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281. What's going in your High Slots post 1.8? (besides Shield Extend... - in General Discussions [original thread]
Brokerib wrote: Shield extender, precision enhancer and sidearm damage mod. Running two sidearms, it's worth the 5% across both weapons. ^this, except I run enhanced, 1% less than what I'm getting now doesn't make damage mods completely usel...
- by Asha Starwind - at 2014.03.25 09:17:00
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282. The Problem with every tank module hull and turret - in General Discussions [original thread]
Charlotte O'Dell wrote: S.Hardeners: 60% for 30 seconds with 30 second cool down? Absolutely not. MYbe 15 seconds with 60 second cooldown A.Hard: change to 25% for 2 min with 60s cooldown Can you explain the logic between these two bein...
- by Asha Starwind - at 2014.03.25 06:31:00
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283. RIP 1.7 - in General Discussions [original thread]
1.7 is still here and isn't going anywhere. No done balancing to vehicles, Light AV is still broken.
- by Asha Starwind - at 2014.03.25 06:08:00
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284. Goodbye, Minmatar... - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: Crimson Cerberes wrote: This has got to be a joke post right? Leave it to minnie bastards to cry because they aren't OP enough. Your suits are all incredibly fast, get 1/2 of a free complex module (double stamina reg...
- by Asha Starwind - at 2014.03.25 06:01:00
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285. Die already. - in General Discussions [original thread]
DUST Fiend wrote: I'll consider it as soon as I can't be instantly killed by null cannons, mcc missiles, mccs, invisible artifacts, engine failures, gently clipping buildings, hitting other dropships, invisible RDVs, and damage stacked rail t...
- by Asha Starwind - at 2014.03.24 15:13:00
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286. Die already. - in General Discussions [original thread]
Considering that the pilot and occupants always have the ability to make a judgment call and bailout before catastrophic failure. This is nothing more than handholding on CCP's part. Edit: Wait are we talking about the 5-10sec grace period DS pil...
- by Asha Starwind - at 2014.03.24 13:23:00
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287. [Video] Answer to "true scout" challenge. - in General Discussions [original thread]
Gauder Berwyck wrote: Asha Starwind wrote: And what would that prove? Nothing to do with this thread for sure. He could run the same fit but with an equally fit squad on the other team. Posting a turkey shoot, while using x proves nothing. ...
- by Asha Starwind - at 2014.03.24 10:30:00
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288. [Video] Answer to "true scout" challenge. - in General Discussions [original thread]
Gauder Berwyck wrote: Asha Starwind wrote: Gauder Berwyck wrote: What about a counter challenge, any of you scrubs up for it? You clearly don't understand what is going. In that video just on the conditions alone that he set up for him...
- by Asha Starwind - at 2014.03.24 08:57:00
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289. [Video] Answer to "true scout" challenge. - in General Discussions [original thread]
Gauder Berwyck wrote: What about a counter challenge, any of you scrubs up for it? You clearly don't understand what is going. In that video just on the conditions alone that he set up for himself (a full squad vs. academy graduates), any su...
- by Asha Starwind - at 2014.03.24 08:35:00
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290. [Video] Answer to "true scout" challenge. - in General Discussions [original thread]
He only killed one suit that wasn't wearing standard/mlt. But I'm not surprised, more often than not every "proof vid" that x is OP or isn't UP, is some guy on a stacked team moving down guys in mlt fit.
- by Asha Starwind - at 2014.03.24 08:10:00
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291. Question for the Vets from a Pseudo-Noob... - in General Discussions [original thread]
If you can take your commando to Lv5, the suit is a no brainer. Your cores skills improve your suit. No sense in having good core skills with a basic suit to go along with.
- by Asha Starwind - at 2014.03.24 08:05:00
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292. If You Were A Skillbook... - in General Discussions [original thread]
+30% to splash radius from explosive sources per level - 20% damage from explosive sources per level edit:mulligan
- by Asha Starwind - at 2014.03.23 22:43:00
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293. Increase Turret Hp decrease wp reward - in Feedback/Requests [original thread]
SPESHULz wrote: Soldier Sorajord wrote: and how about fixing their auto aim. How does a turret spot you 500+ metres away and hit you with higher effectiveness than any player could? and how does it just stop thinking you're a threat when you...
- by Asha Starwind - at 2014.03.23 22:18:00
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294. Dumbfiring Swarms? - in General Discussions [original thread]
You probably saw my earlier thread figuring out how bad they were, and it turns out instead of fixing them CCP just removed that aspect of it all together from what I gathered. Link to my suggestion in my sig, it's a bit of a work in progress.
- by Asha Starwind - at 2014.03.23 22:11:00
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295. Salvage - in Feedback/Requests [original thread]
An option to receive the isk value of the items would be nice.
- by Asha Starwind - at 2014.03.23 21:54:00
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296. Assault Rifle - in Feedback/Requests [original thread]
Smooth Assassin wrote: Garth Mandra wrote: Smooth Assassin wrote: Fizzer94 wrote: How is it going to be worse than the standard? Edit: Also, everyone will use shields. Extenders don't have to compete with damage mods anymore for peo...
- by Asha Starwind - at 2014.03.23 21:35:00
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297. Rework Swarm launcher(with dumbfire) - in Feedback/Requests [original thread]
wiseguy12 wrote: That would end up being to OP and then get nerfed to near uselessness Exactly how? 60rpm, One missile a second at 220 damage per missile with splash damage less than that. It's the only weapon in the game that is 100% compl...
- by Asha Starwind - at 2014.03.23 21:17:00
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298. A question for solo'ers - in General Discussions [original thread]
If I end up on a team with a squad I usu tag along and fight with them. If it's nothing but blueberries, wait I until the point rush is over and go ninja undefended enemy letters and camp it until the make concentrated effort to take it back, and...
- by Asha Starwind - at 2014.03.23 19:13:00
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299. Blaster...Projectile.... whats the difference? - in General Discussions [original thread]
Jragon FireBorn wrote: I am trying to get an idea about what kind of dropsuit i would like to spec in. Im currently looking into the Commado and heavy classclass. I just want to know whcih speficic weapons are PROJECTILE and which are BLASTER. ...
- by Asha Starwind - at 2014.03.23 18:12:00
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300. When did the caldari milita get so strong? - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: The FW fix deploys with 1.8 on Tuesday, doesn't it? That's what people are saying but there isn't a single mention of it in the EVE dev blogs or patch notes. Since the update is 2 days away there's not point on dw...
- by Asha Starwind - at 2014.03.23 17:42:00
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