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1081. [Request] Push Vehicle Balance for 1.4 Release - in Feedback/Requests [original thread]
Ferindar wrote: Meeko Fent wrote: Harpyja wrote: Terry Webber wrote: I agree. There's an old saying for this kind of situation, "Good things come for those that wait". I'm sorry, but I've just been waiting for this for too long and t...
- by Arkena Wyrnspire - at 2013.08.11 23:16:00
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1082. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
TheGoebel wrote: BL4CKST4R wrote: TheGoebel wrote: Arkena Wyrnspire wrote: Arc-08 wrote: this is one of the most popular threads recently.... where are the DEV'S??? they need to be HERE agreeing with you!!! telling you that this wi...
- by Arkena Wyrnspire - at 2013.08.11 23:12:00
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1083. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Cross Atu wrote: Madagascan Eagle wrote: What about some kind of nerf to shields? The time to kill is too long in this game (current explosives excluded). Limit the amount of shield extenders you can fit perhaps? I'd honestly go the other...
- by Arkena Wyrnspire - at 2013.08.11 22:56:00
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1084. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Arc-08 wrote: this is one of the most popular threads recently.... where are the DEV'S??? they need to be HERE agreeing with you!!! telling you that this will happen It's actually slowing down quite a bit now. I'm fairly certain that they...
- by Arkena Wyrnspire - at 2013.08.11 21:02:00
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1085. [Feedback] On Weapon Balance - in Feedback/Requests [original thread]
KING CHECKMATE wrote: I agree with most the OP posted . Except: on PLASMA CANNONS: ''1. An increase in direct damage so that it actually performs its AV role.'' Im okay with all the other buffs requested by the op, but the damage should s...
- by Arkena Wyrnspire - at 2013.08.09 22:49:00
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1086. [Feedback] On Weapon Balance - in Feedback/Requests [original thread]
Cat Merc wrote: Revelations 514 wrote: Cat Merc wrote: Buster Friently wrote: No, I think I'll still be pointing out that killing the diversity of the game is actually a problem. The players are killing the diversity, nothing els...
- by Arkena Wyrnspire - at 2013.08.09 22:22:00
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1087. [idea thingy] i think i know a way to make K/D leaderboards legit - in Feedback/Requests [original thread]
I have a better suggestion. Remove KDR as a stat entirely so the counterproductive behaviour that comes with it disappears.
- by Arkena Wyrnspire - at 2013.08.08 20:09:00
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1088. [DEMAND] Fix the laser rifle - in Feedback/Requests [original thread]
Lol, demand tag.
- by Arkena Wyrnspire - at 2013.08.08 15:50:00
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1089. [Feedback/Suggestion] On Faction Warfare - in Feedback/Requests [original thread]
Dovallis Martan JenusKoll wrote: Arkena Wyrnspire wrote: Avinash Decker wrote: Arkena Wyrnspire wrote: KingBlade82 wrote: about the friendly fire thing i think is flawed and will always be flawed with randoms someone finds it funny...
- by Arkena Wyrnspire - at 2013.08.08 15:37:00
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1090. Merc quarters leads to Corp Station - in Feedback/Requests [original thread]
If only.
- by Arkena Wyrnspire - at 2013.08.08 08:48:00
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1091. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
SponkSponkSponk wrote: high-slot Armor modules have to be force multipliers rather than pure +ehp, IMO (otherwise just put on complex shield extenders since they regen by themselves anyway). So, something like 10% armor damage reduction is use...
- by Arkena Wyrnspire - at 2013.08.08 07:23:00
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1092. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Cross Atu wrote: Arkena Wyrnspire wrote: Cross Atu wrote: I do think adding an armor tank related mod to a high power slot position would help the situation. Not be a complete fix on its own of course, that requires internal scaling of...
- by Arkena Wyrnspire - at 2013.08.08 07:22:00
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1093. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Cross Atu wrote: I do think adding an armor tank related mod to a high power slot position would help the situation. Not be a complete fix on its own of course, that requires internal scaling of mod types et al but having some armor tank opt...
- by Arkena Wyrnspire - at 2013.08.07 20:58:00
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1094. Request - Standard level BPO's - in Feedback/Requests [original thread]
Aizen Intiki wrote: There's not even MLT vehicle BPO's.......... There are, for LAVs. If you want an HAV BPO you can get lost.
- by Arkena Wyrnspire - at 2013.08.07 15:55:00
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1095. incubus fix - in Feedback/Requests [original thread]
A militia sniper definitely did not kill your dropship.
- by Arkena Wyrnspire - at 2013.08.07 15:30:00
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1096. [OUTLINE] Open World Plan - in Feedback/Requests [original thread]
As awesome as this would be, it's not going to happen.
- by Arkena Wyrnspire - at 2013.08.07 15:17:00
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1097. [Request] Test Server for Dust - in Feedback/Requests [original thread]
I requested this too. https://forums.dust514.com/default.aspx?g=posts&t=84702&find=unread
- by Arkena Wyrnspire - at 2013.08.07 13:17:00
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1098. [Request] Improving in-game information display - in Feedback/Requests [original thread]
CCP Logibro wrote: Arkena Wyrnspire wrote: KAGEHOSHI Horned Wolf wrote: Any more ideas? That devs should post. That's a terrible idea. Devs should never post. Just to satisfy my curiosity, which of the ideas you guys have here w...
- by Arkena Wyrnspire - at 2013.08.07 11:17:00
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1099. [Request] Improving in-game information display - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Any more ideas? That devs should post.
- by Arkena Wyrnspire - at 2013.08.07 08:35:00
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1100. [MUCH NEEDED REQUEST] New Armor Skill - in Feedback/Requests [original thread]
It seems like a large drain on SP for not that much effect. It also makes it a requirement to spec into that skill to be decent with armour if armour is balanced with that.
- by Arkena Wyrnspire - at 2013.08.07 08:32:00
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