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141. The coolest dropsuits in dust - in General Discussions [original thread]
Light Frames Caldari Scout ck.0 <- overall favorite Gallente Light Frame gk.0 'Quafe' gk.0 (honorable mention) Amarr Scout ak.0 Heavy Frames Minmatar mk.0 Gallente Sent gk.0(Turtle power!!) Med Frames Cal logi ck.0 Min logi mk.0
- by Asha Starwind - at 2014.04.13 03:12:00
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142. The Nano Knife and Shotgun - Changes ? - in General Discussions [original thread]
Athena Sentinel wrote: Ludvig Enraga wrote: Athena Sentinel wrote: I sense my new knife assassin days are coming to a cloak nerf end. I had some awesome decloak knife encounters. My fav: I was behind a wall, heavy was unkillable with SG i...
- by Asha Starwind - at 2014.04.13 02:42:00
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143. Toxins for sale - in General Discussions [original thread]
Psh, I bid 2 Texas$ /auction
- by Asha Starwind - at 2014.04.13 02:30:00
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144. How would you change assaults? - in General Discussions [original thread]
I know.
- by Asha Starwind - at 2014.04.13 01:26:00
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145. How would you change assaults? - in General Discussions [original thread]
Slots Caldari : 4/3 at PRO Amarr: 3/4 at PRO Gallente: 3/4 at PRO Minmatar: 4/3 at PRO CPU/PG nothing crazy just bring them in line with heavies/scouts Base stats unchanged if nothing is listed Caldari : Amarr: Shield recharge delay...
- by Asha Starwind - at 2014.04.13 01:08:00
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146. 10mil ISK for video footage!! - in General Discussions [original thread]
I was hoping no one noticed
- by Asha Starwind - at 2014.04.12 23:33:00
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147. 10mil ISK for video footage!! - in General Discussions [original thread]
Evolution-7 wrote: ** VIDEOS HAVE TO BE BETWEEN UPRISING 1.0 TO UPRISING 1.4 ** BONUS: 2M ISK if you have a video with small blasters on a tank or LAV getting kills. ** AGAIN, VIDEO FOOTAGE HAS TO BE BETWEEN UPRISING 1.0 TO 1.4 ** Gimme...
- by Asha Starwind - at 2014.04.12 23:25:00
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148. Thale's TAR-05 Swarm Launcher - in Feedback/Requests [original thread]
It's simply the unmolested proto wirkyomi specialist from 1.6, can we have it?
- by Asha Starwind - at 2014.04.12 23:14:00
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149. Swarms and the Placebo effect... - in General Discussions [original thread]
Zaaeed Massani wrote: Is it just me? Is it the placebo effect? Or are ADV swarms really that much better than STD? If so I'm totally going proto. And soon. You get an extra missile per volley in between tiers, plus minmando the damage b...
- by Asha Starwind - at 2014.04.12 23:01:00
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150. Assault Rail RIfle? - in General Discussions [original thread]
Tectonic Fusion wrote: Does anybody use those anymore? It's been made obsolete by a sidearm in my case. I tried but it seems to kick a lot more this patch or I just got too used to the magsec's recoil. Speaking of which the magsec does 90% o...
- by Asha Starwind - at 2014.04.12 22:57:00
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151. "just fit precision mods" - in General Discussions [original thread]
Adipem Nothi wrote: Magnus Amadeuss wrote: Another guy who didn't look at the charts. Cal scout's ewar is perfectly balanced against gal scout, when you take away the free non-stacking-penalty complex damping module on the cloak. Why wou...
- by Asha Starwind - at 2014.04.12 22:37:00
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152. Scouts don't need 6 module slots or 2 equipment slots. - in General Discussions [original thread]
That's just the Gal scout, and maybe by extension the Amarr scout. The Cal really does need all it's slots. Can't say anything about the Min scout.
- by Asha Starwind - at 2014.04.11 21:12:00
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153. Leaked Fanfest INFO?!! - in General Discussions [original thread]
True Adamance wrote: I don't like to be the guy who doubts everything and ***** all over everyone else's fun....but....BULLSHIT We all know the current engine has trouble processing the textures for building interiors, and complex sockets....a...
- by Asha Starwind - at 2014.04.11 02:04:00
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154. Just once... - in General Discussions [original thread]
when tearing it up in my LAV and round a corner and happen to cross path with an oncoming tank, after screeching to a complete stop giving said tanker plenty time to make necessary corrections (i.e. at least slow down), which the don't as the as t...
- by Asha Starwind - at 2014.04.11 02:01:00
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155. What's your ISK reserve comfort zone? - in General Discussions [original thread]
0 isk. I found that having a 'safe' balance takes away from my enjoyment in this game where there is barely any to be found behind this poor UI/controls(kb/m user), bugs, stomping and players themselves.
- by Asha Starwind - at 2014.04.11 01:34:00
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156. The next weapons we'll get - in General Discussions [original thread]
Draxus Prime wrote: Logi Bro wrote: I think Plasma Mortar and Scrambler Lance were already confirmed to be heavy weapons. Precision Rifle is Minmatar Sniper Rifle. And would you please post those stats for the rocket launcher? sure ac...
- by Asha Starwind - at 2014.04.10 23:24:00
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157. Rail Heavy Machine Gun - in General Discussions [original thread]
If CCP would just let us un-mount small turrets and use them as heavy weapons.
- by Asha Starwind - at 2014.04.10 23:16:00
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158. Shotgun damage. What is it really? - in General Discussions [original thread]
According to stuff514 it's (40 or 42) x 12 pellets.
- by Asha Starwind - at 2014.04.10 21:57:00
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159. [Bug] Infinite Clip Bug - in Technical Support/Bugs [original thread]
Tested and consistently reproduced on: Rail Rifle/Magsec Unable to reproduce on HMG :( Steps 1. Find a supply depot, get in resupply range 2. Start firing 3. While holding down fire button manually reload an continue to hold down fire button. 4....
- by Asha Starwind - at 2014.04.10 21:22:00
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160. Shield damaging weapon suck... - in General Discussions [original thread]
Sir Dukey wrote: All the suits are carrying over 400 armor and its just stupid to use a shield damaging weapon. A rail-rifle/ combat rifle probably does a better job of taking out shield than the shield weapons except for scrambler rifle which ...
- by Asha Starwind - at 2014.04.10 19:47:00
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