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41. Sentinels are WP starved - in Feedback/Requests [original thread]
Hell, CCP simply has to get rid of WP and that-存 it
- by AmlSeb - at 2014.05.31 23:34:00
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42. Get rid of WP - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: What? Like really, what? Where-存 the problem?
- by AmlSeb - at 2014.05.31 23:27:00
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43. Get rid of WP - in Feedback/Requests [original thread]
After some time I decided to come back to the forums once more and had to find out that there is still just whining around and no constructive feedback. It-存 like the whiners are the only people that stay here. Enough of the cynicism and let-存 ...
- by AmlSeb - at 2014.05.31 09:28:00
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44. Request: Bring back Blueprints (BBB) - in Feedback/Requests [original thread]
Emo Skellington wrote: I just want some one from CCP to comment on a couple of my posts. I usually have a lot of good ideas. I might just try to become one of their testers or one of the concept artists or something like that. If it's a good...
- by AmlSeb - at 2014.04.27 06:23:00
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45. basic frames vs. specialized - in Feedback/Requests [original thread]
Kigurosaka Laaksonen wrote: This is a bad idea because basic frames and role bonused frames are a bad idea. The foundation is bad. Don't try to build on it. Like you say, just get the Basic frame to 3 and then ignore it. Do that until CCP rewor...
- by AmlSeb - at 2014.04.26 20:51:00
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46. basic frames vs. specialized - in Feedback/Requests [original thread]
Yes to d but the rest is meh. 1) Bonuses should be suit specific e.g Amarr Assault gets 4% resistance per level of the amarr medium skill and 10% bonus to laser weapon damage per level of the assault skill 2) There should be different basic frame...
- by AmlSeb - at 2014.04.26 20:41:00
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47. (Request) Move CPU Mods to High Slot - in Feedback/Requests [original thread]
ThePlayerkyle13 wrote: Dude don't cut back and say you didn't talk about tanking which you did. So don't play victim. Well, I said that the reason why armor plates add more HP is that you have to sacrifice some for PG/CPU mods. That had no...
- by AmlSeb - at 2014.04.26 13:58:00
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48. (Request) Move CPU Mods to High Slot - in Feedback/Requests [original thread]
ThePlayerkyle13 wrote: AmlSeb wrote: ThePlayerkyle13 wrote: AmlSeb wrote: No. EVE module crash course. Low Slots: For modules that are not very complex and more or less just need energy to function. e.g. Modules for Armor and Hull, ...
- by AmlSeb - at 2014.04.26 13:23:00
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49. [Idea] Firewall Encoder - in Feedback/Requests [original thread]
That-存 actually no ewar but though i like it
- by AmlSeb - at 2014.04.26 12:55:00
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50. (Request) Move CPU Mods to High Slot - in Feedback/Requests [original thread]
ThePlayerkyle13 wrote: AmlSeb wrote: No. EVE module crash course. Low Slots: For modules that are not very complex and more or less just need energy to function. e.g. Modules for Armor and Hull, Modules that affect the ships engineering s...
- by AmlSeb - at 2014.04.26 12:51:00
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51. Metasuggestion: work smart (not hard) - in Feedback/Requests [original thread]
Spectral Clone wrote: Fit your districts with orbital artillery or more shield/armor on the MCC. What would you chose? First because as defender you could leave the MCC away
- by AmlSeb - at 2014.04.26 12:47:00
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52. [feedback] Collision damage still needs worked or just removed - in Feedback/Requests [original thread]
CCP Lockingbro, we need you here It-存 a redundant post without context
- by AmlSeb - at 2014.04.26 12:44:00
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53. (Request) Move CPU Mods to High Slot - in Feedback/Requests [original thread]
No. EVE module crash course. Low Slots: For modules that are not very complex and more or less just need energy to function. e.g. Modules for Armor and Hull, Modules that affect the ships engineering systems like PG, CPU and Capacitor mods, Dam...
- by AmlSeb - at 2014.04.26 12:40:00
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54. [Request] Heavy Machine Guns lower damage at medium-long distances - in Feedback/Requests [original thread]
Dunce Masterson wrote: AmlSeb wrote: What the fu*k are you talking about? The spread of a HMG is so big that barely a third of your bullets hit at 25m+ so in fact the optimal range of a HMG is like 20 meters and after 40 meters they can-宇 h...
- by AmlSeb - at 2014.04.26 12:17:00
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55. [Request] Heavy Machine Guns lower damage at medium-long distances - in Feedback/Requests [original thread]
What the fu*k are you talking about? The spread of a HMG is so big that barely a third of your bullets hit at 25m+ so in fact the optimal range of a HMG is like 20 meters and after 40 meters they can-宇 hit anything anymore and their damage goes n...
- by AmlSeb - at 2014.04.26 10:48:00
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56. Balancing the 4 ARs following EVE lore - in Feedback/Requests [original thread]
Finn Colman wrote: You also have to think about the physical part of this. As far as I'm aware these weapons are not all too different in shape, aside from the ornate Amarr Scrambler and Laser Rifles. I don't know the interior mechanisms, so I ...
- by AmlSeb - at 2014.04.24 14:54:00
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57. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Collision needs to be revamped as a whole not only vehicle to vehicle. The problem probably lies in the engine as afaik UR3 can't work with masses that well so that collision damage based on speed and mass is hard to implement
- by AmlSeb - at 2014.04.20 06:47:00
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58. Buffing the assault role - in Feedback/Requests [original thread]
NO, EVE is sandbox, nuff said Exceptions are allowed if they are role specific like CovOps Cloak only for Black Ops, Recon ships etc. EDIT: Assault role is dfined as highly agile damage dealer so give it damage bonuses!
- by AmlSeb - at 2014.04.19 06:49:00
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59. Balancing the 4 ARs following EVE lore - in Feedback/Requests [original thread]
Jillic wrote: You can change your turning speed in the options menu, for both ADS and hipfire. Are you saying that this feature should be removed and instead rely on the weapon? If that's the case, suits should affect turning speed as well. Whi...
- by AmlSeb - at 2014.04.19 06:45:00
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60. A change to Calmanndo: For the love of asthetics! - in Feedback/Requests [original thread]
No the look of a fat white walruss is suited for a Caldari
- by AmlSeb - at 2014.04.18 19:39:00
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