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341. Radar detection question - in Rookie Training Grounds [original thread]
0 Try Harder wrote: I have absolutely no idea why people like the profile dampening stuff. I guess it makes you harder to get a red dot for a whole squad to see, but if you're going against a halfway decent squad someone will shoot you, and...
- by Arramakaian Eka - at 2013.02.03 09:21:00
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342. Mercenary Pack - in General Discussions [original thread]
It's half price for PS+ members on EU PSN.
- by Arramakaian Eka - at 2013.02.03 09:04:00
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343. Holy crap, Everything got so expensive! - in General Discussions [original thread]
I run militia fits 99% of the time. I only run ISK fits in corp battles, and testing gear out.
- by Arramakaian Eka - at 2013.02.03 09:00:00
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344. Points for disabling enemy virus upload - in Feedback/Requests [original thread]
Fully agree, but I have a feeling it's not there to limit boosting. Bad excuse.
- by Arramakaian Eka - at 2013.02.03 02:22:00
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345. (Feedback) I have a lot of questions... - in Feedback/Requests [original thread]
Nerevar Whitestrake wrote: Where are the common areas where we can actually talk 'face to face', and otherwise socialize? Don't say the pre-drop staging area, because you get between 15 and 70 seconds to try and say anything before drop. Also, ...
- by Arramakaian Eka - at 2013.02.03 02:19:00
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346. Here is why we should welcome Friendly Fire - in General Discussions [original thread]
KalOfTheRathi wrote: Enabling FF will not work and it will accomplish what CCP does not want, which is a lot of dedicated DUST players will rethink their priorities. It will be fine with me because I have plenty of games to play that are signi...
- by Arramakaian Eka - at 2013.02.03 01:58:00
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347. $5 Buys HK players as many Active Boosters as they want - in General Discussions [original thread]
Insane Nutter wrote: Not as bad but .... the UK store has the merc pack for -ú8 ( US$ 12.5 or 9.2 Euro ) that includes 40,000 AUR and Booster. At least its not free so you can't get loads of them but it is different than other regions again. ...
- by Arramakaian Eka - at 2013.02.03 01:46:00
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348. Shotguns - in Feedback/Requests [original thread]
The whole idea of shotguns are that they wtfpwn people in CQC. I can occasionally hit people from 20 meters, but I guarantee I don't do much damage - or your distance gauge is way off. I run a shotgun scout so I know. And you didn't follow the T...
- by Arramakaian Eka - at 2013.02.02 23:16:00
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349. WHY SO MANY NERF THREADS??? - in General Discussions [original thread]
There are so many nerf threads because people don't follow the Ten Commandments .
- by Arramakaian Eka - at 2013.02.02 23:12:00
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350. I got called an "Armor hacker"...I've been reported :( - in General Discussions [original thread]
Odiain Suliis wrote: Arramakaian Eka wrote: Full Metal Kitten wrote: Tangent incoming: I've survived a couple 1v1 AR fights with zero shields and armor left. Literally one point of damage left before going down. Happens to me quite of...
- by Arramakaian Eka - at 2013.02.02 20:23:00
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351. [POSSIBLE BUG] Surviving fights with zero shields and armor - in Technical Support/Bugs [original thread]
I found out in another thread that someone else has this happen to them: they survive and walk away from firefights with literally zero shields and armor left. It happens to me once or twice a session in my Firefly. It takes much longer than nor...
- by Arramakaian Eka - at 2013.02.02 20:19:00
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352. I got called an "Armor hacker"...I've been reported :( - in General Discussions [original thread]
Full Metal Kitten wrote: Tangent incoming: I've survived a couple 1v1 AR fights with zero shields and armor left. Literally one point of damage left before going down. Happens to me quite often in scout suit. Not sure if I'm super lucky, or...
- by Arramakaian Eka - at 2013.02.02 20:14:00
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353. Corp Battles: A message from the future - in General Discussions [original thread]
And this, kids, is why FF must be implemented in corp battles. Really good view of how exciting Dust will be in pretty short order with the intrigue, brutality and capriciousness New Eden is known for.
- by Arramakaian Eka - at 2013.02.02 10:42:00
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354. Scout shotgun advice please - in General Discussions [original thread]
Don't bother with survivability skills - if you get shot, you're not doing it right. Your strengths are speed, stealth, and massive damage in close quarters. Dropsuit Command and Profile Dampening are your most important skills, they will massive...
- by Arramakaian Eka - at 2013.02.02 10:22:00
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355. Here is why we should welcome Friendly Fire - in General Discussions [original thread]
Y0UR NAME HERE wrote: Let me tell you why there shouldn't be FF If you wipe the floor with someone one game, he's on your team next game, how fun do you think he/she would think it to be to kill your proto suit as many times as he could while ...
- by Arramakaian Eka - at 2013.02.02 10:19:00
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356. Here is why we should welcome Friendly Fire - in General Discussions [original thread]
Fivetimes Infinity wrote: And, to reiterate, there is already a game which is F2P, which is very similar to Dust in having earning money/experience for matches being a central part of the experience, which has FF. And the FF system they have is...
- by Arramakaian Eka - at 2013.02.02 10:09:00
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357. Balance changes needed - in General Discussions [original thread]
Shay Sevila wrote: True, if my team had a proper setup then things would of been different. But again that goes back to some sort of balance needed. Instead of the matchmaking system loading up a team of just Enforcers or Scouts, it should be m...
- by Arramakaian Eka - at 2013.02.02 01:59:00
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358. Two crashes, one disconnect, mic stopped working - in Technical Support/Bugs [original thread]
See subject for tonight. I get a crash maybe once every two sessions, today was really bad.
- by Arramakaian Eka - at 2013.02.01 23:52:00
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359. Does Sidearm rapid-reload make any difference.. - in Rookie Training Grounds [original thread]
KalOfTheRathi wrote: Arramakaian Eka wrote: 160ms is really bad ping for an FPS. I'm not aware of a ping meter, but I bet I get well below 100ms. In any case, ping or reaction time don't play into this equation: you get the same 1/2 benefit...
- by Arramakaian Eka - at 2013.02.01 21:50:00
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360. Does Sidearm rapid-reload make any difference.. - in Rookie Training Grounds [original thread]
Swansea Starbury wrote: Arramakaian Eka wrote: But agreed, the benefit from the skill is pretty marginal, and I'll only skill it up when I have my character otherwise more or less complete. It might play a bigger role for shotgunners and MD...
- by Arramakaian Eka - at 2013.02.01 19:52:00
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