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4041. Tomorrow is Dust's One month Anniversary! - in General Discussions [original thread]
Nothing interesting happens.
- by BL4CKST4R - at 2013.06.13 12:15:00
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4042. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Aeon Amadi wrote: Really never understood why sensor/biotic/code breaker modules were put in the low slots rather than high. It's like, I can have some tank and more mobility with a lot of utilities.... Or I can be super slow and deal a lot o...
- by BL4CKST4R - at 2013.06.13 12:07:00
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4043. Gallente and Caldari suit comparison - in Feedback/Requests [original thread]
Cross Atu wrote: @ BL4CKST4R Interesting thread with some good balance/theory crafting going on. Before I comment on the OP (specifically post 2 of it) I would very much like to see you integrate a comment on things such as potential dps and o...
- by BL4CKST4R - at 2013.06.13 12:04:00
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4044. F2P Games WON´T require PS+ in the Ps4 - in General Discussions [original thread]
That's if this game lives long enough to make it to the PS4.
- by BL4CKST4R - at 2013.06.13 01:51:00
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4045. An open letter to CCP - in General Discussions [original thread]
Kitten Empress wrote: BL4CKST4R wrote: CCP definitely need a wake up call, this game is on the verge of getting stomped like the Xbox one did. Nah, not even Dust can get stomped like the Xbox Juan. Lol ok, but still those games are goin...
- by BL4CKST4R - at 2013.06.13 01:40:00
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4046. JITA AGAIN!! - in General Discussions [original thread]
Starne wrote: I am starting to think we need another Jita riot but this time for duster. only we don't seem to have a big statue to shot at thanks to there being no open worlds still so I think we mite have to ask are corp mates and friends in ...
- by BL4CKST4R - at 2013.06.13 01:36:00
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4047. An open letter to CCP - in General Discussions [original thread]
CCP definitely need a wake up call, this game is on the verge of getting stomped like the Xbox one did.
- by BL4CKST4R - at 2013.06.13 01:21:00
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4048. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Cass Barr wrote: Meeko Fent wrote: Armor- Slower movement/repair, More Buffer Shield-Less Buffer, Faster Movement, Faster/Natural Regen If people repeat it often enough, it must make it true. This is what is currently overpowering ...
- by BL4CKST4R - at 2013.06.13 01:18:00
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4049. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Meeko Fent wrote: I'm Just thinking that the Reactive Plates will make the Armor Reper Obsolete, and the Plate a hell of a lot less Viable Why Fit a Complex Armor Reper when you could Fit 2 Reactive and have a slight Buffer to boot? Why Fight...
- by BL4CKST4R - at 2013.06.13 01:14:00
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4050. Serious Question, Blue Tag Response Appreciated - in General Discussions [original thread]
Electing the CPM would be a terrible idea. They need to be hand picked by CCP.
- by BL4CKST4R - at 2013.06.13 01:11:00
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4051. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Almost every weapon except for a few were made to decimate armor, specially with many armor killer boasting bonuses from 130%- 150%, only thing Shields have to worry about is a scrambler rifle and a laser rifle, and getting fluxed, but at least no...
- by BL4CKST4R - at 2013.06.13 01:09:00
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4052. [Armor Tanking] Failure to communicate - in Feedback/Requests [original thread]
Meeko Fent wrote: I Read the Bit on the Reactive armor Plate, and I saw 2 hp/s. Does that Mean that I can us and armor Plate to regen an armor Plate? Da Faq? So, if what I understood is true, that means 2 Reactive Plates Heal 4 hp/s, equivalen...
- by BL4CKST4R - at 2013.06.13 01:03:00
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4053. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Kitten Empress wrote: Wombat in combat wrote: If this is an attempt to make armor tanking more viable it sadly misses the point by a long shot. You're still far better off with basic plates than wasting PG/CPU on this. To fix armor tanking ...
- by BL4CKST4R - at 2013.06.13 00:55:00
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4054. An answer appealing to all the impatient...*like this post* - in Feedback/Requests [original thread]
+1 even though I am one of the whiners, I mean winner
- by BL4CKST4R - at 2013.06.13 00:36:00
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4055. YES! They are fixing weapons effective ranges in early July! - in General Discussions [original thread]
Definition of fixing in CCP terms: Fixing: The overall breaking and nerfing of already broken gameplay elements, in order to have more useless crap to work on and delay the important stuff. If CCP fixes weapon ranges like the fixed the TACAR it ...
- by BL4CKST4R - at 2013.06.13 00:31:00
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4056. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Ask them to make a copy of yours and then edit their own then share it here, if they get a public copy the trolls will ruin the good ideas.
- by BL4CKST4R - at 2013.06.13 00:26:00
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4057. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
FatalFlaw V1 wrote: Shield tanking yields 0 repping when it actually counts (while being shot). The recharge delay on assault and logi suits mean that for most engagements the amount of shield repped is almost always going to be less than armo...
- by BL4CKST4R - at 2013.06.12 21:43:00
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4058. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
FatalFlaw V1 wrote: As I already said, the armor speed penalty sucks, yes, but you can still fit damage mods in your highs while using every low for tank. Do you want armor to be exactly identical to shield? Auto regen, same fitting reqs, no s...
- by BL4CKST4R - at 2013.06.12 21:32:00
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4059. What does an OB sound like? - in General Discussions [original thread]
Pew, Pew, Pew
- by BL4CKST4R - at 2013.06.12 20:55:00
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4060. Theorycrafting: If EvE players made our weapons, suits, gear, etc. - in General Discussions [original thread]
Princeps Marcellus wrote: What would happen to the economy? Assuming that the main source of income for Dust bunnies is instant battles. Depends how they are being made, are they being mass produced or made 1 by 1.
- by BL4CKST4R - at 2013.06.12 20:53:00
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