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401. Dust Devs give CEO Pyrex a special early release warbarge - in General Discussions [original thread]
Wilhelm Klingspor wrote: Spaceballs The Profile wrote: Jadek Menaheim wrote: Not impressed. My warbarge comes pre-equipped to go to ludicrous speed. In the search for more money, CCP knew exactly how to appeal to my appreciation of Mel ...
- by Baal Omniscient - at 2015.01.29 11:48:00
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402. I have converted to the side of QQ'ing AV-ers - in General Discussions [original thread]
Dunno about most of this mess, but I've been dropping video bombs in the feedback section.... Don't make me show you the video of my fully MLT Sica with 2 MLT shield hardeners shrugging off 2 full swarm clips without even having to move.....
- by Baal Omniscient - at 2015.01.29 11:12:00
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403. AV feedback - in Feedback/Requests [original thread]
MINA Longstrike wrote: ^unable to watch from phone currently Ah, sorry for the remark then. I do believe my point still stands though. As does my offer
- by Baal Omniscient - at 2015.01.29 00:48:00
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404. I Wish Swarm Launchers Were Skilled - in General Discussions [original thread]
DUST Fiend wrote: When i fight a good forge gunner, its heart pounding. I see that glow on the ground and instantly take evasive action. I drop elevation, twist to the side, pop my AB and rotate up and sideways to roll over his first shot. It m...
- by Baal Omniscient - at 2015.01.28 22:57:00
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405. KB/M change - slow changing of direction - in Feedback/Requests [original thread]
Imp Smash wrote: taxi bastard wrote: being that the KB/M can make an extreme change direction instantly, be it a 90' turn or left right at a speed which cannot be closely matched by a controller. maybe its only fair that some sort of slowing...
- by Baal Omniscient - at 2015.01.28 22:35:00
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406. AV feedback - in Feedback/Requests [original thread]
Stefan Stahl wrote: Thanks for the playtesting and footage. It really helps giving those spreadsheets a proper foundation. I sometimes tend to get caught up in numbers myself - and there's only a limited time available for trying out different...
- by Baal Omniscient - at 2015.01.28 22:28:00
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407. AV feedback - in Feedback/Requests [original thread]
MINA Longstrike wrote: ^if you had dropped the hardener for a rep you wouldn't have lived, you were also aware that there would be inconing fire and were probably at a range where you could have broken lock via range. These situations seldom ha...
- by Baal Omniscient - at 2015.01.28 21:35:00
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408. AV feedback - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Jack McReady wrote: my bad but that is still 360 dps without reload for the regular forge. there is still the option for the assault forge which has higher dps. this thing is still a beast considering the amount of shot...
- by Baal Omniscient - at 2015.01.28 21:11:00
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409. I Wish Swarm Launchers Were Skilled - in General Discussions [original thread]
Jack McReady wrote: ok, this thread amused me long enough. time to bust the bubbles of whiny scrubs, face your fate and git gud. with fire interval, burst interval, lock on delay (not lock on time which is also additionally to that) you will a...
- by Baal Omniscient - at 2015.01.28 18:43:00
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410. AV feedback - in Feedback/Requests [original thread]
Agreed. Mathematically they are busted, but in practice they function very differently. Heading to work, I'll check back in later.
- by Baal Omniscient - at 2015.01.28 12:19:00
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411. AV feedback - in Feedback/Requests [original thread]
Basically if you knock off the last 0.47 seconds, call it a margin for human error if you like, you still take 9 seconds from the start of the first lock to when the last swarm leaves the barrel. That's still well over 2 times as long as the propo...
- by Baal Omniscient - at 2015.01.28 11:10:00
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412. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: Baal Omniscient wrote: Breakin Stuff wrote: Baal Omniscient wrote: Does the math include the time you are releasing a volley and the down time it takes before you can make a lock again? I trust your math, but I'm...
- by Baal Omniscient - at 2015.01.28 10:58:00
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413. AV feedback - in Feedback/Requests [original thread]
If you watch when she gets ammo from her hive, it's a STD 'Dren' swarm launcher. (mentioned this when writing my partners swarm levels, 3 paragraphs from the end)
- by Baal Omniscient - at 2015.01.28 10:44:00
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414. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: Baal Omniscient wrote: Does the math include the time you are releasing a volley and the down time it takes before you can make a lock again? I trust your math, but I'm not sure it's all inclusive. I will be testing th...
- by Baal Omniscient - at 2015.01.28 09:29:00
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415. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: Baal Omniscient wrote: Breakin Stuff wrote: I disagree on the range of swarms. I believe it's a rate of fire problem. They would be easier to balance around average flight time to target with the time it takes to tra...
- by Baal Omniscient - at 2015.01.27 17:28:00
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416. Would 2 different swarm type be easier to balance? - in Feedback/Requests [original thread]
Still waiting for someone to show me a video of this 0.85 second lock on time, I've got max proficiency and it still always takes me nearly 2 seconds to lock and about a second Or so of down time before it will even let me attempt to lock again
- by Baal Omniscient - at 2015.01.27 15:09:00
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417. Minmatar Scout changes - in Feedback/Requests [original thread]
Make it so your suit can't fit anything above basic shields and plates, and you have a deal. Even your fourth low slot. eHp is the issue with scouts, not their versatility. Be as versatile as you like... with low eHp.
- by Baal Omniscient - at 2015.01.26 23:59:00
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418. Redberry scrambler rifle keeps firing.... - in General Discussions [original thread]
If it kept firing..... and firing.... and still only killed you in one shot..... Are you sure it wasn't a laser rifle?
- by Baal Omniscient - at 2015.01.26 23:50:00
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419. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: I disagree on the range of swarms. I believe it's a rate of fire problem. They would be easier to balance around average flight time to target with the time it takes to travel the full 200m being the refire delay time. Th...
- by Baal Omniscient - at 2015.01.26 23:45:00
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420. Improved Cal and Gal assault bonuses - in Feedback/Requests [original thread]
MINA Longstrike wrote: This will be the 199billionth time weve made this thread, and were getting pretty efficient at it! Over the course of multiple threads like this one, the vast majority has demonstrated an almost unanimous desire for kick...
- by Baal Omniscient - at 2015.01.26 23:32:00
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