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Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.10.09 16:19:00 -
[1] - Quote
Make animations of the merc getting into the vehicle and make it so were they get out corresponds to where they were. Players should see the animation from first person and should be able to look around like on the ladders. A player should be vulnerable while the animation going on. |
WHz DS9899
Doomheim
136
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Posted - 2012.10.09 19:58:00 -
[2] - Quote
Avenger 245 wrote:Make animations of the merc getting into the vehicle and make it so were they get out corresponds to where they were. Players should see the animation from first person and should be able to look around like on the ladders. A player should be vulnerable while the animation going on.
If the vehicle is moving, then you would have a bail out animation, causing damage. |
H arpoon
WarRavens
26
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Posted - 2012.10.09 22:36:00 -
[3] - Quote
Liked |
Earl Crushinator
Subdreddit Test Alliance Please Ignore
0
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Posted - 2012.10.09 23:05:00 -
[4] - Quote
Yeah, I'd like this. |
Illuminaughty-696
Omega Risk Control Services
203
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Posted - 2012.10.10 01:14:00 -
[5] - Quote
Liked. Not essential, but would be nice and add to the immersion. |
Destheren Taichi
Villore Sec Ops Gallente Federation
8
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Posted - 2012.10.10 04:31:00 -
[6] - Quote
Illuminaughty-696 wrote:Liked. Not essential, but would be nice and add to the immersion. I'd consider this essential. Right now, if I bail from a vehicle that's not flying, I stay right where I bailed from as the vehicle holds it's inertia. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.10.10 04:42:00 -
[7] - Quote
It changes the game a fair bit. In Planetside 1, you generally died with your ground vehicle, as by the time you knew you were boned you were too late to stop the vehicle and exit. In Planetside 2, people hop out, shoot their rocket launcher at an enemy tank, and instantly hop back in. Personally I'd rather they added in exit/enter animations. |
Goric Rumis
Amarr Templars Amarr Empire
80
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Posted - 2012.10.10 05:02:00 -
[8] - Quote
WHz DS9899 wrote:If the vehicle is moving, then you would have a bail out animation, causing damage. No damage (it would probably be negligible with the dropsuit), but it's bad enough you wouldn't be able to do anything for a few seconds as you rolled around on the ground and picked yourself up. Any enemies nearby and they'd already have an advantage on you. |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.10.10 05:05:00 -
[9] - Quote
WHz DS9899 wrote:Avenger 245 wrote:Make animations of the merc getting into the vehicle and make it so were they get out corresponds to where they were. Players should see the animation from first person and should be able to look around like on the ladders. A player should be vulnerable while the animation going on. If the vehicle is moving, then you would have a bail out animation, causing damage. I love the sound of both of these. It would remove the ability to dive into a nearby HAV or LAV to avoid dying, for instance. I also think it'd be nice just from an immersion standpoint. |
WHz DS9899
Doomheim
136
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Posted - 2012.10.10 06:03:00 -
[10] - Quote
Goric Rumis wrote:WHz DS9899 wrote:If the vehicle is moving, then you would have a bail out animation, causing damage. No damage (it would probably be negligible with the dropsuit), but it's bad enough you wouldn't be able to do anything for a few seconds as you rolled around on the ground and picked yourself up. Any enemies nearby and they'd already have an advantage on you.
good point |
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Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.10.13 17:31:00 -
[11] - Quote
good so people support this |
Gcember
Villore Sec Ops Gallente Federation
123
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Posted - 2012.10.13 18:43:00 -
[12] - Quote
Thank you for this post! +1
This is something that is much needed. For example when in a though situation in the middle of the battlefield you should not be able to just hop into a vehicle a drive away. This feature would make it more realistic, and it will make people rethink instead of just knowing that the vehcile is the only way out! |
Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.10.13 20:48:00 -
[13] - Quote
actively getting into and getting out of dropships and maybe APC(if there added) like seen in one of the comercials for dust would be cool and realistic. |
IwillNameHim GEORGE
Villore Sec Ops Gallente Federation
14
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Posted - 2012.10.13 23:32:00 -
[14] - Quote
agreed... ccp should check out the animations used in starhawk by lightbox and santimonica |
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