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141. CCP: Hit-Detection, Stun-Locking and Speed Tanking - in General Discussions [original thread]
Henrietta Unknown wrote: Oh, looks like I'm going to have to spec into Minja Lvl 3 and Kincats Lvl 5 if I'm gonna break the game. Thanks for the tip Lightning. Why so you can run a minja with 2 pro kinkats 2 pro shields no equipment, si...
- by BIind Shot - at 2014.04.01 15:09:00
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142. CPM cloak discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: BIind Shot wrote: Ydubbs81 RND wrote: mollerz wrote: Ydubbs81 RND wrote: cloaks don't need to be overhauled......if they just add the few tweaks/changes that I'm seeing requested over and over, then it should b...
- by BIind Shot - at 2014.03.30 22:35:00
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143. CPM cloak discussion - in General Discussions [original thread]
Lylith Groff wrote: As a dedicated Scout since before Chrome, cloaks are easy mode. You don't have to fit anything past an advanced cloak. 60 seconds is an eternity on the battlefield and for those who have learned to micro-manage their cloaki...
- by BIind Shot - at 2014.03.30 22:15:00
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144. CPM cloak discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: mollerz wrote: Ydubbs81 RND wrote: cloaks don't need to be overhauled......if they just add the few tweaks/changes that I'm seeing requested over and over, then it should be fine. It will always be cheesy but it woul...
- by BIind Shot - at 2014.03.30 22:02:00
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145. Way of the scout - in General Discussions [original thread]
You can either use modules to strengthen your weakness are make your strong points even stronger. Gals had good pasive scans so a couple of precision enhancers and range amplifiers you'll be able to see everything within a 50 meter range. Maybe so...
- by BIind Shot - at 2014.03.30 15:59:00
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146. Thank you CCP for the Cloaking devices.... - in General Discussions [original thread]
Michael Arck wrote: When MDs were introduced, there were an influx of massholes When flaylocks came on the scene, flaylocks were all over the place. The playerbase isn't abusing them by using them. They are trying out new toys. Sure, it can b...
- by BIind Shot - at 2014.03.30 13:47:00
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147. Changing Scout bonus to benefit lower SP players - in General Discussions [original thread]
It does create a problem for low level scouts. +1
- by BIind Shot - at 2014.03.30 13:10:00
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148. Weapon SP refund petition. - in General Discussions [original thread]
Rynoceros wrote: Fiddlestaxp wrote: No. You are stuck with the SP you blew into flaylock pistol when it was FOTM. Deal with it. Somebody must've really whipped your ass with a Flaylock to have you still antsy about them 6 months after they...
- by BIind Shot - at 2014.03.30 13:01:00
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149. Weapon SP refund petition. - in General Discussions [original thread]
I don't see why they didn't do a full infantry respec. Everyone wanted it.
- by BIind Shot - at 2014.03.30 13:00:00
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150. CPM cloak discussion - in General Discussions [original thread]
knight guard fury wrote: Racro 01 Arifistan wrote: there a few problems with the cloak. but overall it IS very close to being balanced but needs changes, as stated shooting your gun WHILE decloaking and still being invisable to the target ...
- by BIind Shot - at 2014.03.30 12:47:00
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151. Could we get more sheild from extenders again please - in General Discussions [original thread]
ANON Cerberus wrote: While I do agree that Armour is meant to have a higher hit point pool with less regen capability. Shield is meant to have a lesser hit point pool with greater regen ability. However right now the balance is off. Way off. A...
- by BIind Shot - at 2014.03.30 12:41:00
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152. CPM cloak discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: BIind Shot wrote: Ydubbs81 RND wrote: Monkey MAC wrote: I agree there is a gonna be alot of adaption as well, but there is a difference between adaption and some dodgy mechanics. I just wa t the dodgy mechanics f...
- by BIind Shot - at 2014.03.30 12:27:00
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153. CPM cloak discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: KalOfTheRathi wrote: CPM ears are deaf. Why would any suspect otherwise? They react with the same HTFU and just play the game that CCP does. Thus, you might as well talk to the deaf ears of CCP versus spending any effo...
- by BIind Shot - at 2014.03.30 12:22:00
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154. CPM cloak discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: Monkey MAC wrote: I agree there is a gonna be alot of adaption as well, but there is a difference between adaption and some dodgy mechanics. I just wa t the dodgy mechanics fixed. Exactly....I hate cloaks but it is ...
- by BIind Shot - at 2014.03.30 12:05:00
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155. CPM cloak discussion - in General Discussions [original thread]
Mad Syringe wrote: In EVE, you can't cloak and are decloaked in the proximity of stations/other ships. Why not make it similar in Dust. If you aproach a cloaked player and have line of sight, you should see his shevron when he is within half y...
- by BIind Shot - at 2014.03.30 11:58:00
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156. Could we get more sheild from extenders again please - in General Discussions [original thread]
I think shields needs slight buff to hp and cut some of the pg cost. I think plates need to have pg cost increase.
- by BIind Shot - at 2014.03.30 11:39:00
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157. Scouts don't kill people.. Shotguns kill people. - in General Discussions [original thread]
BL4CKST4R wrote: BIind Shot wrote: Just saying.. maybe it needs a nerf.. Being able to one shot people is kind of ******. Maybe it should take at least 2? And he said bring me your trolls... and they shall feed. My combat rifle ...
- by BIind Shot - at 2014.03.30 11:03:00
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158. Scouts don't kill people.. Shotguns kill people. - in General Discussions [original thread]
Just saying.. maybe the only weapon that should instakill is the rubber chicken..aka plasma cannon.. Also my first signature! love it!
- by BIind Shot - at 2014.03.30 11:01:00
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159. Scouts don't kill people.. Shotguns kill people. - in General Discussions [original thread]
Just saying.. maybe it needs a nerf.. Being able to one shot people is kind of ******. Maybe it should take at least 2? And he said bring me your trolls... and they shall feed.
- by BIind Shot - at 2014.03.30 10:44:00
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160. Just Say NO to the Cloaky Combat Scout. - in General Discussions [original thread]
Galthur wrote: Your reticle turns red when aiming at them and they glimmer while running, I see no problem killing them. Even if you can't aim your reticle will still turn red, if you can't see red or the glimmer why are you playing this game, ...
- by BIind Shot - at 2014.03.30 10:37:00
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