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901. [Feedback] Balancing the Tacnet: Passive vs Active Scanning - in Feedback/Requests [original thread]
Right now any scout (especially Calscouts, but all scouts in general as well) can throw on a complex precision enhancer or two and see everything in their vicinity that they need to know, also sharing this data with their squad members, passively ...
- by Baal Omniscient - at 2014.06.09 15:07:00
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902. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
My point still stands, you should be comparing an ADS pilot's average scores to swarmers average scores to balance swarms, not an ADS pilot's score to an infantry slayer's scores. You see a 100% swarm runner at the top of the board about as often ...
- by Baal Omniscient - at 2014.06.09 14:39:00
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903. [Feedback/Request] Basic frames & specializations: differentation & cost - in Feedback/Requests [original thread]
Another brilliant post, I would only adjust one thing. On the heavy basic I would go +1 equipment slot -1 grenade -1 module. A heavy, who has a very long reload time to deal with on both of it's weapons, needs a sidearm. Having no sidearm would al...
- by Baal Omniscient - at 2014.06.09 14:17:00
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904. [Request] Basic frame bonuses that effect specializations - in Feedback/Requests [original thread]
Support 100%. Very well thought out, and very balanced approach.
- by Baal Omniscient - at 2014.06.09 14:10:00
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905. [Feedback] HotFix Bravo - Assault Suits - in Feedback/Requests [original thread]
Zatara Rought wrote: Baal Omniscient wrote: I've said this before, but I'll do so one last time. Give an additional bonus to each racial suit in order to increase it's survivability, and thus it's killing effectiveness. Gallente : 3~5% Bo...
- by Baal Omniscient - at 2014.06.09 14:03:00
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906. [Feedback] HotFix Bravo - Assault Suits - in Feedback/Requests [original thread]
I've said this before, but I'll do so one last time. Give an additional bonus to each racial suit in order to increase it's survivability, and thus it's killing effectiveness. Gallente : 3~5% Bonus to Armor Repair Modules and Reactive Plates Pe...
- by Baal Omniscient - at 2014.06.09 13:40:00
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907. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: There is something being overlooked here. The ability to kill a dropship and how that can be done, and how long it takes is one side of the discussion. The other side we must consider is threat level. How much threat ...
- by Baal Omniscient - at 2014.06.09 13:12:00
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908. my "thoughts" on scouts // suggestions for bonuses - in Feedback/Requests [original thread]
Texs Red wrote: Baal Omniscient wrote: I would just like to say that as long as a damped Cal or Gal scout is able to tell where you are looking, there are always going to be assaults/heavies/logis getting RE's/shotties to the face as soon as...
- by Baal Omniscient - at 2014.06.09 10:33:00
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909. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
RE progression would be fantastic. 3 1500 damage RE's is nice for taking out militia tanks, but for anything stronger you need more damage. It's not like RE's aren't pretty much a guaranteed OHK on infantry anyway, might as well jack the damage up...
- by Baal Omniscient - at 2014.06.09 10:25:00
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910. Pssst. CCP Logibro - in Feedback/Requests [original thread]
Appia Nappia wrote: CCP Logibro wrote: I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm (Apologies to anyone that actually did suggest it earlier that we may have missed.) I'll have a chat with CCP Rata...
- by Baal Omniscient - at 2014.06.09 10:09:00
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911. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
DeathwindRising wrote: duster 35000 wrote: DeathwindRising wrote: Spartan MK420 wrote: CCP Rattati wrote: As announced, we want to tweak all aspects of shield tanking so it becomes viable. I don't foresee any boosting of Extender h...
- by Baal Omniscient - at 2014.06.09 10:07:00
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912. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Regulators are in a really comfortable place PG/CPU-wise, but Energizers, Rechargers & Extenders are all terrible. Energizer's CPU should scale about the same as the Rechargers do currently and Rechargers should be at about half their curren...
- by Baal Omniscient - at 2014.06.09 10:02:00
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913. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
My brain meats just 'sploded. All I can see is lines, letters, numbers and multi-colored dots.... Am I having a seizure? Also, +1 for #3 alone =D
- by Baal Omniscient - at 2014.06.09 09:45:00
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914. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: Point: A common complaint is that Dropships boost out of trouble and are hard to kill. Counterpoint: Dropships have no other viable way of tanking damage, and are very easily killed if not incredibly careful. We can change ...
- by Baal Omniscient - at 2014.06.09 09:39:00
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915. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: I am going to tackle the question specifically in a new video,. But If you have not really fought swarms in a dropship watch this overview video of what it is like from and ADS view and why swarms often fail. It is 1...
- by Baal Omniscient - at 2014.06.09 09:27:00
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916. [Feedback] Removing Vehicles from Ambush - in Feedback/Requests [original thread]
Short response: Allowing hulking, neigh-unkillable death machines into a match where the only point of the match is to kill more than the other team ruins any balance there could be. If AV were capable of dealing with vehicles in a timely fashion ...
- by Baal Omniscient - at 2014.06.09 09:23:00
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917. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Baal Omniscient wrote: Ok, have read the thread and it is a masterpiece. One of the best yet. I would only like to mention a couple of things, all pertaining to the the basic frames. As you said, they cost more t...
- by Baal Omniscient - at 2014.06.08 11:39:00
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918. Differentiating the Assault and Commando specializations - in Feedback/Requests [original thread]
Aero Yassavi wrote: Premise "There is too much overlap between the Assault and Commando." This is something I hear very often, and it definitely has its share of truth. Over the course of my Dust career I've dabbled in every role, but by f...
- by Baal Omniscient - at 2014.06.08 11:34:00
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919. PSN Trophies (an argument for Clientside patch) - in Feedback/Requests [original thread]
I've been here since Replication. Give me 3 platinums for past services rendered and allow me to earn another, and you'll see me here for years to come. Or at the very least as long as it takes me to earn dat last plat ;)
- by Baal Omniscient - at 2014.06.08 11:29:00
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920. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
Ok, have read the thread and it is a masterpiece. One of the best yet. I would only like to mention a couple of things, all pertaining to the the basic frames. As you said, they cost more than specialized suits. I feel they should cost less than s...
- by Baal Omniscient - at 2014.06.08 11:22:00
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