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921. [suggestion] Give av a better purpose (not a buff/nerf, a purpose). - in Feedback/Requests [original thread]
I wouldn't mind, but as long as the WP can only be generated by weapons classified as AV. Weapons Such As: Swarm Launchers
Forge Guns
Plasma Cannons
Remote Explosives
Proximity Explosives
AV Grenades
Flux Grenades (If you q...
- by Atiim - at 2013.12.13 02:37:00
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922. [suggestion] Give av a better purpose (not a buff/nerf, a purpose). - in Feedback/Requests [original thread]
I was expected a rage thread. To my pleasure, I found none.
- by Atiim - at 2013.12.13 02:29:00
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923. [Request] Skill limiter on max number of deployed equipments. - in Feedback/Requests [original thread]
Heck no. We should be able to deploy our Nanohives & Remote/Proximity Explosives as we please. Uplinks are the only problem here.
- by Atiim - at 2013.12.06 22:19:00
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924. Now that Shields have been nerfed for no reason... - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Sure I think shields could use the buff but I'd make them wait just a tad bit longer ya know because of the past its had. Your an idiot. It's this ideal and the whole "I see people do just fine running slol with it in P...
- by Atiim - at 2013.12.06 22:09:00
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925. Now that Shields have been nerfed for no reason... - in Feedback/Requests [original thread]
Keri, I don't think you are seeing the big picture here. Shields are being given a stacking penalty because of the new weapons having a damage efficiency towards armor. If shields weren't given stacking penalties then we'd create another CalLogi ...
- by Atiim - at 2013.12.06 22:04:00
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926. Now that Shields have been nerfed for no reason... - in Feedback/Requests [original thread]
calisk galern wrote: actually i agree shields are in need of a buff for a few reasons actually. first and foremost they had higher requirements and lower gain because 1 they recharge naturally, and 2 their was no down side. so now that their ...
- by Atiim - at 2013.12.06 19:02:00
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927. [Request] Assault LAV - in Feedback/Requests [original thread]
I this would be a good idea, but currently the Logistics LAV performs this role. So we'd have to give the LLAV a different role.
- by Atiim - at 2013.12.03 13:54:00
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928. lo\ C...C....P /o/ - in Feedback/Requests [original thread]
Smooth Assassin wrote: KIKOLOKO BR wrote: The ccp could make a deal then , reset all skill points of logistc suits , because like it or not , we are not bags of bullets .. who still wanted to be supported , and this update only had unworthi...
- by Atiim - at 2013.12.02 23:11:00
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929. [Request] Logistics HAV - in Feedback/Requests [original thread]
Cosgar wrote: If CCP puts out something like this, I might never touch infantry again. It would be the only legitimate FoTM I could ever justify vehicles having.
- by Atiim - at 2013.12.01 02:37:00
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930. [Request] Logistics HAV - in Feedback/Requests [original thread]
Adelia Lafayette wrote: vehicles need equipment slots for remote reps They should also get equipment slots for things such as nitrous and active scanners, as all of this stuff being in the high slots really gimps shielded vehicles
- by Atiim - at 2013.12.01 01:56:00
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931. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
DozersMouse XIII wrote: what are DATA MINERS? Codebreaker modules. They increase your hack speed, along with the skill bonus for Data Miners. The bonus also gives you a 5% bonus to hack speed per level.
- by Atiim - at 2013.11.18 22:16:00
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932. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
Maken Tosch wrote: I'm Gallente and I hate Caldari. But my knives are Caldari. What to do? I'm skilled into Madrugars instead of Gunloggies but I'm a Minmatar/Caldari loyalist. Should I wait untill 1.7 where Madrugars and Gunloggies have the...
- by Atiim - at 2013.11.18 22:15:00
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933. Feedback: Sniper Rifle's do not tier well. - in Feedback/Requests [original thread]
Replace the Ishukone with the Thale's
- by Atiim - at 2013.11.18 19:11:00
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934. Feedback: Sniper Rifle's do not tier well. - in Feedback/Requests [original thread]
Talos Vagheitan wrote: I'll direct you to my signature Point on the doll where Thale touched you.
- by Atiim - at 2013.11.18 19:10:00
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935. [Request] Give Ammar a new tech to sniff out fear of nonbelievers - in Feedback/Requests [original thread]
No
- by Atiim - at 2013.11.18 19:09:00
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936. How Does Local Chat work? - in Feedback/Requests [original thread]
Whoops wrong section.
- by Atiim - at 2013.11.15 21:29:00
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937. How Does Local Chat work? - in Feedback/Requests [original thread]
After an interesting encounter with someone on my Local channel (you know who you are ), I realized that my theory on how it works is either wrong, or I have a neighbor who plays DUST. (I assume the latter is incorrect) I tried searching for it...
- by Atiim - at 2013.11.15 21:28:00
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938. Feedback: Maps need to be balanced so all plays types and weapons are viable too... - in Feedback/Requests [original thread]
Agreed.
- by Atiim - at 2013.11.10 20:34:00
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939. Bring the fun back to dust. - in Feedback/Requests [original thread]
Dat moment when you kill a scout with an RE, and his body blasts so high up in the air that it hits a friendly dropship
- by Atiim - at 2013.11.07 01:11:00
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940. [Corp Request] Player Contribution Statistic - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: Seconded. Third ex. And SpongeBoB SquarePants will join you shortly with dat BPO
- by Atiim - at 2013.11.06 20:32:00
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