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801. Sticky:Server issues 2014-01-18 - in General Discussions [original thread]
So, it'll be a few hrs then.
- by Asha Starwind - at 2014.01.18 15:24:00
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802. Impulse Grenades - in Feedback/Requests [original thread]
Grenade damage: 400/500/600 Range 6/6.5/7 Max Carried: 3 100% damage bonus to shields and -50% damage penalty to armor.
- by Asha Starwind - at 2014.01.18 14:54:00
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803. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
Bug1 wrote: Its full ****** to call something a pistol if its full auto or has more than a third of the range of a SMG. Change the name or fix the stats. Glock called, they say that you're wrong.
- by Asha Starwind - at 2014.01.18 13:35:00
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804. When the new rifles come out. - in Feedback/Requests [original thread]
We still don't have full sets, we still have quite a lot of holes even with the new additions Frontline Plasma Rifle/ *Missing* AV: PLC/ *Missing* Medic Plasma Rifle/ Ion Pistol Sniper * Missing*/ Ion Pistol Frontline: Scr Rifle/ *Missing...
- by Asha Starwind - at 2014.01.18 00:47:00
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805. Assault Rail Rifle versus ordinary Rail Rifle - in General Discussions [original thread]
The assault RR instead of being a sidegrade picks up too many cons and ends up being a straight downgrade.
- by Asha Starwind - at 2014.01.17 23:08:00
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806. fotm users/CCP - in General Discussions [original thread]
ER-Bullitt wrote: wait just one goddamn minute... did you just say the plasma cannon is FOTM? I think I have been killed by that weapon like once..... ever. haha He was referring to the PLC before it was put into the ground by CCP as a r...
- by Asha Starwind - at 2014.01.17 17:22:00
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807. Assault rifle vs Magsec SMG - in General Discussions [original thread]
Asha Starwind wrote: BL4CKST4R wrote: Aisha Ctarl wrote: Relax, remember these stats are subject to change and the stat sheets are more so a look into CCP's mind and ideas for the suits - not cemented ideas. Remember, 1.8 is likely stil...
- by Asha Starwind - at 2014.01.17 16:16:00
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808. Who is dedicating there SP to only one race? - in General Discussions [original thread]
Moi. Finally, my battle attire will be complete CalAssault/RR/MSMG CalScout/MSMG/NK
- by Asha Starwind - at 2014.01.17 15:51:00
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809. Assault rifle vs Magsec SMG - in General Discussions [original thread]
BL4CKST4R wrote: Aisha Ctarl wrote: Relax, remember these stats are subject to change and the stat sheets are more so a look into CCP's mind and ideas for the suits - not cemented ideas. Remember, 1.8 is likely still a month or so away. ...
- by Asha Starwind - at 2014.01.17 15:43:00
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810. announced 1.8 Gallente innate repair bonus => shift this repair bonus to minm... - in Feedback/Requests [original thread]
Harpyja wrote: Gallente have always been armor based with a focus on armor repairs, as well as being the second fastest race. I don't know why Gallente in Dust weren't like that from the start but it's never too late to change. Minmatar have a...
- by Asha Starwind - at 2014.01.17 15:24:00
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811. proto stompers wanted board - in General Discussions [original thread]
Your Absolut End wrote: [quote=Ghosts Chance] Funny how using good gear in this game is consodered bad, cant remember when I have ever seen a BF3/4 vet with the standard weapons Really, dude? Closet Colonels are rampant. Hell, the phrase i...
- by Asha Starwind - at 2014.01.17 14:59:00
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812. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
What are the expressed units for the ROF column? round/sec? sec/round? minute/round?
- by Asha Starwind - at 2014.01.17 14:32:00
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813. Did you notice the integrated rep in gallente suits? - in General Discussions [original thread]
Where's this info coming from?
- by Asha Starwind - at 2014.01.17 14:13:00
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814. Activating inerta dampener late should cause damage - in General Discussions [original thread]
Ladies and Gentlemen the results are in... [dramatic drum beat in back ground] *tears open envelope* ... this week's dumbest post award goes to "Activating inerta dampener late should cause damage". Also with this our winner is nominated for thi...
- by Asha Starwind - at 2014.01.17 14:00:00
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815. Final Input/Output for Scout Bonus Alternatives - in General Discussions [original thread]
Holy, OP Minja Batman! If didn't like the visual look of that gimp suit, I'd be all over it.
- by Asha Starwind - at 2014.01.17 01:53:00
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816. dropships dont do much dropping - in General Discussions [original thread]
I've noticed the same thing whenever I nail a dropship with < 10% hp remaining with a rail, it pretty much sits at 0 zero hp (even with repeated hits) for about 5 seconds before exploding. Where's the 5 sec grace period for LAV/Tank pilots?
- by Asha Starwind - at 2014.01.17 00:35:00
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817. How do you want your Caldari Heavy? - in General Discussions [original thread]
We'll most likely see something close to this 3 High slots 3 Low slots 45 kW/230 gF 510 HP/420 HP CCP tends to change only the number of high slots between L/M/H suits
- by Asha Starwind - at 2014.01.16 23:30:00
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818. How come injectors didn't get a bonus? - in General Discussions [original thread]
...because injectors are Caldari, and they're getting the nanohive bonus.
- by Asha Starwind - at 2014.01.16 19:48:00
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819. Knova Knives - in General Discussions [original thread]
I didn't think it was possible that one could spell the word 'Nova' wrong, but the op spectacularly proved me wrong.
- by Asha Starwind - at 2014.01.16 10:22:00
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820. FoTM - in General Discussions [original thread]
then...you know, don't use it.
- by Asha Starwind - at 2014.01.15 20:03:00
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