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521. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
Cat Merc wrote: Arkena Wyrnspire wrote: Cat Merc wrote: 450 armor + 40hp/s would make for a very good active armor rep. And mean that shield tanking is pointless (unless that's on a heavy). Come back to me when shield tankers move a...
- by Arkena Wyrnspire - at 2014.05.18 13:31:00
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522. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
Cat Merc wrote: 450 armor + 40hp/s would make for a very good active armor rep. And mean that shield tanking is pointless (unless that's on a heavy, which it isn't, because those have more than 450 armour).
- by Arkena Wyrnspire - at 2014.05.18 13:26:00
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523. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
Velociraptor, I think you're overreacting slightly. Rattati isn't here suggesting that we all go on about how armour should be nerfed into the ground, how OP it is, etc, this thread is about rejigging the modules so that more armour tanking style...
- by Arkena Wyrnspire - at 2014.05.18 13:19:00
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524. [Feedback] Commandos - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: All of the commandos are great now, the damage bonus has made them viable even in PC. Um. Do you play PC? Quote: I think Assault class needs a lot more love than Commandos right now. I'd like to know how...
- by Arkena Wyrnspire - at 2014.05.18 12:37:00
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525. Passive Armour reps for all suits - in Feedback/Requests [original thread]
bogeyman m wrote: Bump. -1.
- by Arkena Wyrnspire - at 2014.05.18 12:35:00
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526. [Feedback] Scouts - in Feedback/Requests [original thread]
The problem with the Amarr scout is that it's basically outperformed in every meaningful way by the Gallente scout. They're too similar. I would suggest changing the slot layout to 2/5 and giving it a bonus a lot more useful than stamina. Stamina...
- by Arkena Wyrnspire - at 2014.05.18 12:16:00
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527. [Feedback] Commandos - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks guys, this is been a great source of information. I guess my main take away is the swarm bonus which does make more sense as a caldari and the CR needing a tweak, and a few additional improvements. Arkena, the current...
- by Arkena Wyrnspire - at 2014.05.18 12:09:00
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528. [Feedback] Commandos - in Feedback/Requests [original thread]
Basically because it has everything. It has a bonus to the best rifle in the game. It has a bonus to the best light AV in the game. If not using AV as a secondary, it has access to another good primary that compliments the CR very well. It has th...
- by Arkena Wyrnspire - at 2014.05.18 09:40:00
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529. [Feedback] Scouts - in Feedback/Requests [original thread]
Sticky?
- by Arkena Wyrnspire - at 2014.05.18 09:34:00
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530. [Feedback] Server-side ideas in honor of CCP Rattati - in Feedback/Requests [original thread]
Instant -1 for calling him Rattata.
- by Arkena Wyrnspire - at 2014.05.16 19:04:00
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531. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
I feel that some of this thread is relevant: https://forums.dust514.com/default.aspx?g=posts&t=146201&find=unread
- by Arkena Wyrnspire - at 2014.05.16 16:46:00
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532. [Feedback] High slot modules in general are lacking - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: Hard to get creative in Dust when most of the advance work is going towards legion. If this is legion brain storming then I'd could come up with quite a few, but here is one just to keep it simple and to keep it in line ...
- by Arkena Wyrnspire - at 2014.05.16 16:44:00
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533. can you dev create new weapons from existing 3d mesh ? - in Feedback/Requests [original thread]
I highly doubt it's possible to create new weapons as easily as that.
- by Arkena Wyrnspire - at 2014.05.16 16:40:00
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534. [Feedback] High slot modules in general are lacking - in Feedback/Requests [original thread]
In the high slots there isn't much reason to do anything but stack shield extenders, unless you're a Gal/Cal scout. A complex shield extender will perform much better than a complex damage modifier until you're around 1000 EHP. I'm going to dra...
- by Arkena Wyrnspire - at 2014.05.16 16:17:00
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535. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
I see a huge problem as the scaling. A basic plate requires 1 PG and 10 CPU, and gives almost as much as a complex plate which requires 12 PG, 30 CPU, and has over twice the speed penalty. Also, I hear that the strafe penalty on plates is double...
- by Arkena Wyrnspire - at 2014.05.16 16:04:00
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536. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
A sticky? Fantastic. I'll get something more comprehensive down shortly, but for now, initial thoughts on Rattati's post: Scramblers... I'd say they actually do inhabit a radically different role. All of the other rifles can be spammed with rela...
- by Arkena Wyrnspire - at 2014.05.16 14:28:00
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537. Sticky:[Feedback] Tackling Turrets - in Feedback/Requests [original thread]
CCP Logibro wrote: Shotgun style reload for missiles is interesting, might actually be possible serverside. I'll look into it. Just going to justify this one a little more - missile reload is painfully long and of all the large turrets it's...
- by Arkena Wyrnspire - at 2014.05.16 13:38:00
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538. [Suggestion] On Tweaking Rifles - in Feedback/Requests [original thread]
Yes please. I feel the RoF for the burst combat rifle should be reduced by increasing fire delay between bursts, though.
- by Arkena Wyrnspire - at 2014.05.16 13:29:00
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539. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
Improve plasma cannon. Not just in balance, but in bugs as well - there are a number of bugs (excessive time before weapon switch not found on any other weapon, reload glitches, ghost projectiles) that have been floating around for a very long...
- by Arkena Wyrnspire - at 2014.05.16 13:26:00
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540. Sticky:[Feedback] Tackling Turrets - in Feedback/Requests [original thread]
I feel that large missile turrets should have a shotgun style reload, but I don't think that's a server side change. (?) On small turrets: Small missile turrets are the best atm, for both anti-infantry and AV. Especially on assault dropships, wh...
- by Arkena Wyrnspire - at 2014.05.16 13:20:00
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