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21. [Request ]Ring-shaped outpost - in Feedback/Requests [original thread]
CCP LogicLoop wrote: KAGEHOSHI Horned Wolf wrote: http://i737.photobucket.com/albums/xx12/KAGEHOSHI-/outpostidea_zps03084cd0.png Team 1 can easily get A, team can easily take C. Both teams can then head toward the center to fight over B. Al...
- by Avinash Decker - at 2013.10.08 01:30:00
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22. REQUEST: Let Corps with districts "see" ships in Eve. - in Feedback/Requests [original thread]
Lol already in the game https://forums.dust514.com/default.aspx?g=posts&t=78625 you just don't see the model
- by Avinash Decker - at 2013.10.07 06:56:00
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23. [Request] Improving in-game information display - in Feedback/Requests [original thread]
A red indicator showing where a weapon is being charged up , maybe only on visible on vehicles . Drawback is that you have to be somewhat close to the ground to see it.
- by Avinash Decker - at 2013.08.12 19:10:00
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24. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
There are several things they need to be thought about first . How long will the cooldown( if there is one , obliviously there will be something to limit it) will be before a player can call down another orbital strike ? It can not very short. If...
- by Avinash Decker - at 2013.08.08 15:33:00
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25. [Feedback/Suggestion] On Faction Warfare - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Avinash Decker wrote: Arkena Wyrnspire wrote: KingBlade82 wrote: about the friendly fire thing i think is flawed and will always be flawed with randoms someone finds it funny to kill people and goes around stab...
- by Avinash Decker - at 2013.08.01 13:34:00
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26. [Feedback/Suggestion] On Faction Warfare - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: KingBlade82 wrote: about the friendly fire thing i think is flawed and will always be flawed with randoms someone finds it funny to kill people and goes around stabbing people in the back and thinks hes really cool b...
- by Avinash Decker - at 2013.08.01 13:01:00
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27. [Feedback/Suggestion] On Faction Warfare - in Feedback/Requests [original thread]
KingBlade82 wrote: about the friendly fire thing i think is flawed and will always be flawed with randoms someone finds it funny to kill people and goes around stabbing people in the back and thinks hes really cool but if i try to kill him off...
- by Avinash Decker - at 2013.08.01 12:51:00
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28. larger PC battles 16v16, 32v32 - in Feedback/Requests [original thread]
D legendary hero wrote: yeah. more players for PC. these are plantet changing battles, why do only 16 people meet for batte? I thinks so too , but I doubt it's something you going to see anytime soon. Right now ccp is focusing on the core g...
- by Avinash Decker - at 2013.07.31 23:04:00
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29. Minimap Improvements - in Feedback/Requests [original thread]
If it isn't in the game or not , I like to know if I am scanned or not.
- by Avinash Decker - at 2013.07.29 13:22:00
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30. [Feedback] Core FPS feedback (prepare for high amounts of logic to be dropped) - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: This is not battlefield my friend, your tainted; hammered into one vision of what an FPS is. Explosions you say? All I see are geks and duvolles on the kill feeds mostly. Now it been getting a bit more balanced. An unnerf t...
- by Avinash Decker - at 2013.07.08 09:13:00
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31. [IMPERATIVE FEEDBACK] CCP you HAVE to fix this - in Feedback/Requests [original thread]
CCP Nullarbor wrote: So as a few people have pointed out in this thread already that the academy itself is fine and actually meets our intended goal which is to provide a safe area to practice the first few games before being thrown in the deep...
- by Avinash Decker - at 2013.06.30 01:40:00
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32. [REQUEST] More equipment ideas. - in Feedback/Requests [original thread]
An equipment thats similar to a trophy system . It harmlessly auto denotes at least two or three any type explosives ( including flux grenades) in a X meter radius around the device. Prototype versions can auto denote more or stop missiles or rail...
- by Avinash Decker - at 2013.06.19 06:09:00
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33. Black Jackal's Controversial Ideas #76 (Retooling the Weapons) - in Feedback/Requests [original thread]
The Black Jackal wrote: Charlotte O'Dell wrote: No Care to elaborate? We have a single limited BPC Suit (for those who got some) that wields a Shotgun and an Assault Rifle... this is a scout frame. We are getting in the future a 'Heavy ...
- by Avinash Decker - at 2013.06.16 18:56:00
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34. Fighting on Lava / Storm / Plasma / Ice / Gaz And other planet !! - in Feedback/Requests [original thread]
Doyle Reese wrote: Do you REALLY want it? Because I don't think you really know what that means. It means requiring new suits to enter these fights, which means having to burn skill points into that unreasonably specific dropsuit which you know...
- by Avinash Decker - at 2013.06.16 18:35:00
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35. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
There should be a questionnaire asking various questions to exam what best suits your play style and will also help you choose what do you want to spec into . Aura will then guide you to the choices. And an obstacle course that will rate you on ...
- by Avinash Decker - at 2013.06.05 18:22:00
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36. [Petition] Enough Games, Let's Get Serious - in Feedback/Requests [original thread]
I doubt they'll go full blown open world anytime soon , although I think they will make much bigger maps where you can explore , but it'll be more of a game-type where after you finish the match ends. CCP talked about something like this somewhere...
- by Avinash Decker - at 2013.05.20 03:24:00
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37. More Robust Squad Organization Tools - in Feedback/Requests [original thread]
Instead of R2 + R3 then selecting the order it should be more streamlined , similar like MAG( since you can't put an defend order on a enemy , etc). Like R3+ R2 then looking at and selecting a objective which would give it the appropriate order . ...
- by Avinash Decker - at 2013.05.19 18:01:00
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38. When was the last time anyone in a PUB match got revived? - in Feedback/Requests [original thread]
Hardly I only got revived like 2 - 4 times since may 6th . I got revived much more last build .
- by Avinash Decker - at 2013.05.15 19:42:00
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39. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
The idea seems pretty good.
- by Avinash Decker - at 2013.05.10 22:42:00
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40. [Feedback] Criticism of philosophy behind passive skills. - in Feedback/Requests [original thread]
Ulysses Knapse wrote: We have skills directly uploaded into our brains, thus passive skilling. It's in the lore, mate. How does my brain make my bullets go further? We are telepathic !?
- by Avinash Decker - at 2013.04.28 23:12:00
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