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21. [Request] Ability to jump of ladders when you are in the middle of climbing them - in Feedback/Requests [original thread]
... Press X
- by ArMaGeDoN The Cat - at 2012.12.26 16:35:00
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22. Hardcore Mode - in Feedback/Requests [original thread]
Go back to COD sir. Or the "ULTRA REALISM LENS FLARE AND DIRT IN YOUR EYE" Battlefield 3.
- by ArMaGeDoN The Cat - at 2012.12.26 16:32:00
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23. [Suggestion] Revamp animations - in Feedback/Requests [original thread]
TiMeSpLiT--TeR wrote: Sluggish? You mean if you have higher tier Repair module and Armor will make you even slower. I believe the animation looked better than previous build (Codex). Also, the hit detection is way better. Just feels off. Fee...
- by ArMaGeDoN The Cat - at 2012.12.26 16:29:00
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24. [Suggestion] Treat ammo like it is in EVE - in Feedback/Requests [original thread]
Octavian Vetiver wrote: Ulysses Knapse wrote: Octavian Vetiver wrote: Nah, not incendiary. That's a solid projectile coming out of those ARs. The round heats up as it comes out due to friction inside the barrel and the air surrounding it....
- by ArMaGeDoN The Cat - at 2012.12.26 12:58:00
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25. [Suggestion] Revamp animations - in Feedback/Requests [original thread]
xProSkillz04x wrote: Their Not that Bad Right now and remeber its still in beta theyll probably make it better by release I know its not that bad, just not as good as it could be.
- by ArMaGeDoN The Cat - at 2012.12.26 12:55:00
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26. [Rquest] make it more noticeable when your corp messages you - in Feedback/Requests [original thread]
bump
- by ArMaGeDoN The Cat - at 2012.12.26 12:55:00
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27. A good one.. (request) - in Feedback/Requests [original thread]
Kaathe wrote: You can still counter them by staying far away, pull out your long range weapon of choice, and pick them off from a safe distance. Heavys are slow, you can out run them and hide quicker then they can walk. There's no need to restr...
- by ArMaGeDoN The Cat - at 2012.12.26 12:54:00
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28. [Suggestion] max range depending on signature radius - in Feedback/Requests [original thread]
Blondie Roads wrote: I think the op has been eating paint chips, and runs a scout suit. Keep the voices inside your head to yourself. I'm an assult.
- by ArMaGeDoN The Cat - at 2012.12.26 12:51:00
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29. [Suggestion] max range depending on signature radius - in Feedback/Requests [original thread]
jenza aranda wrote: /me points towards the feedback and requests board My bad, I was sure I was posting there.
- by ArMaGeDoN The Cat - at 2012.12.26 12:50:00
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30. [Request] Change vehicle controls - in Feedback/Requests [original thread]
Kaathe wrote: I'm just saying that what most games can do, Dust can't always do. There is potential for Dust to be on par with the others, but it won't be an exact copy in terms of gameplay and style. But that's another discussion all together....
- by ArMaGeDoN The Cat - at 2012.12.26 12:48:00
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31. [Request] Change vehicle controls - in Feedback/Requests [original thread]
Kaathe wrote: I would like to change the controls too...however R2 is used to pull up your module screen and to active them R1 is the fire your weapon I forgot what L2 and L1 do. You would think that L1 and L2 can control the acceleration and...
- by ArMaGeDoN The Cat - at 2012.12.25 21:24:00
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32. [Request] No K/D or WP reward within 2 seconds of the target spawning or being r... - in Feedback/Requests [original thread]
CaptBuckle wrote: Yup. Just re-read the thread you were talking about, and it was the same thread on which I twice commented. And I didn't see it "welcomed with open arms". Nearly everyone that commented was cautiously skeptical, at best...espe...
- by ArMaGeDoN The Cat - at 2012.12.25 21:21:00
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33. [Request] No K/D or WP reward within 2 seconds of the target spawning or being r... - in Feedback/Requests [original thread]
CaptBuckle wrote: Mobius Wyvern wrote: Give it up. 80% of Planetside 2 is spawn camping and no one complains. If it irritates you that much, play Skirmish, and work with your team. Except that spawn camping still happens in skirmish aroun...
- by ArMaGeDoN The Cat - at 2012.12.25 20:50:00
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34. [Request] Change vehicle controls - in Feedback/Requests [original thread]
Skihids wrote: I too find the HAV difficult to control with one stick. Most often it manifests itself by pivoting in the opposite direction I intend when backing up. It's not only very frustrating, but the main thing that gets my toy destroyed....
- by ArMaGeDoN The Cat - at 2012.12.25 20:30:00
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35. Default respawn location - in Feedback/Requests [original thread]
Hmm... I wonder if the "spawn wherever you want" mechanic will work for Ambush. People didn't like the idea for Skirmish, but it might work with Ambush. https://forums.dust514.com/default.aspx?g=posts&m=428766#post428766 OR CCP fricking ge...
- by ArMaGeDoN The Cat - at 2012.12.25 20:23:00
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36. [Request] No K/D or WP reward within 2 seconds of the target spawning or being r... - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Give it up. 80% of Planetside 2 is spawn camping and no one complains. If it irritates you that much, play Skirmish, and work with your team. They didn't try to fix it. If we shout loud enough CCP will hear us. To OP: Th...
- by ArMaGeDoN The Cat - at 2012.12.25 20:20:00
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37. [Request] Change vehicle controls - in Feedback/Requests [original thread]
bump
- by ArMaGeDoN The Cat - at 2012.12.25 20:13:00
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38. [Request] No K/D or WP reward within 2 seconds of the target spawning or being r... - in Feedback/Requests [original thread]
CaptBuckle wrote: ArMaGeDoN The Cat wrote: And then people explot it. How do you exploit getting no kills or WP for camping a spawn or revival? What, a squad might jump in all at the same instant to "exploit" the enemies lack of WP gain? ...
- by ArMaGeDoN The Cat - at 2012.12.25 20:10:00
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39. [Suggestion] max range depending on signature radius - in Feedback/Requests [original thread]
So instead of having a set max range that you can't hit a vehicle one meter behind it, have the max range be based on signature radius. If you fire at a scout, their signature radius is lower hence the max range from which your weapon can hit is l...
- by ArMaGeDoN The Cat - at 2012.12.25 19:55:00
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40. Fight fire with fire - in Feedback/Requests [original thread]
A module that gives you activate counter measures. In reality, the Trophy system uses a shotgun blast directed at the rocket to destroy it, so I don't see why it won't be possible in the future. It already has three succesful combat interceptions,...
- by ArMaGeDoN The Cat - at 2012.12.25 19:11:00
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