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41. Ban tanks from public Ambush - in General Discussions [original thread]
9/10 times I just leave ambush games when the other team brings in high-tier tanks. It's a waste of my time/effort/money to try and take them out, so I just leave. They're obscene in pub matches.
- by Atlas Exenthal - at 2013.02.23 19:13:00
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42. [request] Corporation search - in Feedback/Requests [original thread]
You can already do a corporation search and apply through it. Neocom -> Corporation -> Search -> Search You can then apply to said corps through the same interface. I'm not sure what you're asking for here. If a corp has set recruiting r...
- by Atlas Exenthal - at 2013.02.22 20:43:00
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43. one REALLY useful request - in Feedback/Requests [original thread]
I'll keep it simple; Squad WPs on the HUD Seriously. Make it happen folks!
- by Atlas Exenthal - at 2013.02.22 11:27:00
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44. When IS CCP fixing the controller and KB/M gap. - in Feedback/Requests [original thread]
This thread is amusing. Personally, I can't wait until Sony's exclusivity deal with CCP is done. Once a/the pc build is thrown into the mix, the number of tears will be glorious. the only advantage I can see with vehicles is based in the fact tha...
- by Atlas Exenthal - at 2013.02.22 11:20:00
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45. [NOTICE] Laser Rifles: Complaints of broken skill features. - in Feedback/Requests [original thread]
Bit of an update to how I feel about these things... The skills *are* broken, yes, AND the minimum range thing *is* a pain in the ass. However, the range dealio isn't *that* big a deal. I've been using the rifles almost exclusively, and I'm sur...
- by Atlas Exenthal - at 2013.02.21 10:46:00
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46. Sticky:Manus Peak Ambush - Map Feedback - in Manus Peak [original thread]
Map is still ******* abysmal. Spawn killing is rampant, and now that player SP is higher there is a extremely obvious need to reduce the vehicle cap down to nothing. It doesn't take much to be good with a tank. The size of the map, awful spawn sys...
- by Atlas Exenthal - at 2013.02.21 05:56:00
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47. The new starter kit on PSN market - in Feedback/Requests [original thread]
Not worth it IMO. 20x suits? New people will burn through those immediately. Exile BPO? Will be worthless to them after a week. 2k Aurum? I don't use the stuff for anything other than booster, so no comment. For $10, you get 21k Aurum; aka 3 wee...
- by Atlas Exenthal - at 2013.02.21 02:06:00
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48. the shotgun reticle - in Feedback/Requests [original thread]
Minor gripe I suppose... But you could also be a man and run Breach :P
- by Atlas Exenthal - at 2013.02.18 06:55:00
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49. Vanishing Nanohive - in Technical Support/Bugs [original thread]
If it deploys and any part of the device (model or sphere) is in the red zone, it vanishes. redliner spotted ><
- by Atlas Exenthal - at 2013.02.18 06:54:00
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50. Ambush Gameplay Issues - in Feedback/Requests [original thread]
CRUs provide defensive positions where there are positions to defend (ie: Skirmish mode). In Ambush, they only serve as places to mow people down as they spawn. Vehicles are fine and dandy, but in PLAIN AMBUSH there are no ways to *counter* witho...
- by Atlas Exenthal - at 2013.02.14 05:15:00
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51. Ambush Gameplay Issues - in Feedback/Requests [original thread]
There are two things on my mind when it comes to Ambush mode. We all know that the spawn killing is broken, and we've been assured it's being worked on, so I'm not even counting that HOWEVER, there are a couple frustrations that prevail; CRUs ...
- by Atlas Exenthal - at 2013.02.14 04:31:00
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52. [Request/Feedback] Yanno what, let's fix ALL the guns - comprehensive list - in Feedback/Requests [original thread]
First things first, I said I was referring to the base ARs, not the variants. Meaning the Breach wouldn't be nerfed again. As far as close quarters go, anyone who can aim with an AR will take down an SMG. Shotguns don't even compare since they're...
- by Atlas Exenthal - at 2013.02.08 12:03:00
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53. [Request/Feedback] Yanno what, let's fix ALL the guns - comprehensive list - in Feedback/Requests [original thread]
Jotun Hiem wrote: Atlas Exenthal wrote: Breach Rifle is fine. The range/mag size of the standard ARs is what needs to be looked at. I don't suppose you could elaborate? I don't understand what's wrong with the range and magazine size curre...
- by Atlas Exenthal - at 2013.02.08 07:48:00
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54. [Request/Feedback] Yanno what, let's fix ALL the guns - comprehensive list - in Feedback/Requests [original thread]
Breach Rifle is fine. The range/mag size of the standard ARs is what needs to be looked at.
- by Atlas Exenthal - at 2013.02.08 06:35:00
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55. The Gek is OP! - in Feedback/Requests [original thread]
I wouldn't say the gun is *overpowered* in a traditional sense. I'd say it's a real shame that the generic staple of shooters (the assault rifle) is arguably the best weapon for the job. - They have no penalizing drawbacks - Theyre effective rang...
- by Atlas Exenthal - at 2013.02.08 06:34:00
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56. Lag/fps issue - in Technical Support/Bugs [original thread]
Bumping this up in case the OP is having the same issue my friends and I tend to get every couple hours. We reboot and all is well, so it's likely a memory leak. We're located in Ontario, Canada. Not that it should matter. I've caught it on video...
- by Atlas Exenthal - at 2013.02.07 07:21:00
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57. [NOTICE] Laser Rifles: Complaints of broken skill features. - in Feedback/Requests [original thread]
Bumping because the minimum range being increased w/ the sharpshooter skill is ridiculous and ruins the guns.
- by Atlas Exenthal - at 2013.02.07 02:23:00
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58. delete - in Feedback/Requests [original thread]
my mistake, i am a derp
- by Atlas Exenthal - at 2013.02.06 05:03:00
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59. Sticky:Manus Peak Skirmish - Map Feedback - in Manus Peak [original thread]
map is pretty trash. 9/10 games are steamrolls, very few are close matches. I dont know if it's the awful players and their inability to kill tanks or the map layout, but whoever has the tanks or holds 2 of the points, wins. It's a clusterfuck al...
- by Atlas Exenthal - at 2013.02.06 03:32:00
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60. Weapon Range - in Feedback/Requests [original thread]
A couple simple request really. Range Statistics on Handheld Weapons I'm amazed these aren't already in the game, but it would be extremely nice to know the effective range of the different guns. Optimal ranges & falloffs in particular. ...
- by Atlas Exenthal - at 2013.02.05 00:14:00
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