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1. Overdue cloak problem - in Feedback/Requests [original thread]
Jordan Schroeder wrote: Also no other equipment get bonuses when you skill into them (I don't think) so why should the cloak? Very wrong, Nanohives and Injectors get a 5% cpu reduction per level.
- by Asha Starwind - at 2014.06.04 18:18:00
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2. Hotfix Beta: Drop Suits. - in Feedback/Requests [original thread]
"Tough, resistant shielding..." in this game? no, just no.
- by Asha Starwind - at 2014.06.04 11:33:00
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3. [Suggestion] SCan and Range Amplification Mechanism (SCRAM) - in Feedback/Requests [original thread]
Let's get the mundane stuff out of the way: Fits in the equipment slot Has a charge that depletes when active Recharges when it goes into cooldown or inactive Uptime varies with tier/quality What it does(numbers are for illustrative purposes only...
- by Asha Starwind - at 2014.06.04 11:23:00
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4. 60mm compared to 120mm armor plates speed penalties don't make s... - in Feedback/Requests [original thread]
BioClone Ax-45 wrote: The-Errorist wrote: Does anyone see a problem with this or think it's fine? Volume means nothing, should a 120mm Iron be more effective than a 60mm kevlar? you know the reply. Your example is only valid,whixh it...
- by Asha Starwind - at 2014.05.05 13:12:00
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5. Suggestion: Aegis Shield Extender - in Feedback/Requests [original thread]
Korvin Lomont wrote: Asha Starwind wrote: BL4CKST4R wrote: Penalty should be -100%, you get almost the same HP as armor but not speed penalty? Nope -100% is fine. If the speed penalty on armor plates get increased to 100%, sure. Only ...
- by Asha Starwind - at 2014.04.29 15:09:00
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6. Suggestion: Aegis Shield Extender - in Feedback/Requests [original thread]
Denn Maell wrote: Penalty should be two pronged, recharge rate penalty coupled with profile penalty. Bigger shield field, more easily tracked. If you want a higher recharge penalty then we'll talk about reducing recharge delays. Thought the...
- by Asha Starwind - at 2014.04.29 11:12:00
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7. Suggestion: Aegis Shield Extender - in Feedback/Requests [original thread]
What do you guys have in mind? They I envision it, when stacking the extenders the penalty does become quite substantial. A Cal Assault throwing 4 of these on would be looking at a 60% reduction in recharge rate, their 30hp/s would be reduced to ...
- by Asha Starwind - at 2014.04.29 00:55:00
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8. Suggestion: Aegis Shield Extender - in Feedback/Requests [original thread]
Operates by diverting suit resources allocated to shield recharge rate towards maintaining higher shield capacities. - Leverages suit shield regen for higher hp buffer. - If implemented would further promote the use of rechargers and energizers ...
- by Asha Starwind - at 2014.04.29 00:27:00
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9. Thale's TAR-05 Swarm Launcher - in Feedback/Requests [original thread]
It's simply the unmolested proto wirkyomi specialist from 1.6, can we have it?
- by Asha Starwind - at 2014.04.12 23:14:00
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10. [Feedback] Racial rifle balance by firing type & range vs DPS - in Feedback/Requests [original thread]
Concerning the RRs, remove the spool up and the massive recoil, and I'm fine with the damage being bumped down.
- by Asha Starwind - at 2014.04.06 02:29:00
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11. Rework Swarm launcher(with dumbfire) - in Feedback/Requests [original thread]
Helmsman, to the first page.
- by Asha Starwind - at 2014.04.05 21:21:00
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12. Caldari Missiles [rifle] and Gallente drones [equipment] - in Feedback/Requests [original thread]
I suggested reintroducing this capability to the swarm launcher here a separate weapon isn't needed.
- by Asha Starwind - at 2014.04.05 21:20:00
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13. Put a timer at the beginning of matches - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: Why, you ask? So everyone can load in fairly. Currently if you have an SSD your game loads much quicker than everyone else's. This gives you a massive advantage as it literally puts you on the field before everyone else. ...
- by Asha Starwind - at 2014.03.31 19:35:00
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14. CF : better known as cloak fields.... - in Feedback/Requests [original thread]
If anything I'd say it's the duration of the adv/pro cloaks that aren't balanced and and the pro cloak pretty much being a sidegrade.
- by Asha Starwind - at 2014.03.27 01:48:00
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15. Hey CCP, TTK is still wrong brosephs :( - in Feedback/Requests [original thread]
they also need a reduction in duration
- by Asha Starwind - at 2014.03.27 01:44:00
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16. CLOAKS SHOULD DECLOAK WHEN... - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: Ok...well, let me explain to you guys what happens. I shoot at a guy, he takes damage. Then he cloaks himself. I shoot at him..even flux. He walks behind me and 2 shots me in the back with a shotgun. So, what you guys are...
- by Asha Starwind - at 2014.03.25 14:58:00
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17. Increase Turret Hp decrease wp reward - in Feedback/Requests [original thread]
SPESHULz wrote: Soldier Sorajord wrote: and how about fixing their auto aim. How does a turret spot you 500+ metres away and hit you with higher effectiveness than any player could? and how does it just stop thinking you're a threat when you...
- by Asha Starwind - at 2014.03.23 22:18:00
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18. Salvage - in Feedback/Requests [original thread]
An option to receive the isk value of the items would be nice.
- by Asha Starwind - at 2014.03.23 21:54:00
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19. Assault Rifle - in Feedback/Requests [original thread]
Smooth Assassin wrote: Garth Mandra wrote: Smooth Assassin wrote: Fizzer94 wrote: How is it going to be worse than the standard? Edit: Also, everyone will use shields. Extenders don't have to compete with damage mods anymore for peo...
- by Asha Starwind - at 2014.03.23 21:35:00
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20. Rework Swarm launcher(with dumbfire) - in Feedback/Requests [original thread]
wiseguy12 wrote: That would end up being to OP and then get nerfed to near uselessness Exactly how? 60rpm, One missile a second at 220 damage per missile with splash damage less than that. It's the only weapon in the game that is 100% compl...
- by Asha Starwind - at 2014.03.23 21:17:00
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