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1741. The dual tanking conundrum - What is it, problems, and how to solve ... - in General Discussions [original thread]
CSE: 65/7 CAP: 33/13 ASE: 46/5 AAP: 23/9 BSE: 32/4 BAP: 16/6 *Tweaking*
- by BL4CKST4R - at 2014.03.08 13:35:00
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1742. The dual tanking conundrum - What is it, problems, and how to solve ... - in General Discussions [original thread]
Cat Merc wrote: These stats I'm using are assuming that electronics ane engineering are maxed out. Anyone thinks it should be for level III? Or not at all? These two skills make this really difficult to balance right. Without time to pump ...
- by BL4CKST4R - at 2014.03.08 13:11:00
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1743. The dual tanking conundrum - What is it, problems, and how to solve ... - in General Discussions [original thread]
Those numbers are good but they are a little to high... 3 enhanced armor plates on a adv suit take most of the PG away.
- by BL4CKST4R - at 2014.03.08 13:09:00
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1744. So, any possible logical reason for this? - in General Discussions [original thread]
I do but compared to our oh so godly 2hp/s that 30 looks pretty nice....
- by BL4CKST4R - at 2014.03.08 13:08:00
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1745. What will 1.8 do about tanks? - in General Discussions [original thread]
Emo Skellington wrote: Delta 749 wrote: Absolutely nothing, I forget where the thread is but CPM has said CCP has no plans to do anything about it this patch Also I find it funny you got a hair across your ass when I said heavies shouldnt re...
- by BL4CKST4R - at 2014.03.07 21:26:00
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1746. What will 1.8 do about tanks? - in General Discussions [original thread]
Emo Skellington wrote: Tanks are ruining this game right now because their is no real AV weapon to take out a tank.... All AV weapons and equipment has been nerfed to crap. What they really need to do is setup the tanks EXACTLY like they did ...
- by BL4CKST4R - at 2014.03.07 21:22:00
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1747. Okay CCP Logibro answer me this - in General Discussions [original thread]
In b4 you get a dev response. I guess I am safe :)
- by BL4CKST4R - at 2014.03.07 21:19:00
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1748. So how will you do sidearms CCP? - in General Discussions [original thread]
There are 3 side arm tiers Hand cannons: Scrambler pistol, bolt pistol Carbine: MSMG, Chromosome SMG Utter pieces of crap: Ion pistol, flaylock5
- by BL4CKST4R - at 2014.03.07 21:13:00
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1749. So which suit will be best for countering what in 1.8? - in General Discussions [original thread]
If you want a jack of all trades a Caldari/Minmatar suit with a CR or SCR/Magsec is the best choice. To counter heavy armor a MD/RR/Magsec is the best choice To counter shields a SCR is the best choice. To counter heavies a Dual tanked commando...
- by BL4CKST4R - at 2014.03.07 20:47:00
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1750. 1.8 changes - in General Discussions [original thread]
Delta 749 wrote: Heavies shouldnt be walking death for the simple reason that requiring more than one person to kill one other person not based on anyones individual skill but rather because they bought a different suit is bad game design, look...
- by BL4CKST4R - at 2014.03.07 20:42:00
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1751. 1.8 brings no changes to fitting meta - in General Discussions [original thread]
Arkena Wyrnspire wrote: If you are not dual tanking in 1.8, you are doing it wrong. In 1.8 a prof 5 Proto rail does 497 DPS that wipes a max tanked Gallente suit in less than two seconds. The new prof bonus is just as bad as the old one beca...
- by BL4CKST4R - at 2014.03.07 20:35:00
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1752. 1.8 brings no changes to fitting meta - in General Discussions [original thread]
Marc Rime wrote: What is the "fitting meta" ? Every now and then (on these forums) I see the word "meta" used in a context where it makes no sense -- to me that is, does the word carry some meaning I'm not familiar with? Anyone mind enlighteni...
- by BL4CKST4R - at 2014.03.07 20:29:00
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1753. Redo on the damage nerf - in General Discussions [original thread]
DEZKA DIABLO wrote: Move profile damps an biotic mods to high slots?!!! You mad? Scouts are built around mods in the lows, you telling me a minmatar scout has to decide between 3 h at proto level to use either shield , damps , biotics, an do wh...
- by BL4CKST4R - at 2014.03.07 14:07:00
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1754. Redo on the damage nerf - in General Discussions [original thread]
Arx Ardashir wrote: The following post is purely informational and contains no opinions. With the new proficiencies, we have the following results: Blaster: +25% shield, -10% armor Laser: +35% shield, -20% armor Projectile: -5% shield, +25% a...
- by BL4CKST4R - at 2014.03.07 13:48:00
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1755. Redo on the damage nerf - in General Discussions [original thread]
The overall damage nerfs are fine it effectively reduces TTK by a maximum of just around 40% for people who boosted their damage with every available means. But at the same time you broke many aspects of the game. 1) Fitting damage mods is usel...
- by BL4CKST4R - at 2014.03.07 13:02:00
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1756. Come 1.8, the Assault Combat Rifle will really be the best rifle - in General Discussions [original thread]
Master Smurf wrote: Dont cry for me SCR - Charged shots have no issue with armor and have range on their side Also the faster they tear through the first level of defense they can sink a few charged shots (if necessary) to finish off foes RR -...
- by BL4CKST4R - at 2014.03.07 12:45:00
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1757. Come 1.8, the Assault Combat Rifle will really be the best rifle - in General Discussions [original thread]
Cat Merc wrote: Obodiah Garro wrote: the "it has higher range so it should have lower dps" argument is bullshit. This would only be true if all the weapons fired like the AR, absolutely perfect. But the ACR fires perfectly like the AR ...
- by BL4CKST4R - at 2014.03.07 12:39:00
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1758. Come 1.8, the Assault Combat Rifle will really be the best rifle - in General Discussions [original thread]
Obodiah Garro wrote: the "it has higher range so it should have lower dps" argument is bullshit. This would only be true if all the weapons fired like the AR, absolutely perfect. *SNIP* So basically you are in agreement that a long range we...
- by BL4CKST4R - at 2014.03.07 12:36:00
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1759. CR vs shields - in General Discussions [original thread]
Korvin Lomont wrote: BL4CKST4R wrote: Actually in 1.8 the CR and ACR will be the best weapons to use since tanking with a single style will mean your screwed and it has the best damage profile and second best range. The second best weapon wi...
- by BL4CKST4R - at 2014.03.07 12:32:00
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1760. Come 1.8, the Assault Combat Rifle will really be the best rifle - in General Discussions [original thread]
TheD1CK wrote: We have not seen how the weapons function... and considering the CR does half the DMG of other rifles There is no way to make a call on how they will work The CR is a rifle variant of the SMG I think it's safe to say a weapon ba...
- by BL4CKST4R - at 2014.03.07 12:26:00
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