Pages: 1 2 [3] 4 5 6 |
41. You have been removed from battle. - in Feedback/Requests [original thread]
I go into the battle finder search for battle scotty finds one loading screen back to merc quarters w/ 'you have been removed...' prompt been like this for the past half hour
- by Asha Starwind - at 2014.02.12 04:54:00
|
42. [Suggestion] Make Assault suits the regenerative demons - in Feedback/Requests [original thread]
I agree but the bonuses should be to modules Amarr: Armor Plate bonus Caldari: Extender bonus Minmatar: Recharger bonus Gallente: Armor Repairer bonus
- by Asha Starwind - at 2014.02.10 01:24:00
|
43. [Request] increase MD and HMG efficacy on vehicles - in Feedback/Requests [original thread]
Aeon Amadi wrote: KAGEHOSHI Horned Wolf wrote: Aeon Amadi wrote: KAGEHOSHI Horned Wolf wrote: Aeon Amadi wrote: I don't think that tanks being powerful in a particular build is good justification for turning HMG's, which are prima...
- by Asha Starwind - at 2014.02.08 03:09:00
|
44. The Remote Explosive problem... - in Feedback/Requests [original thread]
As an RE user, I was wondering when these buttmad threads would show up. DustMercsBlog wrote: After death detonation needs to get fixed, but more importantly why do remotes do 1500 damage and Prox Mines 750? because Prox Mines are garbage.
- by Asha Starwind - at 2014.02.08 02:38:00
|
45. IFF Scrambler - in Feedback/Requests [original thread]
no comments?
- by Asha Starwind - at 2014.02.06 06:38:00
|
46. IFF Scrambler - in Feedback/Requests [original thread]
To the first page.
- by Asha Starwind - at 2014.02.05 21:46:00
|
47. FIX RAIL Turret Damage SOUND there is none - in Feedback/Requests [original thread]
Death Jams wrote: There is no sound effect when your in a vehicle and get hit by Rail Turret There should be some kind of sound effect or indication that you just lost most of your shields and armor. Like Really when are you guys going to fi...
- by Asha Starwind - at 2014.02.05 21:40:00
|
48. IFF Scrambler - in Feedback/Requests [original thread]
Reading up on tracking disrupters and ECMs from EVE, and it hit me an IFF Scrambler simply if someone beyond a certain range let's go with 45m/30m/15m maims at you no chevron or targeting information comes up until either party comes into range of...
- by Asha Starwind - at 2014.02.05 17:16:00
|
49. LAVs: Driving them is horrible, they are super buggy. - in Feedback/Requests [original thread]
You get clipped and stuck into almost everything. Sometimes, I'm lucky and the game resets me and the LAV. Most of the time I'm not either a tank/AV finds me or clipped to far into the map/object and commit suicide when exit. When using fuel inje...
- by Asha Starwind - at 2014.02.04 21:52:00
|
50. [request] fix strafing/jumping accuracy issue - in Feedback/Requests [original thread]
Spartan MK420 wrote: I just wish i could strafe as fast as the kb/m users. Such an unfair adv to controller users. What? Of all the dumb things I've read, how do kb/m users strafe faster?
- by Asha Starwind - at 2014.02.04 04:08:00
|
51. Cloaking + Nova knives - in Feedback/Requests [original thread]
Maken Tosch wrote: Asha Starwind wrote: Spectre-M wrote: Anything other than movement should need the cloak to be deactivated first. If not, knives and REs will be FOTM. Try TF2 spy for some great cloak mechanics. yeah, but you are ...
- by Asha Starwind - at 2014.02.03 23:46:00
|
52. LAV Operation like a HAV - in Feedback/Requests [original thread]
It's the year 2XXXX. As a lav driver I would appreciate if the engineers would finally figure out how to install a remote control in the center console. So when there isn't a passenger the driver doesn't have to play musical chairs to man the gun.
- by Asha Starwind - at 2014.02.03 09:53:00
|
53. Cloaking + Nova knives - in Feedback/Requests [original thread]
Spectre-M wrote: Anything other than movement should need the cloak to be deactivated first. If not, knives and REs will be FOTM. Try TF2 spy for some great cloak mechanics. yeah, but you are 100% invis(w/ infinite duration might I add) u...
- by Asha Starwind - at 2014.02.03 09:32:00
|
54. [Request] make the grenade a piece of equipment (please read op) - in Feedback/Requests [original thread]
Wouldn't be simpler change the function of the 'throw grenade' key to 'use bound equipment.' or simply 'use equipment' To bind something to that key, you pull up the radial and hit the 'use equipment' key from then on until rebounded to somethin...
- by Asha Starwind - at 2014.02.01 02:10:00
|
55. [Request] Academy - in Feedback/Requests [original thread]
As long as your using the MLT BPOs, why feel bad?
- by Asha Starwind - at 2014.02.01 01:58:00
|
56. Reduce Scout's Scan Precision to 40 (FOR THE STATE!!!) - in Feedback/Requests [original thread]
Yeah, when I saw that profiles were reduced to 35, thinking precision would also be 35 but were left at 45, all the built up hype for cal suit for suit instantly died.
- by Asha Starwind - at 2014.01.30 18:37:00
|
57. [Suggestion] Make Race and Bloodline matter in character creation - in Feedback/Requests [original thread]
Roger Cordill wrote: It's not supposed to matter. Jsut like EVE. Well, in EVE, you get I think a frigate skill, but that's it. No. In eve, doesn't race/bloodline affect your starting skill multipliers.
- by Asha Starwind - at 2014.01.29 21:24:00
|
58. [Proposal] Scanner Change - in Feedback/Requests [original thread]
There's a sticky at the top of this this forum, you should probably read it.
- by Asha Starwind - at 2014.01.28 15:00:00
|
59. my maxxed shotgun dies to a RR at pointblank range. - in Feedback/Requests [original thread]
Hoover Damn wrote: You know, I see where you're coming from. Why shouldn't the shotgun be a viable CQC weapon in it's own right? (and not just a sneakysneaky ambush weapon) EDIT: I mean, when I've used them I've either got almost no kills at a...
- by Asha Starwind - at 2014.01.28 14:28:00
|
60. Reduce speed while backpeddling - in Feedback/Requests [original thread]
Ulysses Knapse wrote: You can walk backwards almost as quickly as you can walk backwards. The human body was made primarily to move forward, and walking backwards uses the same muscles in a similar way. Walking sideways does not. Not to mention...
- by Asha Starwind - at 2014.01.28 01:11:00
|
Pages: 1 2 [3] 4 5 6 |
First page | Previous page | Next page | Last page |