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161. [Request] All bundled BPO items included in store for purchase - in Feedback/Requests [original thread]
843 pano wrote: CCP, I request that you provide all of the bundled BPO items that are included in different packages to be available in-game for purchase with AUR. You are currently doing this with the BPO MAG suits and I would like to see this...
- by ArMaGeDoN The Cat - at 2012.12.14 17:34:00
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162. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Kaze Eyrou wrote: Gameplay: Section 8 Prejudice Narrator/Commentator: Total Halibut This video shows how I think this game should have spawns. AA might have to be implemented in order to preserve balance but I loved this system and every tim...
- by ArMaGeDoN The Cat - at 2012.12.14 16:28:00
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163. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
Sly42 wrote: stay calm. i like your idea. i guess devs need time to evaluate your game mechanic. It was on the second page. I was bumping it while saying why are there no comments, all at the same time. I'm productive
- by ArMaGeDoN The Cat - at 2012.12.14 12:25:00
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164. [Idea] Temporary shield extension bubbles - in Feedback/Requests [original thread]
Make it equipment, so Logibros will have one more reason to exist
- by ArMaGeDoN The Cat - at 2012.12.14 11:18:00
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165. [Idea] Conquering EVE Spaceships - in Feedback/Requests [original thread]
Who cares about what EVE players think. They don't think Dust should exist AT ALL. They should be ready to have their Titans stolen. I won't mind to have my Megathron stolen if I can hire mercenaries to defend my ship.
- by ArMaGeDoN The Cat - at 2012.12.14 11:15:00
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166. spawn bubble - in Feedback/Requests [original thread]
I believe this would be the best fix possible: https://forums.dust514.com/default.aspx?g=posts&t=47429&find=unread Even when you spawn on the MCC its still possible to spawn camp you, the bubble would just be an MCC on the ground.
- by ArMaGeDoN The Cat - at 2012.12.14 11:12:00
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167. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
New skills: Orbital Drop Shielding (x2) Description: Improves your capacitor efficiency, allowing you to use more energy for Orbital Drop Shielding. Unlocks Orbital Drop Shielding (Standard at level I, Advanced at level III, Prototype...
- by ArMaGeDoN The Cat - at 2012.12.14 10:43:00
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168. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
New dropsuits! _____________________________ These dropsuits have class specific bonuses like ships in EVE do. Orbital assault Standard: 130 CPU and 30PG 150 Shields, 200 Armor Costs 15,000 ISK Requires the skills: Dropsuit Command III...
- by ArMaGeDoN The Cat - at 2012.12.14 00:00:00
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169. [req] Dual Comms for Squad Leaders - in Feedback/Requests [original thread]
Marcus Stormfire wrote: I also approve of this idea. +1 I know in Eve there is an entire hierarchy for the comm channels using "insert favorite voice comms here". In my opinion it would help out a bunch with the integration with Eve and Dust....
- by ArMaGeDoN The Cat - at 2012.12.13 21:56:00
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170. [req] Dual Comms for Squad Leaders - in Feedback/Requests [original thread]
I think there should be a command hierarchy. Grunts can only communicate in their own squad. Squad leaders may only communicate to the leader, and the leader can only communicate to the squad leaders. That way there is a clear understanding of wha...
- by ArMaGeDoN The Cat - at 2012.12.13 21:05:00
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171. Personal Teleportation System - in Feedback/Requests [original thread]
Great idea! Only maybe instead of doing it once and not being able to do it agian, you will have a 2 minutes cool down. Necrodermis wrote: no race has teleportation technology. it takes a battleship to power a micro jump drive. no dropsuit wi...
- by ArMaGeDoN The Cat - at 2012.12.13 20:59:00
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172. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
Moved modules here to have space for questions. Module ideas: Orbital Drop Shielding: Standard CPU/PG: 20/2 Advanced CPU/PG: 30/4 Prototype CPU/PG: 40/7 Goes into medium powered slot. It will basicly give you a protective shield for ...
- by ArMaGeDoN The Cat - at 2012.12.13 20:53:00
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173. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
The current spawning system works nicely, tho I have an idea you might like. (Which I took from Section 8 ) Summary: So the idea is like this, you choose where you spawn, and by choose I mean every single meter of the map, there are no limits...
- by ArMaGeDoN The Cat - at 2012.12.13 20:27:00
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174. Mouse sensitivity - in Feedback/Requests [original thread]
IS TOO DAMN HIGH! http://static1.fjcdn.com/comments/The+amount+of+feels+on+this+post+is+TOO+DAMN+_0ba065b520593c054472fbfffe1a71ba.jpg And no the sensitivity slider does nothing.
- by ArMaGeDoN The Cat - at 2012.12.13 19:54:00
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175. This game WOULD give me a Nerdgasm... - in Feedback/Requests [original thread]
One word: Planetside 2. I bet Sony made a deal with CCP to make sure they don't take players from each other.
- by ArMaGeDoN The Cat - at 2012.12.13 15:47:00
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176. [Feedback] Dust514 Unfair to New PLayers. - in Feedback/Requests [original thread]
I came back after a LONG time, and all of my skills were reset. I managed to do very well with Militia gear, heck I topped the score board. Mind you it was a week or two ago, I'm currently training for some advanced gear. Does that sound unfair to...
- by ArMaGeDoN The Cat - at 2012.12.13 11:02:00
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177. [Request] HUD Effects - in Feedback/Requests [original thread]
I'm fine with the sounds when Shield and Armor are low, tho not like in EVE. Those sounds make my ears wish they were non-existant. (It actually woke me up once when I was playing a mission and fell asleep)
- by ArMaGeDoN The Cat - at 2012.12.13 10:59:00
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178. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
Garrett Blacknova wrote: There are TWO guns that are wrong. Codewish AR and Broadside HMG. EVERY SINGLE OTHER AUR WEAPON VARIANT WORKS FAIRLY. These two, AND ONLY THESE TWO, give a measurable and provable advantage over the ISK equivalents. ...
- by ArMaGeDoN The Cat - at 2012.12.13 09:19:00
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179. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
Overlord Ulath wrote: ArMaGeDoN The Cat wrote: Nomed Deeps wrote: Quote: I'm sorry, but the Codewish uses less CPU/PG than the Duvolle Tac, which it is the AUR variant of. I'm looking at the stats right in front of me. Codewish (AUR va...
- by ArMaGeDoN The Cat - at 2012.12.12 18:04:00
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180. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
Nomed Deeps wrote: Quote: I'm sorry, but the Codewish uses less CPU/PG than the Duvolle Tac, which it is the AUR variant of. I'm looking at the stats right in front of me. Codewish (AUR variant tac rifle): 47 CPU/ 6 PG Duvolle Tactical Assau...
- by ArMaGeDoN The Cat - at 2012.12.12 13:20:00
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