Roy Ventus wrote: Beren Hurin wrote: A million times this!!! People are so focused on KDR that they don't realize that the real game is about dominating objectives not clones. Once we have to pay 120mill isk for the MCCs we lose in PC it wi...
- by Beren Hurin - at 2014.03.14 14:23:00
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169. Guerilla Warfare in Public Skirmishes - in General Discussions [original thread]
This IS a real difficult thing for new players to get though. They spend a few weeks figuring out fitting and the gun game. Then there is getting the feel/understanding of maps and map flow. Only then can they get to the point where they can see ...
- by Beren Hurin - at 2014.03.14 13:58:00
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170. Minmatar in 1.8? - in General Discussions [original thread]
The point of Minmatar is like you are saying. You don't stick around to defend objectives. You assault fast. You eliminate the ability to counterattack by killing equipment. You decimate the resistance, then you leave and move on to the next point...
- by Beren Hurin - at 2014.03.14 13:55:00
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171. Guerilla Warfare in Public Skirmishes - in General Discussions [original thread]
A million times this!!! People are so focused on KDR that they don't realize that the real game is about dominating objectives not clones. Once we have to pay 120mill isk for the MCCs we lose in PC it will change the fundamentals of the game. Ba...
- by Beren Hurin - at 2014.03.14 13:48:00
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172. Hunting Sentinels - in General Discussions [original thread]
Sentinal hunters will be about a couple of things: 1) Avoiding detection. Especially heavies without scanners or scout detection will be tremendously vulnerable. "Unsensored" heavies will make it easier to not have to charge through their guns to...
- by Beren Hurin - at 2014.03.14 13:27:00
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173. Oh Dear... Swarms - in General Discussions [original thread]
I'm wondering if the swarm launcher has now taken on the light weapon damage reduction against vehicles? Really good explanatory video.
- by Beren Hurin - at 2014.03.12 19:50:00
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174. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
Hagintora wrote: I'm going to have to side with the vehicle users on this one. While the idea does have merit, other changes would have to be implented first for it to be balanced properly. Vehicles vs AV would have to be balanced, Vehiculer E-...
- by Beren Hurin - at 2014.03.12 19:33:00
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175. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
pegasis prime wrote: Atiim wrote: pegasis prime wrote: I like some of your ideas but I loved when you request swarms getting back the ability to lock at 4th lol that's half the map if it's a large map and most of the map I if it's a small...
- by Beren Hurin - at 2014.03.12 18:35:00
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176. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
Alpha 443-6732 wrote: Takahiro Kashuken wrote: Beren Hurin wrote: I WANT TO FIRE MY SL FROM THE TOP OF A TOWER WITH NO RISK. Fixed But this time you have the opportunity to render them useless while up there. You can decide wheth...
- by Beren Hurin - at 2014.03.12 18:29:00
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177. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
Hagintora wrote: There should be a way for vehicle users to counter this effect as well, either through the Skill Tree, or with Mods. First, not stacking hardeners would be the main way to 'counter' it. Basically, the more hardeners you'd fi...
- by Beren Hurin - at 2014.03.12 18:21:00
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178. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
Alpha 443-6732 wrote: Beren Hurin wrote: Alright, I've wondered why vehicles have an insanely large profile. And I think this could be used as a way to balance swarm launchers as infantry AV vs. vehicles. Step 1) Make Swarm Launcher lock ra...
- by Beren Hurin - at 2014.03.12 18:13:00
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179. Amarr Scout ver. 2.0 - in General Discussions [original thread]
Ghost Kaisar wrote: Did you include the Amarr scouts buff to stamina from it's suit bonus? 275 goes up to 344, and they also get 50/s recharge. Yep. With PRO mod the minmatar can sprint for 225 stam*1.05 bio skill *2.2 PRO cardiac mod @ 10...
- by Beren Hurin - at 2014.03.12 18:09:00
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180. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
This will probably get buried again, but I think its relevant.
- by Beren Hurin - at 2014.03.12 17:57:00
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