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1361. 1.8 Logi idea - in General Discussions [original thread]
Oh wait no I was wrong.
- by BL4CKST4R - at 2014.03.30 13:59:00
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1362. Shields and armor, DUST vs EVE - in General Discussions [original thread]
Lorhak Gannarsein wrote: Likening it to HAVs would also be a good idea; they operate on what seems to be pretty similar mechanics to what you described, but they're a little but closer to home. I agree with what you said, though numbers as alw...
- by BL4CKST4R - at 2014.03.30 13:48:00
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1363. Heavy need nerd - in General Discussions [original thread]
Use a combat rifle. Trust me IT WILL DIE.
- by BL4CKST4R - at 2014.03.30 13:24:00
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1364. Shields and armor, DUST vs EVE - in General Discussions [original thread]
tl;dr Shields and armor are practically balanced, the only imbalances are fitting, armor scaling, and shield repair. But fixing armor scaling would not buff shields HP, and fixing the fitting would not magically make you better or tankier. To t...
- by BL4CKST4R - at 2014.03.30 13:23:00
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1365. Could we get more sheild from extenders again please - in General Discussions [original thread]
If you want shields to give more HP buff armor repairers and buff armor plates to scale by weight. Shields are more useful if using complex but armor is useless if using complex because the scaling gives negative returns.
- by BL4CKST4R - at 2014.03.30 12:23:00
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1366. /me rolls on the floor laughing - in General Discussions [original thread]
Garrett Blacknova wrote: Cat Merc wrote: That tactic doesn't work on me though ;) I have some secrets I am not sharing, like any good business man I expect it not to work on you. Won't work on me either. That's why I'm interested... ...
- by BL4CKST4R - at 2014.03.30 11:23:00
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1367. /me rolls on the floor laughing - in General Discussions [original thread]
The luring tactic also works with sentinels with much more lol don't run around with your hmg just use a magsec smg to make them think your garbage, when they run in to get close melt their face off and eat it.
- by BL4CKST4R - at 2014.03.30 11:22:00
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1368. /me rolls on the floor laughing - in General Discussions [original thread]
Vulpes Dolosus wrote: You can't see Cal/ other scouts either. Most Cal scouts will not sacrifice their tank for dampeners and precision enhancers. Those that use no dampeners can be caught with 1 enhancer, and 2 enhancers to catch 1 dampener.
- by BL4CKST4R - at 2014.03.30 11:19:00
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1369. Scouts don't kill people.. Shotguns kill people. - in General Discussions [original thread]
BIind Shot wrote: Just saying.. maybe it needs a nerf.. Being able to one shot people is kind of ******. Maybe it should take at least 2? And he said bring me your trolls... and they shall feed. My combat rifle can kill you faster ...
- by BL4CKST4R - at 2014.03.30 11:01:00
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1370. Question to people who think the cloak is to hard see - in General Discussions [original thread]
Draxus Prime wrote: Um, isn't the point of a cloak to not let you be seen? Lol logic? Get good scrub scouts are OP because they are invinsible and can destroy you because their invisibility let them get close. CCP should make cloaks more vis...
- by BL4CKST4R - at 2014.03.30 02:37:00
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1371. I'm seeing less cloaks... - in General Discussions [original thread]
My shotgun scout isn't working anymore that's for sure. I had to switch to a combat rifle.
- by BL4CKST4R - at 2014.03.30 01:45:00
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1372. CCP can we please remove tiers already? - in General Discussions [original thread]
Vell0cet wrote: Mobius Wyvern wrote: Vell0cet wrote: Tiers are what make DUST interesting and differentiate it from other FPS games in the market. Risk vs. ISK is what makes DUST more interesting than any other FPS ever made. The NPE can...
- by BL4CKST4R - at 2014.03.29 22:41:00
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1373. Do you really need a tanked clock scout? - in General Discussions [original thread]
Johnny Guilt wrote: My second game with cloak and basically played roamer on the Dom battlefield,not once did i feel i needed more armor and HP with now much awareness I naturally had. Whats your excuse? If your scout isn't ewar your doin...
- by BL4CKST4R - at 2014.03.29 21:01:00
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1374. CCP TROLLS!!!!!!!!!!!! I found your forum script change!!!! - in General Discussions [original thread]
No. Geniouous!
- by BL4CKST4R - at 2014.03.29 21:00:00
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1375. Logi scout - in General Discussions [original thread]
Well I have now seen it all. Not a logi being a scout but a scout being a logi.
- by BL4CKST4R - at 2014.03.29 20:51:00
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1376. 1.8. (-_-) - in General Discussions [original thread]
Big Burns wrote: Ok, so...I don't know where to begin. CCP has to establish a foundation for this game. All of their updates are crazy. Instead of working around their foundation, they rebuild everything from the ground up just to make new ma...
- by BL4CKST4R - at 2014.03.29 20:40:00
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1377. suits should be more efficient with certain modules - in General Discussions [original thread]
ResistanceGTA wrote: The Amarr should have a higher multiplier on plates than Gallente. Gallente should have a bonus to reps. Or remove tiers and balance modules according to 3 different suit types not 243 different suit types (3x scouts 3x ...
- by BL4CKST4R - at 2014.03.29 19:16:00
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1378. The brick tanked scout video... - in General Discussions [original thread]
Sir Dukey wrote: 750 armor on a freking gallante scout... Their needs to be a increase in movement penalty and take away the scout 3hp/s armor rep. And change shield penalty to a hit box and reduce the massive shield regen. Stop targeti...
- by BL4CKST4R - at 2014.03.29 18:57:00
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1379. CCP can we please remove tiers already? - in General Discussions [original thread]
iliel wrote: I think your idea is interesting. In fact I had a similar discussion with corp mates yesterday. However, their reactions were similar to those which you've received. I think what makes this game frustrating but at the same time co...
- by BL4CKST4R - at 2014.03.29 18:30:00
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1380. CCP can we please remove tiers already? - in General Discussions [original thread]
Soldiersaint wrote: BL4CKST4R wrote: Vell0cet wrote: Tiers are what make DUST interesting and differentiate it from other FPS games in the market. Risk vs. ISK is what makes DUST more interesting than any other FPS ever made. The NPE can...
- by BL4CKST4R - at 2014.03.29 18:17:00
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