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1281. Why sniper rifles won't ever be sniper rifles - in General Discussions [original thread]
Cody Sietz wrote: Fizzer94 wrote: Um. The Sniper Rifle has never been nerfed. The only "bad" thing to ever happen to it was when the Charged Sniper Rifle got moved to the Prototype tier. If anything, the one thing stopping them from being a...
- by Awry Barux - at 2014.02.11 19:34:00
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1282. Would anyone be intrested in a subscription model for DUST? - in General Discussions [original thread]
Yes, I would totally kick in $5 a month if it means we can stop having gimped LP payouts and months of grinding for a single protosuit.
- by Awry Barux - at 2014.02.11 16:26:00
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1283. Queue-syncing: make it impossible - in General Discussions [original thread]
OZAROW wrote: Awry Barux wrote: OZAROW wrote: Dude there's more than one bloody match going at a time so backout, if u start a game an all the letters are red u gonna play an get mad or be smart have fun an try again? Q syncing is pc pr...
- by Awry Barux - at 2014.02.11 09:38:00
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1284. Queue-syncing: make it impossible - in General Discussions [original thread]
OZAROW wrote: Dude there's more than one bloody match going at a time so backout, if u start a game an all the letters are red u gonna play an get mad or be smart have fun an try again? Q syncing is pc practice, squad an team practice, if you...
- by Awry Barux - at 2014.02.11 08:19:00
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1285. This is whats wrong with the RR - in General Discussions [original thread]
Virtual Riot wrote: Awry Barux wrote: So, when you count in the 0.25 seconds of spool-up time, you had 2.05 seconds (if your opponent had perfect accuracy) AFTER he turned around to kill him with a damage-modded proto SMG. Assuming you were ...
- by Awry Barux - at 2014.02.11 07:21:00
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1286. This is whats wrong with the RR - in General Discussions [original thread]
Lynn Beck wrote: Let's day you miss .5 seconds of fire- that would be 3.5 shots of Gal Ar, or 114 damage. If you miss .5 seconds of Rr that's about 2 shots, 105 damage. The thing though is the RR has the same Damage per clip, so it takes longer...
- by Awry Barux - at 2014.02.11 07:03:00
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1287. This is whats wrong with the RR - in General Discussions [original thread]
Virtual Riot wrote: Awry Barux wrote: Virtual Riot wrote: http://imgur.com/yuenoes I was running adv Minmatar assault With a pro smg and cmplx sidearm dmg mods and he dropped me in under a second started shooting him he turned ar...
- by Awry Barux - at 2014.02.11 06:50:00
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1288. What is the difference between "Combat Rifle" from "A... - in General Discussions [original thread]
Sumthing Awesome wrote: New to the game, and would like to know this before I spend valuable resources. From what I have found, is that the assault rifle is better at long range and generally fires burst? Lastly, I generally play a medic in ga...
- by Awry Barux - at 2014.02.11 06:43:00
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1289. Map Design and Module Use - in General Discussions [original thread]
On one hand, this would be really cool. On the other hand, there are years and years worth of things that should be a higher priority for CCP than this (balance issues, performance optimization, game modes, the rest of the vehicle lineup, to name ...
- by Awry Barux - at 2014.02.11 06:40:00
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1290. This is whats wrong with the RR - in General Discussions [original thread]
Virtual Riot wrote: http://imgur.com/yuenoes I was running adv Minmatar assault With a pro smg and cmplx sidearm dmg mods and he dropped me in under a second started shooting him he turned around and dropped me in under a second don...
- by Awry Barux - at 2014.02.11 06:29:00
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1291. [1.8 Equipment Stats] Easy-To-Understand Format! - in General Discussions [original thread]
On topic: Thanks for the table and summary, this is a nice resource. Rant: While some of these changes make sense (scanner nerf finally!), the core concept of nerfing all equipment, then returning it to its previous level of effectiveness only fo...
- by Awry Barux - at 2014.02.11 06:03:00
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1292. NEWBERRY Mode: game mode that only pays 40K - in General Discussions [original thread]
Piercing Serenity wrote: What if we had a "Gladiator" mode that was opened up after the academy. It would work like this: Each player is randomly assigned four militia suits, each with a randomly assigned load out with a basic designed focus....
- by Awry Barux - at 2014.02.11 05:56:00
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1293. List of possible balancing factors for 1.8 - in General Discussions [original thread]
Good list except I think you have it backwards on TTK- high TTK = a long time, low TTK = a short time. TTK needs to go UP, not down, and CCP has said as much.
- by Awry Barux - at 2014.02.11 05:32:00
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1294. Queue-syncing: make it impossible - in General Discussions [original thread]
Michael Arck wrote: Cynicisim isn't the answer for if you want to be competitive in this game, you have to swallow some of your pride and be honest with yourself and the game. This game has players who come from FPS titles that involved teamwo...
- by Awry Barux - at 2014.02.11 05:12:00
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1295. Queue-syncing: make it impossible - in General Discussions [original thread]
LEHON Xeon wrote: Michael Arck wrote: Q sync has no place in pub contracts? It's breaks the core concept of any matchmaking?? It exacerbates an already awful NPE???? If you want to play with a full corp team, take it elsewhere????? I'm g...
- by Awry Barux - at 2014.02.11 04:48:00
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1296. Queue-syncing: make it impossible - in General Discussions [original thread]
Joel II X wrote: Team Sync (Deploy? Whatever) is coming. Are you ready? That would be just fine. Match full teams against full teams, no problem. It becomes a problem when it's two full squads from one corp against 16 randoms, or 1 full sq...
- by Awry Barux - at 2014.02.11 04:43:00
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1297. Queue-syncing: make it impossible - in General Discussions [original thread]
Queue syncing has no place in public contracts. It breaks the core concept of any matchmaking system and only exacerbates an already awful NPE. Scotty shouldn't be allowing this to happen. If you want to play with a full corp team, take it elsewh...
- by Awry Barux - at 2014.02.11 04:23:00
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1298. NEWBERRY Mode: game mode that only pays 40K - in General Discussions [original thread]
Joseph Ridgeson wrote: It is certainly an interesting way of handling the new player experience. Clever but I do not know how much it will help. If it is a high destination point for newer players, those running mostly militia or standard suits...
- by Awry Barux - at 2014.02.11 04:16:00
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1299. Absense of Warbarge is creating uneven matches. - in General Discussions [original thread]
+1 I miss the warbarge, especially for creating blueberry squads. I've had some of my most fun matches in squads I joined in the warbarge.
- by Awry Barux - at 2014.02.11 04:12:00
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1300. Where can I find 1.8 Patch Notes? - in General Discussions [original thread]
Go to the "feedback and ideas discussion" subforum and check out the stickied posts.
- by Awry Barux - at 2014.02.09 06:50:00
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