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81. Make H stand for H and nothing else. - in Feedback/Requests [original thread]
Arx Ardashir wrote: Asha Starwind wrote: I was highlighting that an extra light weapon slot instead does not offset the shortcomings when compared to the sentinel suit that players are using as a commando. But the whole Commando shtick is ...
- by Asha Starwind - at 2014.01.19 20:05:00
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82. Make H stand for H and nothing else. - in Feedback/Requests [original thread]
Arx Ardashir wrote: Asha Starwind wrote: Arx Ardashir wrote: Asha Starwind wrote: If heavies/sentinels want to equip light weapons they need spec into the commando role. Otherwise remove the commando role because it's pointless. The ...
- by Asha Starwind - at 2014.01.19 19:43:00
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83. [Request] Limit the H slot to weapons with the H tag - in Feedback/Requests [original thread]
Arx Ardashir wrote: LEHON Xeon wrote: Yes, I'm sick of that also. Fatsuits with RR in a building is what I hate the most. You'd rather face an HMG inside a building? Why's that? Yes, because you actually have a chance to run away. Q...
- by Asha Starwind - at 2014.01.19 18:37:00
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84. Make H stand for H and nothing else. - in Feedback/Requests [original thread]
Arx Ardashir wrote: Asha Starwind wrote: If heavies/sentinels want to equip light weapons they need spec into the commando role. Otherwise remove the commando role because it's pointless. The Commando role isn't just "heavy with a light we...
- by Asha Starwind - at 2014.01.19 18:25:00
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85. Make H stand for H and nothing else. - in Feedback/Requests [original thread]
If heavies/sentinels want to equip light weapons they need spec into the commando role. Otherwise remove the commando role because it's pointless.
- by Asha Starwind - at 2014.01.19 18:02:00
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86. Impulse Grenades - in Feedback/Requests [original thread]
Grenade damage: 400/500/600 Range 6/6.5/7 Max Carried: 3 100% damage bonus to shields and -50% damage penalty to armor.
- by Asha Starwind - at 2014.01.18 14:54:00
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87. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
Bug1 wrote: Its full ****** to call something a pistol if its full auto or has more than a third of the range of a SMG. Change the name or fix the stats. Glock called, they say that you're wrong.
- by Asha Starwind - at 2014.01.18 13:35:00
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88. When the new rifles come out. - in Feedback/Requests [original thread]
We still don't have full sets, we still have quite a lot of holes even with the new additions Frontline Plasma Rifle/ *Missing* AV: PLC/ *Missing* Medic Plasma Rifle/ Ion Pistol Sniper * Missing*/ Ion Pistol Frontline: Scr Rifle/ *Missing...
- by Asha Starwind - at 2014.01.18 00:47:00
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89. announced 1.8 Gallente innate repair bonus => shift this repair bonus to minm... - in Feedback/Requests [original thread]
Harpyja wrote: Gallente have always been armor based with a focus on armor repairs, as well as being the second fastest race. I don't know why Gallente in Dust weren't like that from the start but it's never too late to change. Minmatar have a...
- by Asha Starwind - at 2014.01.17 15:24:00
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90. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
What are the expressed units for the ROF column? round/sec? sec/round? minute/round?
- by Asha Starwind - at 2014.01.17 14:32:00
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91. [REQUEST]Please add ADS to Forge Guns - in Feedback/Requests [original thread]
How would you ADS? It has an overhand grip nor does it have sights. Altina McAlterson wrote: Spectre-M wrote: Because of how the weapon is held, ADS should not be implemented. I use my sidearm to zoom for battle layout then switch. That'...
- by Asha Starwind - at 2014.01.10 00:53:00
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92. If I may weigh in on tanks... - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: Talos: If some of the posts here are harsh... just ignore those. I'm sure a social game like EVE Online has its minor population of unwelcomed one-fingered salute players, so I guess EVE Dust 514 will have to put up with ...
- by Asha Starwind - at 2014.01.09 15:12:00
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93. Scanner suggestion/request - in Feedback/Requests [original thread]
Tonka Legacy wrote: hmm, I dunno, they seem overused already. Hell I think the things should have ammo like everything else. I believe that is it's because it the fire-and-forget aspect of how scanners currently work, and it lacks any signif...
- by Asha Starwind - at 2014.01.09 13:21:00
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94. Request weapon : Bow(with plan, have a look plz) - in Feedback/Requests [original thread]
thomas mak wrote: Ulysses Knapse wrote: No. Bows are a terrible idea! Crossbows on the other hand... ...Nah, still a terrible idea. you didn't say why same reasons why we stopped using bows to fight battles in the 16th century.
- by Asha Starwind - at 2014.01.09 12:29:00
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95. Scanner suggestion/request - in Feedback/Requests [original thread]
Bump
- by Asha Starwind - at 2014.01.09 11:38:00
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96. Scanner suggestion/request - in Feedback/Requests [original thread]
jordy mack wrote: Yer Maybe show up to ppl that are under ur scan db, but what's the point of a recharge delay? that's just pointless. Scanner usage would be variable under this scheme.The Charge would only deplete as long as you held the tr...
- by Asha Starwind - at 2014.01.09 01:15:00
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97. Rail rifles...Good or Evil? - in Feedback/Requests [original thread]
RR are fine but I still believe the aRR mag capacity needs a small bump up to 48 or 54 rounds because of all the kick.
- by Asha Starwind - at 2014.01.08 11:20:00
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98. Scanner suggestion/request - in Feedback/Requests [original thread]
Bump: Yay or nay anyone?
- by Asha Starwind - at 2014.01.08 10:09:00
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99. Scanner suggestion/request - in Feedback/Requests [original thread]
Make it so the scanners are hold-to-scan and the target only stays scanned as long as they are in range and are actively being scanned not unlike vehicle scanners i.e. no lingering effects if target leaves scan range or scan has concluded. Introd...
- by Asha Starwind - at 2014.01.07 18:22:00
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100. Should Fitting optimization for weapons be racial? - in Feedback/Requests [original thread]
No, but skill training modifiers should reflect your race, if you are gallente it should cost less sp to skill into gallente weapons, equip, suits, etc. and more to skill into the other faction stuff for example.
- by Asha Starwind - at 2014.01.06 01:29:00
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