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1. how to remove/fix jihadd jeeping. - in Feedback/Requests [original thread]
Seriously, If collision damage is fixed no LAV explodes and thus no REs explode = fixed
- by AmlSeb - at 2014.07.04 11:11:00
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2. how to remove/fix jihadd jeeping. - in Feedback/Requests [original thread]
Get a good gunner to watch out for you
- by AmlSeb - at 2014.07.04 11:08:00
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3. Armor speed penalty based on suit "weight" (Reasonable co... - in Feedback/Requests [original thread]
It won't work that well anyway because UR3 can't really handle masses. (points to crash damage problem)
- by AmlSeb - at 2014.06.19 21:07:00
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4. Large Turret Feedback (with spreadsheet) - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: AmlSeb wrote: I upgraded the OP with the new stats for railgun turrets. It-¦s Rof is good but the damage still needs to be a bit lower (-12%) I also removed the reticule part from blaster turrets. @Rattati: What of ...
- by AmlSeb - at 2014.06.19 15:46:00
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5. Large Turret Feedback (with spreadsheet) - in Feedback/Requests [original thread]
I upgraded the OP with the new stats for railgun turrets. It-¦s Rof is good but the damage still needs to be a bit lower (-12%) I also removed the reticule part from blaster turrets. @Rattati: What of the proposed changes do you want to hotfix ne...
- by AmlSeb - at 2014.06.19 07:45:00
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6. Graphics in dust? - in Feedback/Requests [original thread]
"Screenshots" are never like in game, they are mostly photoshoped afterwards
- by AmlSeb - at 2014.06.18 12:25:00
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7. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
CCP Nothin wrote: Thanks for such admirably patient posting. A reply to this thread is long overdue, but here goes. First off, I think the concept behind having higher WP rewards from using more expensive gear (and thus putting more ISK at at...
- by AmlSeb - at 2014.06.16 16:18:00
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8. put a 5 mins lock on our rides - in Feedback/Requests [original thread]
I-¦d be for a distance based lock. if the owner moves away further than for example 50m the vehicle is open. Stay withing 50m and nobody can get in the driver seat (if the owner leaves the vehicle). if the owner just switches seats the driver seat...
- by AmlSeb - at 2014.06.16 16:09:00
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9. Large Turret Feedback (with spreadsheet) - in Feedback/Requests [original thread]
I updated the OP: Added "Increase the magazine size of missile turrets to 18" Added "the old explosion physics for missiles" Could Rattati have a look, please?
- by AmlSeb - at 2014.06.16 16:06:00
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10. Large Turret Feedback (with spreadsheet) - in Feedback/Requests [original thread]
Dovallis Martan JenusKoll wrote: AmlSeb wrote: Dovallis Martan JenusKoll wrote: AmlSeb wrote: Dovallis Martan JenusKoll wrote: I see you want to reduce the splash damage on a weapon whose splash damage only triggers 1 out of every 8...
- by AmlSeb - at 2014.06.14 09:21:00
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11. Large Turret Feedback (with spreadsheet) - in Feedback/Requests [original thread]
Dovallis Martan JenusKoll wrote: AmlSeb wrote: Dovallis Martan JenusKoll wrote: I see you want to reduce the splash damage on a weapon whose splash damage only triggers 1 out of every 8 shots... or unless shot from above. If the angle of ...
- by AmlSeb - at 2014.06.14 08:44:00
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12. Large Turret Feedback (with spreadsheet) - in Feedback/Requests [original thread]
Dovallis Martan JenusKoll wrote: I see you want to reduce the splash damage on a weapon whose splash damage only triggers 1 out of every 8 shots... or unless shot from above. If the angle of the shot against the floor is sharper than 30* ßùÆ No...
- by AmlSeb - at 2014.06.14 07:52:00
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13. Large Turret Feedback (with spreadsheet) - in Feedback/Requests [original thread]
Godin Thekiller wrote: EDIT: Godin just realized that you had a spreadsheet, and it made way more sense. Get better at explaining **** in words, your spreadsheet says the exact opposite that you said (mostly). I'm sorry but I had to delete ...
- by AmlSeb - at 2014.06.14 05:37:00
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14. [Discussion] What would a Minmatar-like light AV Variant look like? - in Feedback/Requests [original thread]
It-¦s called Breach Mass Driver and CCP just has to reduce vehicle resistances for it
- by AmlSeb - at 2014.06.13 22:49:00
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15. Large Turret Feedback (with spreadsheet) - in Feedback/Requests [original thread]
After playing with tanks for a while now I noticed quite a few problem with them, their handling and their stats. Things that should be hotfixed are marked with . Comparison Large Turrets: Blaster DPS: 750/862,5/975 (+112,5) Railgun DPS w\ charg...
- by AmlSeb - at 2014.06.13 22:38:00
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16. Differentiating the Assault and Commando specializations - in Feedback/Requests [original thread]
Talon Paetznick II wrote: AmlSeb wrote: I think the problem is that the Commando is made to be a All-Out role in DUST. 10% damage bonus (that are 2 complex and 1 basic dmg mods with stacking) two light weapons and a lot of HP, that sounds mo...
- by AmlSeb - at 2014.06.13 06:05:00
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17. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Musta Tornius wrote: Malkai Inos wrote: CCP Rattati wrote: BL4CKST4R wrote: Still waiting on those optimal range figures... nerfing the range of the AR is definately not a thing I am happy about... unless the 8M loss was just to effect...
- by AmlSeb - at 2014.06.11 15:02:00
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18. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Baal Omniscient wrote: DeathwindRising wrote: you just explained why minmatar are guerrilla warfare specialists. this is why the combat rifle does so much damage. combined with minmatar speed you get in fast, blast your target and leave befo...
- by AmlSeb - at 2014.06.11 14:16:00
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19. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
Why do the tactical and burst weapons still have higher DPS and range than the other variants? DPS should be Tactical->Assault->Burst->Breach and not Breach->Assault->Burst-Tactical Range should be Breach->Burst->Assault->T...
- by AmlSeb - at 2014.06.11 13:54:00
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20. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
shaman oga wrote: What is exactly fire interval? Is it ROF? Minimum time between two shots. it-¦s easier to calculate with it as DPS is now damage/fire interval
- by AmlSeb - at 2014.06.10 11:03:00
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