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61. [Suggestion] Treat ammo like it is in EVE - in Feedback/Requests [original thread]
Ulysses Knapse wrote: ArMaGeDoN The Cat wrote: Ulysses Knapse wrote: ArMaGeDoN The Cat wrote: Gunner Visari wrote: Nah, as it is certain weapon types are good against certain type of defense. This creates an inherent balance last th...
- by ArMaGeDoN The Cat - at 2012.12.24 18:03:00
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62. [Suggestion] Treat ammo like it is in EVE - in Feedback/Requests [original thread]
Ulysses Knapse wrote: ArMaGeDoN The Cat wrote: Gunner Visari wrote: Nah, as it is certain weapon types are good against certain type of defense. This creates an inherent balance last thing i want is a Mass Effect type assualt class that c...
- by ArMaGeDoN The Cat - at 2012.12.24 17:56:00
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63. [Request] SP Gain in Skirmash - in Feedback/Requests [original thread]
Ulysses Knapse wrote: ArMaGeDoN The Cat wrote: What's skirmash? Its where you skewer (skir) a potato enough times that it becomes mashed. (mash) Thanks my good sir! Hmm, so Dust mercenaries making skirmash, nice game mode.
- by ArMaGeDoN The Cat - at 2012.12.24 17:55:00
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64. MAYBE THERE COULD BE.... - in Feedback/Requests [original thread]
SuperSaiyan4 Gogeta wrote: Destructible environments as in BF3? Will require complete change of engine and reduction in player count. Not going to happen, at least not at this generation of consoles and until they switch to Unreal Engine 4.
- by ArMaGeDoN The Cat - at 2012.12.24 17:54:00
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65. MAYBE THERE COULD BE.... - in Feedback/Requests [original thread]
SuperSaiyan4 Gogeta wrote: An adaptable HUD, like in Crysis 2? It'll replace the boring, COD-like hud we have now. Yu kno, like when ur movin and u turn ur head, the HUD systems "move" with you, you know what I'm sayin? The HUD sway is fantasti...
- by ArMaGeDoN The Cat - at 2012.12.24 17:50:00
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66. [Request] SP Gain in Skirmash - in Feedback/Requests [original thread]
What's skirmash?
- by ArMaGeDoN The Cat - at 2012.12.24 17:48:00
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67. [Suggestion] Seeing your body when you look down - in Feedback/Requests [original thread]
Alright... I guess I will wait for the PS4 :<
- by ArMaGeDoN The Cat - at 2012.12.24 17:47:00
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68. [Idea] How to make Prototype suits worth their price - in Feedback/Requests [original thread]
Ulysses Knapse wrote: They are much more flexible and customizable due to the high PG and CPU limits. Anyone who wanted to have more armor or shields than usual would have more armor or shields than usual in a prototype dropsuit. You are basica...
- by ArMaGeDoN The Cat - at 2012.12.24 17:31:00
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69. [Suggestion] Treat ammo like it is in EVE - in Feedback/Requests [original thread]
Gunner Visari wrote: Nah, as it is certain weapon types are good against certain type of defense. This creates an inherent balance last thing i want is a Mass Effect type assualt class that can carry multiple types of ammo and and handle all th...
- by ArMaGeDoN The Cat - at 2012.12.24 17:27:00
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70. [Idea] Custom blueprints - in Feedback/Requests [original thread]
Ulysses Knapse wrote: I don't see why not. Maybe. Might be a market nightmare, but who knows? CCP could possibly get rid of all the unique modules and just replace them with the ability to customize standard ones. For example, a Sniper Rifle co...
- by ArMaGeDoN The Cat - at 2012.12.24 17:21:00
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71. [Suggestion] Seeing your body when you look down - in Feedback/Requests [original thread]
Ulysses Knapse wrote: This is unneeded, and would add another high-res model that we don't need (either that or have an ugly low-res body, which is worse than none at all). It would also be overlooked, and no one would really care about if they...
- by ArMaGeDoN The Cat - at 2012.12.24 17:05:00
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72. [Suggestion] Treat ammo like it is in EVE - in Feedback/Requests [original thread]
Ulysses Knapse wrote: ArMaGeDoN The Cat wrote: Crm234 wrote: what would be the point of buying ammo , when you get it resupplied by nano hives and supply depots? Everyone would just drop a nano hive in the mcc the first spawn and defeat t...
- by ArMaGeDoN The Cat - at 2012.12.24 17:02:00
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73. [Suggestion] Seeing your body when you look down - in Feedback/Requests [original thread]
^ Just because it would be cool lol
- by ArMaGeDoN The Cat - at 2012.12.24 16:42:00
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74. [Idea] Custom blueprints - in Feedback/Requests [original thread]
Ulysses Knapse wrote: I don't see why not. Maybe. Might be a market nightmare, but who knows? CCP could possibly get rid of all the unique modules and just replace them with the ability to customize standard ones. For example, a Sniper Rifle co...
- by ArMaGeDoN The Cat - at 2012.12.24 16:41:00
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75. [Suggestion] Treat ammo like it is in EVE - in Feedback/Requests [original thread]
Crm234 wrote: what would be the point of buying ammo , when you get it resupplied by nano hives and supply depots? Everyone would just drop a nano hive in the mcc the first spawn and defeat the purpose. Nanohives will require ammo to create. ...
- by ArMaGeDoN The Cat - at 2012.12.24 16:39:00
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76. [Idea] How to make Prototype suits worth their price - in Feedback/Requests [original thread]
So I thought about how to make Prototype suits worth their price. Sure they give an advantage, but its a small one since they got nerfed to Standard level in Armor and Shields. My idea is this, currently what happens is the dropsuit has a base sh...
- by ArMaGeDoN The Cat - at 2012.12.24 16:39:00
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77. [Suggestion] Treat ammo like it is in EVE - in Feedback/Requests [original thread]
I would like to see for ammo to be purchaseable. It would be dirt cheap for the simple ones, but the more exotic ones will cost you a pretty penny. They won't be better per se, just different uses. (EM for shields, Thermal for Armor etc') On EVE s...
- by ArMaGeDoN The Cat - at 2012.12.24 13:32:00
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78. [Idea] Custom blueprints - in Feedback/Requests [original thread]
So I saw that CCP is going to have attachments and subsystems for weapons in the future. I was making myself some Cruise missiles in EVE Online using a BPO and thought to myself "wouldn't it be cool to customize BPO's to have pre-installed modules...
- by ArMaGeDoN The Cat - at 2012.12.24 13:16:00
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79. Mandatory Changes. - in Feedback/Requests [original thread]
Bhor Derri wrote: After Chromosome I have seen things that are still annoying and unbalanced , to start things off The AV grenade - It deals high damage (OHK an LAV with 1300 eHP) - homes in on vehicles - can be spammed. Now if we compare it t...
- by ArMaGeDoN The Cat - at 2012.12.23 13:22:00
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80. Mouse control - in Feedback/Requests [original thread]
bump
- by ArMaGeDoN The Cat - at 2012.12.23 13:14:00
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