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881. AFK farming is fun! - in General Discussions [original thread]
That's what happens when you make a game that actually penalises you for pushing and getting killed even though your team won because of you pushing. A redline sniper making more ISK losing a match going 10-0 than a guy pushing the entire match a...
- by Bendtner92 - at 2013.08.06 14:32:00
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882. **** it. I'll give this a shot. - in General Discussions [original thread]
There's no point in Fighters right now. MAVs, Speeders (or whatever they're called) and Gunships are much better options for new vehicles in the current situation. Fighters will not be introduced until Dust is on the PS4 (which means never).
- by Bendtner92 - at 2013.08.06 14:20:00
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883. The trust and fury of Seraphim Initiative's new corporate dictators. - in General Discussions [original thread]
Kazeno Rannaa wrote: So now, SI is no better than Imperfects, and the rest of internal error. Please elaborate.
- by Bendtner92 - at 2013.08.06 14:08:00
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884. Is it time to nerf the nades? + A new way of doing it. - in General Discussions [original thread]
I've been saying for ages that nades do too much damage. Locus nades should be 300/400/500 damage across the Standard/Advanced/Prototype tiers.
- by Bendtner92 - at 2013.08.06 09:26:00
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885. Announcement:Double Skill Point Event for August! - in Announcement and Events [original thread]
Why would this make people play instead of AFKing? You just need double the matches to hit the cap if you AFK, or close to double the matches if you don't since it's only the WP gain in matches that are being doubled here. For example in a 15 mi...
- by Bendtner92 - at 2013.08.06 07:50:00
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886. how should i tank my minmatar logi? Suggestions appreciated. - in General Discussions [original thread]
If you filled the low slots with Codebreakers as you said, then Shield Extenders all the way. You'll end up with around 400 shields to go with that 150 armor. You can also dualtank it by using one or two Ferroscale Plates (yes I said that). With ...
- by Bendtner92 - at 2013.08.02 06:48:00
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887. Have you seen the light yet? GET RID OF THE SP CAP - in General Discussions [original thread]
MlDDLE MANGEMENT wrote: If AFK is killed in 1.4 while a cap still remains consider that the end of players logging on for Dust. Nova Knife is confident AFK is mostly impossible in 1.4, but if they did as I said and removed that 1k cap people ...
- by Bendtner92 - at 2013.08.01 17:51:00
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888. Have you seen the light yet? GET RID OF THE SP CAP - in General Discussions [original thread]
Instead of removing the cap entirely they could just triple the SP gains up until the current 190k cap and then remove the 1k cap beyond that, so that you'll get 1SP for 1WP with no 1k maximum cap. This would mean that you need very few matches t...
- by Bendtner92 - at 2013.08.01 17:46:00
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889. [Feedback] Drop Uplink spam is not fun - in Feedback/Requests [original thread]
Uplinks should be harder do detect. An Active Scanner would be a huge counter to Uplinks. Uplinks should also have higher spawntime than (m)CRUs. Uplinks give you the ability to spawn near or right on top of objectives while (m)CRUs allow you a f...
- by Bendtner92 - at 2013.08.01 09:54:00
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890. Vehicle to Infantry reps (Charybdis/Limbus) - in General Discussions [original thread]
Jason Pearson wrote: Well thats what I mean, when the MAV comes along it needs the Logistic variant, but then the LLAV will become obsolete, why bother with it? If the LAV is meant to be a vehicle for assaulting but very weak, there shouldn't b...
- by Bendtner92 - at 2013.07.31 14:49:00
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891. Vehicle to Infantry reps (Charybdis/Limbus) - in General Discussions [original thread]
Jason Pearson wrote: Eh it would make sense if the driver couldn't be shot out :P I still believe there should be a Logistic Support Medium Vehicle, that is slow but strong, and offers driver protection. Then it makes sense, it's a support vehi...
- by Bendtner92 - at 2013.07.31 14:40:00
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892. How to fix the PC "the stale war" - in The War Room [original thread]
MORE passive ISK generation? What good would that do? There should be no passive ISK generation at all and winning should instead give more ISK.
- by Bendtner92 - at 2013.07.31 14:01:00
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893. Announcement:DUST 514 Prime League Tournament Rules and Sign-Ups - in Announcement and Events [original thread]
Prangstar RND wrote: http://www.urgentfury.com/showthread.php/87529-Parameters-Update Just got confirmation that we will indeed be holding 8v8 matches for the tournament and below is the map and game mode info: Map GÇô Mountains Game mode G...
- by Bendtner92 - at 2013.07.30 19:49:00
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894. Regarding suit bonuses overhaul - in The Council's Chamber [original thread]
Vin Mora wrote: The problem that I have with opening it up to the 'community' is the that fact that there are some people, like me, that like some of the bonuses that some others consider 'worthless'. I personally, don't mind all assault suits ...
- by Bendtner92 - at 2013.07.30 16:13:00
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895. Shield Regulation + Caldari Logistic Question - in General Discussions [original thread]
I already gave you the answer in another thread https://forums.dust514.com/default.aspx?g=posts&m=1118254#post1118254 Quote: Complex Regulators are 25% faster shield recharge. Level 5 of the skill makes that 27.5% and level 5 suit bon...
- by Bendtner92 - at 2013.07.30 13:35:00
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896. I'm waking up to ash and DUST... - in General Discussions [original thread]
Bad Heal wrote: Calogi's will be just fine. One complex regulator will give a 60% shield delay decrease. the new number for delay are 5/8 sec, with a regulator the delay times are 2/3.2 sec. Very impressive when coupled with a shield energizer ...
- by Bendtner92 - at 2013.07.30 12:21:00
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897. Regarding suit bonuses overhaul - in The Council's Chamber [original thread]
Nova Knife wrote: Don't worry. Stuff like this is part of our holy communication crusade. We've been pushing for the players to get a chance to provide input on major changes like this since before the CPM was even a thing. Everyone's been ask...
- by Bendtner92 - at 2013.07.30 11:58:00
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898. AV > Tank > LAV > AV - in General Discussions [original thread]
Jason Pearson wrote: Can't stack 4k shields soz, you can do about 3400 but you lose your booster. 2.9k seems about max for a legit setup. 3.5k or 4k shields is almost the same. You don't really need a booster as the shield recharge is good en...
- by Bendtner92 - at 2013.07.30 11:28:00
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899. AV > Tank > LAV > AV - in General Discussions [original thread]
LLAVs with 4k shields and 50% resists are so dumb. Oh and driver with AV nades = dead Soma.
- by Bendtner92 - at 2013.07.30 11:20:00
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900. Regarding suit bonuses overhaul - in The Council's Chamber [original thread]
Can the CPM push for CCP to make a thread in the feedback forum section asking for suggestions on what kind of suit bonuses everything should have? From what I hear CCP is working on new and better bonuses for the Logi suits primarily. I don't se...
- by Bendtner92 - at 2013.07.30 10:11:00
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