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221. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
Sgt Kirk wrote: With the increase of armor repair modules I find it hard to justify the use of an Reactive Plate. For much, much better results you usually pair it with a Ferroscale of same, or even lower, tier along with an Armor repair module...
- by Baal Omniscient - at 2014.06.21 19:58:00
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222. [Feedback/Question] On the HMG - in Feedback/Requests [original thread]
Cat Merc wrote: Without heat up the HMG can fire for around 11 seconds. Considering how long it takes for the overheat, I assume it takes 9 seconds to overheat. How about reducing that to 5 seconds to overheat? That's how long an AR can fire, ...
- by Baal Omniscient - at 2014.06.21 19:45:00
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223. Those swarms though - in Feedback/Requests [original thread]
DUST Fiend wrote: Baal Omniscient wrote: DUST Fiend wrote: Not that I've been playing but I'm not sure how eager I would be to fly anymore. On the one hand, neutered Railgun turrets is nice, on the other, with heavy reps nerfed and swarms...
- by Baal Omniscient - at 2014.06.21 15:49:00
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224. [Feedback/Question] On the HMG - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: heat build up is a bad idea.. many times in heavy combat i have had it heat-lock on me.. especially heavy vs heavy and more so vs bricktank heavys and in more open fights with longer range HMG it will lock up while your ...
- by Baal Omniscient - at 2014.06.21 15:17:00
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225. On shield regulators and their current place - in Feedback/Requests [original thread]
A regulator needs to make a drastic impact on a shield-based suit in order to make it more attractive than more base HP. The Complex is arguably worth using, but it's lower tiers all fall short. I run either a complex reactive and a complex ferros...
- by Baal Omniscient - at 2014.06.21 15:12:00
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226. Those swarms though - in Feedback/Requests [original thread]
DUST Fiend wrote: Not that I've been playing but I'm not sure how eager I would be to fly anymore. On the one hand, neutered Railgun turrets is nice, on the other, with heavy reps nerfed and swarms buffed, I'm basically horrified of a single fo...
- by Baal Omniscient - at 2014.06.21 09:49:00
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227. Anyone else feeling like TTK is a bit too low with the current chang... - in Feedback/Requests [original thread]
TTK feels too low to me with RR's, shotguns, HMG's, & occasionally burst CR's (you know, when guys run up on you and fire it like an ACR). Beyond that, I feel pretty good about gun balance right now. RR ~ "I'm sitting 25-50m outside your opt...
- by Baal Omniscient - at 2014.06.21 09:45:00
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228. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
Aeon Amadi wrote: Baal Omniscient wrote: Kallas Hallytyr wrote: Baal, you do realise that Sniper Rifles have much greater zoom fidelity than any Small Rail, right? @Rattati: personally, I wouldn't see a small range reduction being entire...
- by Baal Omniscient - at 2014.06.20 12:59:00
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229. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Baal, you do realise that Sniper Rifles have much greater zoom fidelity than any Small Rail, right? @Rattati: personally, I wouldn't see a small range reduction being entirely remiss, but might I suggest that you look to...
- by Baal Omniscient - at 2014.06.20 12:41:00
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230. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: We intentionally increased damage so it would be more viable as secondary weapon in a dedicated AV tank, if you want to instagib tanks, bring friends in small turrets. I have no particular problem with people sniping infantr...
- by Baal Omniscient - at 2014.06.20 11:45:00
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231. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: We will take a look at the range Thank you sir. It's not the range per-say, rather the combination of the range, damage and RoF. *.....kinda like another rail weapon I've heard about.....*
- by Baal Omniscient - at 2014.06.20 11:39:00
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232. Small Blaster Turret on ADS feedback (VIDEO!!!) - in Feedback/Requests [original thread]
Very nice video, I tried it myself and it's still pretty crazy on DS door turrets too. Only tried in on an ADS and door gun, but I doubt it's any different on a tank or LAV. That spread REALLY needs toned down.
- by Baal Omniscient - at 2014.06.20 11:06:00
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233. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Large turrets are supposed to be AV. Each kills other vehicles in different ways. Rails kill from far away, blasters are for up close, etc. The effectiveness of each is another can of worms entirely. The small turrets a...
- by Baal Omniscient - at 2014.06.20 10:43:00
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234. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
matthew swager wrote: Baal Omniscient wrote: Vulpes Dolosus wrote: You never considered, oh I don't knowGǪ sniping him? forging him? flying up there yourself and killing him? The small rail isn't broken, if anything it's finally useable...
- by Baal Omniscient - at 2014.06.20 05:11:00
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235. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: You never considered, oh I don't knowGǪ sniping him? forging him? flying up there yourself and killing him? The small rail isn't broken, if anything it's finally useable after all this time. Adapt or die. Can't forge w...
- by Baal Omniscient - at 2014.06.20 04:06:00
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236. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Baal Omniscient wrote: Subject 36 wrote: Nah, it's just skill bruh. 334 damage, 0.5 fire interval, max ammo 96, clip size 24, over 300m range. Basically it's a stronger, faster sniper rifle with way more damage...
- by Baal Omniscient - at 2014.06.20 03:40:00
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237. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
Subject 36 wrote: Nah, it's just skill bruh. 334 damage, 0.5 fire interval, max ammo 96, clip size 24, over 300m range. Basically it's a stronger, faster sniper rifle with way more damage, ammo and clip size and requires no SP investment an...
- by Baal Omniscient - at 2014.06.20 00:06:00
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238. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
You have given the small rail turret too much range. On Fracture road a player parked a Gorgon and was able park on the pipes by the tower in the center to camp A on a skirmish with his militia rail turret and 2 shot everyone he shot at. WAY too m...
- by Baal Omniscient - at 2014.06.19 23:59:00
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239. Hotfix Charlie Suggestion: Side Strafing - in Feedback/Requests [original thread]
Harpyja wrote: Apothecary Za'ki wrote: beating straifers 101. lesson 1. Strafe the same direction they are wile aiming at their leading arm.. IE if im strafing right(left on your screen) you strafe left to match me and shoot at my right ar...
- by Baal Omniscient - at 2014.06.19 05:17:00
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240. Hotfix Charlie Suggestion: Side Strafing - in Feedback/Requests [original thread]
Harpyja wrote: I think it's incredibly stupid when people just do left-right-left-right strafing, as it basically guarantees that the other person cannot hit them. Even when I'm moving my aim left and right, they always seem to cross my stream ...
- by Baal Omniscient - at 2014.06.18 22:03:00
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