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1481. so yesterday i unlocked my proto suit.... - in General Discussions [original thread]
Ydubbs81 RND wrote: Bendtner92 wrote: Ydubbs81 RND wrote: You bought 145 of them? That's a lot of cake You can get them from salvage. Not the ones with 4 high power slots Logi vk.0? I have 30 and haven't bought any.
- by Bendtner92 - at 2013.01.01 21:38:00
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1482. Terminating or deleting a character issues.... - in General Discussions [original thread]
This was a fix so you can't abuse the 500k ISK (I think it is?) you get with a new character. And I mean abuse by giving it to your corp, then delete and make a new character. Rinse and repeat.
- by Bendtner92 - at 2013.01.01 17:52:00
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1483. so yesterday i unlocked my proto suit.... - in General Discussions [original thread]
Ydubbs81 RND wrote: You bought 145 of them? That's a lot of cake You can get them from salvage.
- by Bendtner92 - at 2013.01.01 12:39:00
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1484. what happened to teh more dynamic objective combat - in General Discussions [original thread]
They took it out because they said it favored the attackers too much. It did, but if they had made the first two objectives indestructible, or at least gave them much more health than they had, it would have been good. Also, I don't see anything ...
- by Bendtner92 - at 2013.01.01 12:32:00
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1485. Snipefest - in General Discussions [original thread]
Iron Wolf Saber wrote: Sorry but I wear militia gear and I have never had a sniper one shot me. Then you haven't run into the guys with the Thale I imagine?
- by Bendtner92 - at 2012.12.31 19:15:00
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1486. Snipefest - in General Discussions [original thread]
The problem with manus peak is that snipers hiding in their own redline or just outside it can see pretty much the whole map without risking anything. I don't care about snipers sitting way back if they have limited view of the battlefield, but r...
- by Bendtner92 - at 2012.12.31 16:25:00
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1487. [Request] Rise of the (proto) heavy - in Feedback/Requests [original thread]
Sytonis Auran wrote: Bendtner92 nice analysis. I don't agree with adding 2 slots though. One thing about heavy suits and does not need to be considered on other suits is their ability to use forges. Any change in heavy's slots can dramaticall...
- by Bendtner92 - at 2012.12.31 00:08:00
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1488. Every Map is a bowl...why? - in General Discussions [original thread]
lDocHollidayl wrote: Can I get a smoke nade? Snipers solved. Smoke grenades are OP.
- by Bendtner92 - at 2012.12.30 22:06:00
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1489. [Feedback/Bug?] SP cap NOT reset to daily. - in Feedback/Requests [original thread]
Welcome to ten days ago :)
- by Bendtner92 - at 2012.12.30 19:07:00
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1490. Match-making is effed up in this game - in General Discussions [original thread]
Lol there are no matchmaking. You're just placed in one of the few ongoing matches in your region.
- by Bendtner92 - at 2012.12.30 15:23:00
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1491. [Discussion] Weapon damage flattening, now with facts and spreadsheets! - in General Discussions [original thread]
Heavenly Daughter wrote: Hmmm, A few thoughts......Sorry OP... 1). Firstly have you thought about breaching the NDA........ 2). Did you take into account fire rate 3). did you take into account clip size 4). did you take into account N...
- by Bendtner92 - at 2012.12.30 10:41:00
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1492. Heavies are still down right Over Powered. - in General Discussions [original thread]
DJINN leukoplast wrote: Heavies are the new equivalent of dropships on Codex (before they got fixed). Meaning OP beyond belief. IMO heavies should ONLY be anti-vehicle. All that ridiculous armor and MASSIVE health is only good for one thi...
- by Bendtner92 - at 2012.12.29 14:55:00
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1493. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
Wakko03 wrote: And I did read it, but I fail to see how throwing a grenade is any different from cooking it so far in the future. How many seconds to cook it, and again how fast can a future grenade go off when you pull the pin, or press the p...
- by Bendtner92 - at 2012.12.28 17:11:00
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1494. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
Wakko03 wrote: Sorry but if someone throws a grenade at your feet, what do you expect the non comedy movie outcome to be again? Try reading my post... I do not care about people throwing a grenade at my feet that instantly explodes, as long ...
- by Bendtner92 - at 2012.12.28 16:41:00
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1495. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
Wakko03 wrote: Grenades are fine...... as long as any suit can jump in out and out of an LAV/ Tank faster than Bo and Luke Duke getting into the General Lee. Hey, sometimes my Sharpshooter Move holding gets tiring and I have a move moment wher...
- by Bendtner92 - at 2012.12.28 16:12:00
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1496. HMG - in General Discussions [original thread]
HowDidThatTaste wrote: What are you guys using? The standard one. I'll bring out the MH-82 whenever I salvage them, but I just don't think they're worth using really. Sure people will bring out the Boundless in corp battles where it really m...
- by Bendtner92 - at 2012.12.27 16:19:00
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1497. Medkits, and how they should work.... - in General Discussions [original thread]
KingBabar wrote: I think you are a little confused, I want them to be seperate objects, I just want as a frontline solder to fit both. So youre all basically telling me to play the way I want I need to stick to assault proto suits, ok then, no...
- by Bendtner92 - at 2012.12.25 14:56:00
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1498. Medkits, and how they should work.... - in General Discussions [original thread]
I have to agree with some of the other posters in this thread. No, I don't think we should have everyone (or mostly everyone) running around with an injector. It's primarily for the logistics and the dropsuits that have two equipment slots, which...
- by Bendtner92 - at 2012.12.25 14:10:00
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1499. [Request] Radar player 'blips' should reflect their class. - in Feedback/Requests [original thread]
DJINN leukoplast wrote: You mean run away like herding cattle? The heavy blip would be an intimidation factor and a smart team/squad could use that to their advantage. Also unless somebody in your squad gets eyes on them, you could still be sur...
- by Bendtner92 - at 2012.12.25 07:40:00
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1500. [Request] Radar player 'blips' should reflect their class. - in Feedback/Requests [original thread]
DJINN leukoplast wrote: I think this would be an interesting, and extremely useful, twist to the gameplay. And ultimately beneficial for everybody. What do you mean beneficial for everybody? I don't think all the heavies would benefit much f...
- by Bendtner92 - at 2012.12.24 11:15:00
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